Screaming cats, wailing banshees, severed hands, disappearing butlers and cringing servant girls. Secrets must be solved or all will die. Role-playing and problem-solving stressed.
The crime: a dead guy. The suspects: A moose-itaur, the cook, an elven fruit vendor, the halfling cattle baron, the imp, Frank the ranger, Bo the dog, and the dead guy. Try to solve this murder!
King Azoun has summoned you to find out what happened to a wizard and his payroll. Sharp wit as well as sword needed. Bring 11th to 15th level characters or use one that’s provided.
My realm reaches across the wastelands of ice and into the deepest forests. With majestic power I rule over all. To me you shall come and find the grandest treasure of all: the great white alzora.
Recruited to recover a magical treasure, you must journey across a chaotic land and invade a powerful fortress. Join the most powerful force ever assembled. Gain the key and power will be yours.
Remember Waterdeep? If this foe can destroy the city, imagine what she can do to you. Hell hath no fury like a mother once scorned. Thinking and role-playing highly stressed.
A would-be paladin and a band of hardened mercenaries must plunge into a bloody civil war to “end the evil which is at the center.” Sequel to Secret of Bluegranite Keep.
Last year you solved the mystery of the Archmage’s death and found the map to the Tomb of Vorik. Now the only question is whether you can retrieve the treasure from the tomb without getting killed.
Your strategy and wisdom are challenged as you face the tests of the realms’ newest evil god, the Usurper Heriad! Lord AO is imprisoned on Loveless Island. Only your skill can free him!
Tired of all those underground dungeons and trap-laden corridors? Then test your skills against two other teams in the only game that features chickens. BYOC 12th-16th level.
Can a nursery rhyme kill? One person is already dead, and you may be next on the list. Solve this mystery before you’re history. Role-playing and problem-solving are stressed.
Harvest Fest & Full Moon brings out the worst in some people. Death lurks in the shadows. Dogs howl, victims scream, and death waits. What have you gotten into? RP/problem-solving stressed.
Blades in the dark, poisoned cups, bodies in the garden-all is normal at court. Assassins are getting too close, and you have to stop them-unless you’re one, too.
As the storm grows, an inn’s lights gleam warmly. The food is good, so why did that man just drop dead? And who are all the guests at the inn this night? Role-playing and problemsolving!
An ancient evil is spreading across Camelot, and Arthur’s knights must stop it before Guinevere’s life is forfeited. Are you brave enough for the Quest?
The imprisoned artifact of Zarys, newly unearthed, has mysteriously disappeared. You must find and re-imprison the evil artifact before it’s too late. Level 10-14 characters.
The last thing you remember was drinking at some inn named THE REIS NOON EHERE. Where are you now? Hmm..There is writing on the wall. Rest In Dire Dungeons Long Enough. It’s Time-Out-Up-Try.
The Dwarves seek the secret to unlimited wealth. But are they clever enough to find it? Not everything is as it seems. PCs provided. Role-playing important, puzzles galore.