Wow! Designed by Mike Mornard & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This Chainmail historical scenario will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle on the Ice recreates the historic battle fought by Prince Alexander Nevsky of Russia against the crusading Teutonic Knights! The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargaming club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed, Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting historical Chainmail miniatures game with someone who was there at the beginning!
Wow! Designed by Gary Gygax & fought on a sand table - like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This classic Chainmail fantasy scenario, originally designed by Gary Gygax, co-author of the original D&D game and founder of Gen Con, will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle for the Brown Hills was first played by members of Gary's game clubs, the Lake Geneva Tactical Studies Association and the Castle & Crusade Society in 1971. Test your tactical skills in this exciting miniatures game that is the roots of the original Dungeons & Dragons game. This game will feature 40mm Elastolin figures by Hausser and dime store conversions of vintage plastic figures for fantasy creatures – just like Gary used!
Wow! Designed by Gary Gygax & fought on a sand table - like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This classic Chainmail fantasy scenario, originally designed by Gary Gygax, co-author of the original D&D game and founder of Gen Con, will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle for the Brown Hills was first played by members of Gary's game clubs, the Lake Geneva Tactical Studies Association and the Castle & Crusade Society in 1971. Test your tactical skills in this exciting miniatures game that is the roots of the original Dungeons & Dragons game. This game will feature 40mm Elastolin figures by Hausser and dime store conversions of vintage plastic figures for fantasy creatures – just like Gary used!
Wow! Designed by Gary Gygax & fought on a sand table - like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This classic Chainmail fantasy scenario, originally designed by Gary Gygax, co-author of the original D&D game and founder of Gen Con, will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle for the Brown Hills was first played by members of Gary's game clubs, the Lake Geneva Tactical Studies Association and the Castle & Crusade Society in 1971. Test your tactical skills in this exciting miniatures game that is the roots of the original Dungeons & Dragons game. This game will feature 40mm Elastolin figures by Hausser and dime store conversions of vintage plastic figures for fantasy creatures – just like Gary used!
Wow! Play a Man-to-Man battle, designed by Gary Gygax & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
The Viking Assault of a Norman Seawatch Fort was designed by Gary Gygax, co-author of the original D&D game, first played by members of his Lake Geneva Tactical Studies Association and the Castle & Crusade Society gaming clubs and part of their ongoing campaign in 1970. The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargames club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting miniatures game that is the roots of the original D&D game.
Wow! Play a Man-to-Man battle, designed by Gary Gygax & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
The Viking Assault of a Norman Seawatch Fort was designed by Gary Gygax, co-author of the original D&D game, first played by members of his Lake Geneva Tactical Studies Association and the Castle & Crusade Society gaming clubs and part of their ongoing campaign in 1970. The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargames club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting miniatures game that is the roots of the original D&D game.
The Wainriders strike again, allying themselves with the Haradrim & Khand.
Description:
The Wainriders were a confederation of Easterling tribes who were united by their hate of Gondor, fueled by Sauron. Following the Great Plague which weakened Gondor, they started their raids in 1851 of the Third Age and attacked in full force five years later, defeating the Gondorian army and killing King Narmacil II. They rode in great wagons and chariots (which gave them their name), and raided the lands of Rhovanion, destroying or enslaving its people. Gondor gradually lost all of its possessions east of Anduin, save Ithilien, to them. The Wainriders strike again in 1944, allying themselves with the Haradrim of Near Harad and the Variags of Khand.
The Wainriders strike again, allying themselves with the Haradrim & Khand.
Description:
The Wainriders were a confederation of Easterling tribes who were united by their hate of Gondor, fueled by Sauron. Following the Great Plague which weakened Gondor, they started their raids in 1851 of the Third Age and attacked in full force five years later, defeating the Gondorian army and killing King Narmacil II. They rode in great wagons and chariots (which gave them their name), and raided the lands of Rhovanion, destroying or enslaving its people. Gondor gradually lost all of its possessions east of Anduin, save Ithilien, to them. The Wainriders strike again in 1944, allying themselves with the Haradrim of Near Harad and the Variags of Khand.
1879(?) It's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot. Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift
Middle Earth. The Corsairs have landed - the Kinstrife has begun.
Description:
From the time Vinitharya, the Northman wife of King Valacar, gave birth to Eldacar, his legitimacy was called into question. Decades passed, with tensions rising between the royally pure families of the south and the increasingly mixed families of the north. Finally a contender for the throne steps forward. Castamir, great-grandson of Calmacil, the 18th King of Gondor. Master of the Navies of Gondor, he has strong ties to the coastal regions and lands to the south. Last night, he had landed along the coast of Lebennin with his advance guard. He intends to quickly take Linhir and establish that city as his base, to gather his forces. Then, after he is reinforced, he marches to Pelargir and finally Osgiliath. King Eldacar has sent a local reaction force to delay him, while he can gather his loyal armies from the north, and block his move. The Kinstrife has begun!
