The woods dance with terror and unease as the cultists cry for their Ancient One to rise. You and your gang of investigators must put an end to the cultists plans before Arkham is overrun with terror. And who knows, maybe you'll end up a cultist at the end of the day. Play with up to 8 Investigators in this GenCon premier scenario for Arkham Horror the board game with the Black Goat of the Woods expansion.
Look what we found in the basement of the Miskatonic Library. Help save Arkham from unspeakable creatures. Investigators work together to hold back the mythos while trying to stay sane. Generics welcome but space is limited.
Look what we found in the basement of the Miskatonic Library. Help save Arkham from unspeakable creatures. Investigators work together to hold back the mythos while trying to stay sane. Generics welcome but space is limited.
Look what we found in the basement of the Miskatonic Library. Help save Arkham from unspeakable creatures. Investigators work together to hold back the mythos while trying to stay sane. Generics welcome but space is limited.
Look what we found in the basement of the Miskatonic Library. Help save Arkham from unspeakable creatures. Investigators work together to hold back the mythos while trying to stay sane. Generics welcome but space is limited.
The Pharaoh's in town and there's going to be trouble. The treasures of ancient Egypt have arrived in Arkham, as has their curse. This is the 1st expansion which adds a bit of a challenge. Generics welcome but space is limited.
The Pharaoh's in town and there's going to be trouble. The treasures of ancient Egypt have arrived in Arkham, as has their curse. This is the 1st expansion which adds a bit of a challenge. Generics welcome but space is limited.
Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The 2nd expansion for Arkham Horror introduces a new board, new investigators, and new Old Ones. Generics welcome but space is limited.
Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The 2nd expansion for Arkham Horror introduces a new board, new investigators, and new Old Ones. Generics welcome but space is limited.
A disturbing new play has opened in Arkham and its driving audiences mad â literally. The King in Yellow introduces herald rules and new cards, and will challenge even the most skilled. Generics welcome but space is limited.