This year, the Sealed Deck tournament shall be composed of a 3rd edition starter, two Ravenloft boosters, and two Dragonlance boosters. Tickets are limited for this event, only thirty-six players!
In this unusual format, a five-player team takes on another five-player team in five head-to-head matches. Best two out of three.Team with the most matches won in that round is the victor.The only stipulation is that for all five decks that a team uses, only one of a card can appear in all of the decks. So you will see different deck types and different cards appearing from out of the woodwork. You say you don't have a team? Well this event is late enough for some people to make your own team.
Do you have the best seventy-five-card deck in existence, or are you about to be pummeled by that quiet player who's slowly shuffling the deck? Barbaric victory conditions ensure a long, bitter battle lies ahead.
Do you miss the days before Illuminati became a CCG? So do 1.1 have enough for one game. If you have a set, bring it. If it is sold out, bring a generic. If there are enough sets, we'll expand the maximum-player limit. We'll give a quick refresh of the rules. It was a lot of fun last year!
Test your skills with a Sealed Deck and 3 boosters from your choice of expansions (while supplies last) and duel your way to a nice prize. $12.50 fee nets you the materials needed at the booth.
Sanctioned. Swiss-Draw. Open format. 40/40 Constructed.Top thirty-two finishers, plus the top of each clan (unless already one of the top thirty-two) advance to Saturday's Final Battle.
Sanctioned. Swiss-Draw from Thursday and Friday's Qualifiers, plus seeded players.Top thirty-two advance to Sunday's Finals. Next sixty-four advance to side event finals, consisting of four sixteen-player, single-elimination tournaments. Players must play with the same clan they qualified onsite, but may change their decks.
Sanctioned. Swiss-Draw. Open format. 40/40 Constructed.Top thirty-two finishers, plus the top of each clan (unless already one of the top thirty-two) advance to Saturday's Final Battle.
This event is not for the timid or weak! Bring your own toughest, 60-health army and join in the night's battle of blood and mayhem. Unlike most other Dragon Dice events, there are no restrictions on the number of magicians that you may bring to the table. Beta format, revised DCM rules, routing is in effect.Visit http://home1.gte.net/papay/dd/GC2Kforadditional details.
Free cards!!! Sign up for this all-ages, no-experience-needed, basic-rules-taught event. All players play at least two rounds. Players keep cards and prizes awarded. GM Kevin Marion.
Free cards!!! Sign up for this all-ages, no-experience-needed, basic-rules-taught event. All players play at least two rounds. Players keep cards and prizes awarded. GM Kevin Marion.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
Come aboard and sail the Seven Seas of Theah. A world of swashbuckling and derring-do, noble sorcerers, and secret orders of adventures. Do ye have what it takes to raise sail and brave the challenges of the deep?
Walk the dusty streets of Gomorra, California. Meet spell-slinging hucksters in the Green Eye Saloon, face deadly undead gunslingers in the town square and stalk horrid monsters with Sioux shamans.
This tournament will determine the National Champion for the Sailor Moon Button Men game. Open format for two hours, then the playoffs. Players must bring their own Sailor Moon Button Men buttons. No proxies allowed. Generous prizes provided by Guardians of Order.
Come and compete in Precedence Entertainment's Babylon 5 CCG Championship.This is a Constructed Deck tournament following the standard tournament rules.The top finishers will go to the finals on Saturday.
Come and compete in Precedence Entertainment's Babylon 5 CCG Championship.This is a Constructed Deck tournament following the standard tournament rules.The top finishers will go to the finals on Saturday.
A free-for-all mini-tourney running at the Precedence Booth! Precedence will provide the level deck, you provide the Power three playing deck! Running over and over, check at the Precedence Booth!
Precedence Entertaiment hosts a standard Constructed Deck social tournament for the B5 CCG. Roleplaying emphasized as the winner(s) will be chosen by standard Social Tourney vote.
Can you march your armies across Esfah, racking up victory after victory over all who would stand in your way? Bring your own 36-health army (no more than 50% magic troops) made entirely of either Nature or Death units. Sign up anytime at the playing area, and challenge other players to matches anytime from Thursday through Saturday.The top eight players will compete for the coveted title of Overlord! Revised DCM Rules, routing is in effect.
Can you march your armies across Esfah, racking up victory after victory over all who would stand in your way? Bring your own 36-health army (no more than 50% magic troops) made entirely of either Nature or Death units. Sign up anytime at the playing area, and challenge other players to matches anytime from Thursday through Saturday.The top eight players will compete for the coveted title of Overlord! Revised DCM Rules, routing is in effect.
Got what it takes to become ruler of the new century? Well, you're not alone. Join other leaders as you battle for control of the world. Open play. If enough show up, it will become a tournament. Generic tickets welcome.
Got what it takes to become ruler of the new century? Well, you're not alone. Join other leaders as you battle for control of the world. Open play. If enough show up, it will become a tournament. Generic tickets welcome.
Got what it takes to become ruler of the new century? Well, you're not alone. Join other leaders as you battle for control of the world. Open play. If enough show up, it will become a tournament. Generic tickets welcome.
Got what it takes to become ruler of the new century? Well, you're not alone. Join other leaders as you battle for control of the world. Open play. If enough show up, it will become a tournament. Generic tickets welcome.
A tournament with the SNK NeoGeo Pocket Color System and Cardfighter Clash game. Players must own their own NGPC and CardFighters Cart, (SNK or Capcom version), and link cables. Competitors will construct decks (within certain deck rules), and link systems to play duels. Swiss-Draw or single-elimination tourney. Prizes may be awarded. GM Tim Yee.
This will be the first part of the MECCG North American Championship. It will be a general opponent two deck competition based on the Council of Elrond rules. No requirements for entry beyond a working knowledge of the game. Prizes provided. A $6 entry fee collected on site.
This will be the first part of the MECCG North American Championship. It will be a general opponent two deck competition based on the Council of Elrond rules. No requirements for entry beyond a working knowledge of the game. Prizes provided. A $6 entry fee collected on site.
Learn to play Middle Earth the CCG based on Tolkien's timeless works.This will be an event for people just learning or looking to brush up on their rules knowledge. No experience or cards necessary, supplies will be provided.
What do you get when you combine Dragon Dice with the Risk board game? Find out in this special Dragon Dice event. Send your armies into battle for control of the kingdoms and empires of Esfah.
Take on the role of the Big RPG Companies and churn out endless supplements and revisions of old, tired concepts to your loyal fans before the market collapses. A non-collectable card game that spoofs the gaming industry. Sense of humor required.
This will be an event for only hero decks, two deck format. All cards legal for use by hero decks are useable. Uses Council of Elrond rules. Prizes provided. $3 entry fee collected on site.
Bring your deck and be ready to fight for the prize. Find out who is the best hero. Only Hero persona's will be allowed in this tournament. Quickenings provided on site.
The time of the Gathering is now. Bring your deck to this event to pit it against your fellow Immortals. Deck size is 44 cards.This is a Qualifier for the National Title.
Got what it takes to become ruler of the new century? Well, you're not alone. Join other leaders as you battle for control of the world. Open play. If enough show up, it will become a tournament. Generic tickets welcome.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.