How many of the classics would hold their own if released today? How many of today’s games will stand the test of time? Come prepared to defend your favorites.
Want time travel in your AD&D games? TSR has the book for you: Chronomancer1 But be prepared for the challenges of a time-travel campaign. Get the scoop here!
Fad or fixture? Peter Atkison, Tim Brown, Richard Garfield, Jeff Grubb, Steve Jackson, John Nephew, Don Perrin, Carl Schulte, Lester Smith, Jim Ward & others discuss the genre.
The world of savage adventure & powerful psionics is about to begin a new age — revised rules, new stories, new settings and more! Find out first from the designers!
Come discuss the past and future of Ansalon with your favorite DRAGONLANCE authors. Topics include the Second Generation hardback, and the Dragons of Summer Flame novel.
Once again, Elminster (Ed Greenwood) and his plane-hopping sidekick (Jeff Grubb) visit the biggest convention of them all and share their wit and wisdom with the masses.
Ed Greenwood and other heavy hitters of FORGOTTEN REALMS fiction will be on hand to discuss FR novels. Topics include Ed’s Elminster hardcover and his trilogy.
Meet the villains of the BIRTHRIGHT™ campaign, the terrifying Abominations of Cerilia! Rich Baker and Colin McComb explore the dark side of DMing evil kingdoms.
Help prevent elven road-warrior cyberpunk space cowboys! Bill & Roger’s excellent seminar will show you how real science turns SF games into wild new adventure!
What can PLAYER’S OPTION™ Rulebook: Combat & Tactics do for your AD&D game? For starters, it’ll put the fear of crossbows back in PCs! Meet the designers!
Talk with authors and editors of the new FIRST QUEST™ novels line and the tried and true ENDLESS QUEST adventure books! Here’s where fantasy books start.
Turn your game world psionic! New psionics rules from the PLAYER’S OPTION™ Rulebook: Skills & Powers are fast, easy & fun! See how it works & how to add psionics to your campaign!
Jeff Easley, Larry Elmore, Brom, Fred Fields, Tony Szczudlo, Dana Knutson, Robh Ruppel, and Alan Pollack share the secrets of the universe and talk about their art. Slide show plus Q&A session.
Catch up on TSR’s online efforts. Learn how to get the most out of forums on GEnie & America Online. Hear about future plans for interactive fantasy gaming.
Step into the haunting world of Gothic Earth—meet the designer & editor of the critically acclaimed addition to the RAVENLOFT game line, Masque of the Red Death.
Take a look at TSR’s newest campaign setting, the land of Cerilia! BIRTHRIGHT™ setting designers Rich Baker and Colin McComb discuss the world and its special challenges.
What makes a mature game “mature”? Sex? Profanity? Political correctness? Moral ambiguity? “Rules-lite”? The cliche de jour? Bring your ideas and an open mind.
The RED STEEL™ setting is coming back in full strength in 1996. Can you handle swashbuckling heroism, firearms, bizarre races and powers, and some major fun?
The new PLAYER’S OPTION™ Rulebook: Skills & Powers lets you create AD&D characters almost any way you want. The team that produced the book shows how it works.