Learn to race on our giant micro-machines scale Formula De Track! You can race at Watkin's Glen at extreme speeds or run the high banks at Indianapolis and race the US Grand Prix before the real race in September 2000.
You've had the whole weekend to look at the new edition of Dungeons & Dragons. You've played our demos, joined some events, and looked over the rules. Come tell us what you think! We'll listen, answer your questions and discuss your feedback.
Sending your fiction out and getting it read requires some basic skills that don't have much to do with the quality of your prose. Kij Johnson, who over the years has worked for Tor Books, Dark Horse Comics, Wizards of the Coast, and various science fiction magazines, offers you an insider's look into how to get your fiction into the hands of the publishers. We'll talk about how publishing works, the manuscript submission process, and the best markets for your goals.
How do you get an agent? How do you have a full-time job and write novels? Can you split an infinitive? In this session, Kij Johnson discusses what it's like to be a professional writer, and answers your questions about writing and the writing life.
A Color Game Fair tradition! Come sing the songs that are famous throughout the world of Krynn. New this year, the "Gnome Thinking Song"as well as the "Mt. Nevermind Anthem!" Hosted by Janet Pack and Keith Strohm.
An informal info and idea swap meet for small press and hobbyist board game and card game publishers. Exchange tips and tricks on shoestring production, both external and in-house. Bring your prototypes and contact list.
Mr. Cole discusses what's next for the bestselling tactical space game of all time and announces the winners of the Star Fleet Battle Tournament. Moderator Stephen Cole.
Star Trek authors and editors discuss the challenges of bringing the television classic to life on the printed page and offer a preview of upcoming book and game releases.
Star Wars authors and editors share with you the exciting new developments in the world of Star Wars fiction, including the latest on upcoming book and game releases!
Lt. Col. Zocchi and Steve Cole of Star Fleet Battles Fame tell how to get your games published and how to start your own game company. Moderator: Louis Zocchi, Lt. Col.
Plot-what happens next and why-is often extremely important in science fiction and fantasy. But many writers find that it's one of the hardest story elements to understand. We'll talk about story elements and structure, cause-and-effect and other plotting tools, and some of the special plotting issues that come up for genre fiction.
Can a top-notch computer game tell a top-notch science fiction story? Does a good game need a good story? What is the role of computer game tie-in fiction? Chat with science fiction authors, editors, and game designers about storytelling in this unique medium and share with them some of your favorites.
Wizards of the Coast is making the Star Wars roleplaying game! Come meet the creative team that has contributed to the vision of George Lucas's galaxy far, far away. We'll give a brief presentation to reveal our plans for the game and follow that up with a Q&A session.