Middle Earth. The Corsairs have landed - the Kinstrife has begun.
Description:
From the time Vinitharya, the Northman wife of King Valacar, gave birth to Eldacar, his legitimacy was called into question. Decades passed, with tensions rising between the royally pure families of the south and the increasingly mixed families of the north. Finally a contender for the throne steps forward. Castamir, great-grandson of Calmacil, the 18th King of Gondor. Master of the Navies of Gondor, he has strong ties to the coastal regions and lands to the south. Last night, he had landed along the coast of Lebennin with his advance guard. He intends to quickly take Linhir and establish that city as his base, to gather his forces. Then, after he is reinforced, he marches to Pelargir and finally Osgiliath. King Eldacar has sent a local reaction force to delay him, while he can gather his loyal armies from the north, and block his move. The Kinstrife has begun!
1879(?) It's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai turn their eyes on an overlooked enemy supply depot. Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift.
1879(?) It's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot. Based at this remote site is a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift.
1879(?) It's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot. Based at this remote site is a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift.
It's the 1609th year of the Third Age of Middle Earth. 28 mm.
Description:
Entombed within the Barrows of Tyrn Gorthad are the kings and royalty of the first men and the Numenoreans. Buried with them are great weapons of power and magic that will help in the war with the Witch King. This area of Cardolin has been occupied forces of Angmar for decades and must be cleared. A combined army of Arthedain and Elves under King Argeleb II and Glorfindal has arrived to push back the armies of darkness.
It's the 1609th year of the Third Age of Middle Earth. 28 mm.
Description:
Entombed within the Barrows of Tyrn Gorthad are the kings and royalty of the first men and the Numenoreans. Buried with them are great weapons of power and magic that will help in the war with the Witch King. This area of Cardolin has been occupied forces of Angmar for decades and must be cleared. A combined army of Arthedain and Elves under King Argeleb II and Glorfindal has arrived to push back the armies of darkness.
It's the 503rd year of the first age of Middle Earth. 28 mm.
Description:
Thingol, the High King of the Sindar and ruler of Doriath, commissioned the Dwarves of Norgrod to create the Nauglamir; A beautiful necklace encompassing a Silmaril. The Dwarves, caught in a spell of lust for the necklace, murder Thingol, steal the necklace and flee. This sets in motion a series of horrific events between the two races. This results in the destruction of Menegroth and the sack of Doriath. Beren and the Green-elves of Ossiriand attempt to catch the marauding army of Dwarves.
It's the 503rd year of the first age of Middle Earth. 28 mm.
Description:
Thingol, the High King of the Sindar and ruler of Doriath, commissioned the Dwarves of Norgrod to create the Nauglamir; A beautiful necklace encompassing a Silmaril. The Dwarves, caught in a spell of lust for the necklace, murder Thingol, steal the necklace and flee. This sets in motion a series of horrific events between the two races. This results in the destruction of Menegroth and the sack of Doriath. Beren and the Green-elves of Ossiriand attempt to catch the marauding army of Dwarves.
1879(?) - it's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot. Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift
1879(?) - it's not quite how you read about it in the history books. 28 mm.
Description:
Fresh from their victory at Isengardwala, a blood thirsty host of Uruk Hai, turn their eyes on an overlooked enemy supply depot. Based at this remote site are a small unit of the 24th Regiment-South Wales Borderers. Armed with only their Martini-Henry's, they await the onslaught of the dark storm. The sun is rising; Gogdush, the Orc Shaman, has blessed the warrior's shields; the impi's are in position; at the end of today the world will know of the exploits that occurred at Orc's Drift
The King of the West had many enemies to subdue. Wherever Elesser went with war, Eomer went with him, beyond the Sea of Rhun the thunder of the cavalry of the Mark was heard.
Description:
Fourth Age Year 2 - "The King of the West had many enemies to subdue before the White Tree was to grow in peace. And wherever King Elesser went with war, King Eomer went with him; and beyond the Sea of Rhun and the far fields of the South, the thunder of the cavalry of the Mark was heard, and the White Horse upon Green flew in many winds until Eomer grew old." Gondor and Rohan engage the Tribes of Easterlings, in a final last massive cavalry battle.
Light the beacons! The Corsairs of Umbar have landed!
Description:
Third Age 1448 (The Kinstrife): Off the coast of Lebinin. Supporters of 'Castimer the Usurper' enlist the aid of their allies from Umbar to assault the city of Pelagir. Can the loyal forces of Gondor under Eldacar repel them?
Third Age 1971. The Witch King of Angmar continues to crush the armies of the Arthedain. Driving them southward, both forces pick up powerful allies during the pursuit. Then turn to battle.