Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics welcome.
Look what we found in the basement of the Miskatonic Library. Help save the City of Arkham from unspeakable creatures. In the game investigators work together to hold back the mythos while trying to stay sane. Can you succeed? Generics welcome.
Tour Arkham, Dunwich, Kingsport, and Innsmouth by train as you attempt to close the gates on the Ancient Ones and their minions. Can a brave group of investigators hold back the darkness when it threatens to come in more than one town at once? Find out!
The Pharaoh's in town and there's going to be trouble. The treasures of ancient Egypt have arrived in the Arkham Museum and so has their curse. This expansion adds some extra challenges to the basic game. Generics welcome, but space is limited.
Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The 1st Major expansion for Arkham Horror introduces a new board, new investigators, new Old Ones, and a much greater challenge. Generics welcome, but space is limited.
Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The 1st Major expansion for Arkham Horror introduces a new board, new investigators, new Old Ones, and a much greater challenge. Generics welcome, but space is limited.
First it was Arkham, then Dunwich, and now it is Kingsport that has monsters all over town. The 2nd Major expansion for Arkham Horror introduces a new board, new investigators, new Old Ones, and more of a challenge. Generics welcome, but space is limited.
First it was Arkham, then Dunwich, and now it is Kingsport that has monsters all over town. The 2nd Major expansion for Arkham Horror introduces a new board, new investigators, new Old Ones, and more of a challenge. Generics welcome, but space is limited.
The terror is spreading into local towns, and now Kingsport is terrorized by creatures of the unknown. Repel these evil monsters with your bold group of investigators, or surrender to the horrors of the Ancient Ones. Play with up to 8 Investigators in this GenCon premier scenario of Arkham Horror the board game with the Kingsport Horror expansion.
Yellow signs are sweeping the town of Arkham. The King in Yellow approaches. You and your group of Investigators only have so much time before Arkham is lost to the Ancient One forever. Play with up to 8 Investigators in this GenCon premier scenario of Arkham Horror the board game with the King in Yellow expansion.
Investigators come and go, but there is one who has saved Arkham numerous times: Kevin Wilson. Come play Arkham Horror the board game with designer and most notorious investigator, Kevin Wilson. Together you will either save Arkham from the horrors that should not be, or you will surrender yourself to the Ancient One.
Investigators come and go, but there is one who has saved Arkham numerous times: Kevin Wilson. Come play Arkham Horror the board game with designer and most notorious investigator, Kevin Wilson. Together you will either save Arkham from the horrors that should not be, or you will surrender yourself to the Ancient One.
As if there weren’t enough cults in Arkham already, the Black Goat in the Woods has started another. This expansion introduces a new herald, new cards, and will challenge even the most skilled investigators. Generics welcome, but space is limited.
As the Deep Ones emerge from the water, Innsmouth is rife with corruption and cultist activity. You and your fellow investigators must vanquish these creatures back to the water before Innsmouth is lost to the Ancient Ones forever. Up to 8 Investigators can have a chance to play in this GenCon premier scenario with the newest addition to Arkham Horror, the Innsmouth expansion.
As the Deep Ones emerge from the water, Innsmouth is rife with corruption and cultist activity. You and your fellow investigators must vanquish these creatures back to the water before Innsmouth is lost to the Ancient Ones forever. Up to 8 Investigators can have a chance to play in this GenCon premier scenario with the newest addition to Arkham Horror, the Innsmouth expansion.
A disturbing new play has opened in Arkham and its driving audiences mad – literally. The King in Yellow expansion introduces herald rules, new cards, and will challenge even the most skilled investigators. Generics welcome, but space is limited.
The woods dance with terror and unease as the cultists cry for their Ancient One to rise. You and your gang of investigators must put an end to the cultists plans before Arkham is overrun with terror. And who knows, maybe you'll end up a cultist at the end of the day. Play with up to 8 Investigators in this GenCon premier scenario for Arkham Horror the board game with the Black Goat of the Woods expansion.