Magic fades as tech grows, but some wylde intrudes, you have to stop it. Few can use magic, you must find and train each replacement. The apprentice is dead. Cellphone one hand, magic from the other.
Description:
In a world where creatures of the night prowl and gloom creeps into the corners of life and mind, the normal human is prey. For there are other worlds that impinge on our light and safety. It is only by the will and fight of a few brave, worthy souls that 'normal' is an option at all. The modern protectors exist in both places, with car keys, flashlights and cell phones in one hand when those work, but with swords and wands in the other for the times and places they do not. These people fight the long battle, while finding, educating and training their own replacements, for who else will if they do not? These modern knights are needed most in the broken edges of the landscape, where the cell towers don't reach, where cops shouldn't go, only steel and aspen and knowledge of the weird can prevail. Modern day in a world of capes, battling the mystical threats. Today, the apprentice is dead.
If you could escape to your dream world, would you? Even if it could become a waking nightmare? Enter the Dreamwalkers, agents chosen by a mysterious force to protect the dream world and its dreamers.
Description:
While in the collective subconscious you escape to the fantastical life you always desired, but your consciousness is controlled by the Dream. Because of this the dream world is extremely unstable and that leaves those inside it vulnerable to dangers that can do them harm and warp their sense of reality. Dreamers can be manipulated by this darkness to harm people in the waking world and commit atrocities they otherwise would never do. You’ve been brought together by forces you can’t fully comprehend to make the dream world a better place as a Dreamwalker. Prevent the collective subconscious from doing damage to the world of the conscious.
If you could escape to your dream world, would you? Even if it could become a waking nightmare? Enter the Dreamwalkers, agents chosen by a mysterious force to protect the dream world and its dreamers.
Description:
While in the collective subconscious you escape to the fantastical life you always desired, but your consciousness is controlled by the Dream. Because of this the dream world is extremely unstable and that leaves those inside it vulnerable to dangers that can do them harm and warp their sense of reality. Dreamers can be manipulated by this darkness to harm people in the waking world and commit atrocities they otherwise would never do. You’ve been brought together by forces you can’t fully comprehend to make the dream world a better place as a Dreamwalker. Prevent the collective subconscious from doing damage to the world of the conscious.
In a time before cell phones and the Internet, six residents of a small, Midwestern town find themselves psychically linked. Focus on relationships and story, not mechanics. RP stressed.
Description:
In a time before cell phones and the Internet, a resident from a small midwestern town might believe their life was isolated from the larger problems of the world. In 1968, residents of Jaeger, IL discover otherwise. A game about relationships amidst supernatural crisis inspired by Stranger Things and its cousins. Role playing stressed. Focus on story not mechanics. Just before Thanksgiving, a malevolent alien presence attempted to rip its way into our world. A small group of psychically connected townsfolk stopped the breach, but at high cost. As our residents mourn their losses and prepare for the winter holidays, unwanted attention descends on the town even as they connect with new minds in a distant, war-torn rainforest.
Sometimes being a hero brings unexpected challenges. The Sentinels have been contacted by the Military to render aid with an “unfortunate incident.” Will our Heroes plunge into the unknown?
Description:
A lab accident at a Federal research facility has created an "extra-dimensional" situation and the lab personnel have been cut off from all communication, their fate is unknown. All rescue and tactical military teams sent across the 'discontinuity' to rescue them have not established contact with the base of operations and all monitoring efforts have failed to determine their location or their situation. None of them have returned.