Form railroads, issue stock, and pay dividends in this game about the beginnings of British railroads. All scores will also qualify for the Puffing Billy Tburnament standings.
Avalon Hill’s classic railroading game series. U.S. Eastern seaboard version of1829. Includes diesel engines plus the Alan Moon variant from The General. (PUFFING BILLY PTS.)
Players build railroads and manipulate stock while becoming rail barons in Germany. Based upon the 1829 and 1830 systems. Rules taught. All scores will also qualify for Puffing Billy Tournament.
The best tournament you will play in this year! Sponsored by Le Marshalate of NH & GMT Games. Scenarios/rules for optimum play in 4 hrs./less. Prizes for best Union & Confederate player.
Avalon Hill’s complex railroad game. Two players advance from each of the 1st three rounds, and all six meet in the final. No beginners. (Six player game, no optional rules.)
Last year went great! Those of you who want revenge are welcome. 16 duelists are requested for this grueling event. Cars will be provided, and, like last year, we’ll use old Car Wars rules.
Compete against correlating countries on other boards to advance to final rounds. Hidden opponent progress and longer final rounds this year. Bring a game if you can so all can play. Be prompt.
You know this game best as a one-on-one duel, but what do you do with a sky full of enemies? Only one way to find out. Kindly bring your handy rotary version of game, scarf & goggles optional.
Shift up two columns. Tailing defense card. Any doubles hit. Fly a super ace if you dare. Handicaps will be given based on pilot experience. Live to play, play to kill!!
Check out Victory Games’ soon-to-be released Civil War penta-game featuring the battles of Gettysburg Shiloh, Pea Ridge, Bull Run and Bentonville. Come by and play a trial game.
More cards, more calamities, more conflict. If you know how to play Civilization, come learn how to be a really advanced civilization in this time limit game won by victory point conditions.
A classic, easy, fun filled and flexible battle for domination of the world. What superpowers of the second world will come out on top after the second World War?
A 5-round, single elimination tournament. Up to 3 people may compete as a team. Players need to bring their own copies of the game if they want to choose the side they wish to play.
You will learn to fly your own B-17 Then use your new skills to survive over enemy territory. Can you make it back to the base in one piece? All materials provided. BYOG if you have one.
Up to 16 players struggle for supermacy in the skies of WWI. Choose plane and pilot with point system. New features include: terrain, strafing, bombing & balloons. Top guns of 1st rds. in final.
Test your strategic ability with a Space Hulk Megamission! Four squads of Terminator Space Marines against (what else?) a rampaging horde of Genestealers. Play either side, aliens or marines.
$100 cash prize. New game. Claim the throne of Rome through power, wile, deceit and guile. Runner-up gets free Gamesmiths game of choice. All players get free set of polyhedral dice.
Your Mission. Fly deep into enemy territory to resupply a surrounded brigade. Enemy fighters are Waiting to deny the attempt. Your escort will be the best we have.
1938— Czechoslovakia won’t back down from Hitler. The Wehrmacht must force the Czechs to capitulate quickly or risk conflict on two fronts. Scenario may be agreed on or Basic and Advanced rules used.
Do you have what it takes to be a cut above the rest? Or will you just be another ingredient in the Caesar Salad? Come and be Caesar-for-a-day (togas optional, just kidding!).
This invitational game features the best Dawn Patrol players of the Fight In The Skies Society competing for the coveted silver cup that will go to the 1992 champion. Spectators are welcome.
ADG’s Political Pre-WWII game. Control one or more major powers in a duel of Pre-War Diplomacy. Will teach rules. Can you put your country in a better position for war than it was?
No computer. No slow drones. Just a fast-paced Demolition Derby with a twist. You and your wingman against the rest. Teammates provided as necessary. Six races are used.
Re-fight one of the classic carrier battles of 1942 in its 50th anniversary year. Experience the tension and uncertainty of the “Fog of War” in this multi-commander double blind event. 9 + hrs.
A fast action game of railroading produced by the Lionel Train Company, the maker of O-gauge trains. Rules will be taught. All scores will also qualify for the Puffing Billy Tournament standings.
Outside the realm of time, “The Dreamlords” battle with magical might to become the ultimate power within the Veil of Shadows. Sponsored by those friendly EVPA folks (with mints). Open to all.
WWII—The Eastern Front, 1943. Come learn the EUROPA game system. Go through Boot Camp and then receive a field commission. Your performance earns field promotions, medals and credits.
Players build railroad empires in India, Britain or Mexico. Rules will be taught. Winner of each board receives a prize and advances to the final. (PUFFING BILLY PTS.)
Help the EVPA playtest this new game of economic conflict between financial superpowers in the not too distant future. See what new inventions will change our lives & determine a new world order.
A fast-paced card game of train creation. Score points by assembling your own train line. Rules will be taught. All scores will also qualify for the Puffing Billy Tournament standings.
The Klingons invade the Federation in this classic scenario. Play first round Thursday or Friday, second round Saturday. Ask ADB desk any time for opponent matching. Prizes.
F&E Designer Steve Cole and Chief Developer Owen Riley answer your questions about F&E and Carrier War, and tell you the secrets of TOTAL WAR in the Star Fleet Universe.
It’s a bleak future and America has become a battleground for the superpowers. Can the resistance hold against the invaders? Players should bring a copy of the game if possible.
Refight the famous ancient battles of Arbela, Cannae, Pharsalus, Teutoburger Wald and Zama. Players agree on scenario and rules level or may flip for sides in the basic Pharsalus battle.
8 players will strive for ultimate control of the Omega Centari Cluster. This easy to learn, fast paced game will keep you on your toes. Based on the popular PBM game developed by Bruce Graw.
The Emperor has declared a victory celebration for his triumph over Neptune, and you are the unlucky entertainment. In the Colosseum, no misses given. Point scoring will be used if no absolute victor.