Drawn into a strange land with a childlike goblin queen, a terrifying Huntsman, and a former friend who betrayed you, how will you respond?
Description:
To whom will you give your loyalty, and what sort of judgment will you pass upon others — and upon yourself? Changeling the Lost is a game of magic and difficult choices, where you can explore your character's psyche in a world of fairy tales and horror. If you're new to Changeling or just have forgotten the rules, come on by!
Chaos plagues the Freehold of Philadelphia as the Bell Throne lies empty and sundered and the True Fae's minions must be driven out.
Description:
The mad visions of the Autumn King have prophesied only death as his failure to hold vigilant and true to the old pacts have opened the door to Arcadia's Huntsmen. With the King's death, the rites of succession cannot be completed and the Season pass to a new monarch. As the Freehold's streets run red with blood and the twisting warrens of the Hedge echo with the cries of changelings dragged in thorny chains back to captivity, the options renew the old wards and drive out the True Fae's minions are short. Only by calling upon the myths of the city itself by reenacting the legendary deeds and feats of history can there be hope of survival.
A part of your motley crew's past they would rather forget abruptly confronts them.
Description:
Drawn into a strange Hedge trial with a childlike goblin queen, a terrifying huntsman, and a former friend from their durance, how do they respond to their feelings of betrayal, loyalty, and judgment?
Boreas, King of the Northern Court, of Winter Winds. Boreas, who led the desperate charge to delay the Fae, and brought all his people home. But Boreas is lost.
Description:
Boreas is lost - lost to his fervent belief in the tenants of the Court. His hearth is cold, his home is frozen, his hollow barren, and the icy hedge has swallowed the once-lit path. You must trek with friends and strangers, through lands twisted by fractured memories, in hopes of bringing Winter home. LGBTQ+ friendly. Mature themes, including dementia and loss.
My collection is missing a few. Perhaps there's a hole you've slipped through. If you're sufficiently tough or lucky enough then maybe I'll never find you.
Description:
You don't remember a time before; before the air felt heavy and thick, before the pain. All sound is whispers in the darkness. The faces around are terrible masks, frozen in crafted despair, enduring an endless night through a deathless winter, trapped between the walls and peaks in valleys of shadow. This is their monument to sorrow. This is the kingdom of the Hegemon. Here you serve a monstrous god.
But an end is coming. Your hollow eyes have found hope - the lost whisper of escape. This is your chance. We meet at darkest hour. Grant no goodbyes. Arrive prepared, and armed. We do not know what happens next but remember: we have nothing left to fear.
The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. This is a problem that the characters have been tasked with fixing.
Description:
“Dwelling in Darkness” revolves around the actions of a newly-formed motley of changelings in a freehold in Miami. Snubbed and suspected of being in league with the Others, the characters found themselves outsiders among even their fellow outcasts. Rather than be totally alone, they chose to band together for mutual protection and support. Miami has been held in the rule of the Summer Court for some time. The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. When the motley is approached by Blue Jenny and asked to join her in tearing down the Summer Court’s hegemony, they readily agreed. At last finding someone who understood their feelings of isolation, the characters leapt at the chance to belong to something, and swore an Oath of brotherhood with Blue Jenny. Can they succeed in the task they've set for themselves?
What mischief will you get into this year? The traditional scavenger hunt awaits for those willing to take risks, while the zombies dance in the streets lead by your favorite Mambo towards.
Description:
what mischief will you get into this year? The traditional scavenger hunt awaits for those willing to take risks, while the zombies dance in the streets lead by your favorite Mambo towards the graveyard party. Come and play with the Baron if your dare.
It is said that Fetches are gathering & forming their own city, away from the eyes of the Changeling courts. You need to find out why.
Description:
It is said that Fetches are gathering and forming their own city, away from the eyes of the Changeling courts. Rumors say that they have discovered a doorway into the Hedge and are in contact with the Gentry, the arch enemy of all Changelings. The Changeling courts have formed a team of Changelings to find out why?
A twist on Madlibs & World of Darkness. You will help create the skeleton of the story by filling in the blanks.
Description:
A twist on Madlibs and World of Darkness. You will help create the skeleton of the story by filling in the blanks of a Madlib of the group’s choice of plot hooks such as: “<Very Important Person> has given you a quest to <location> to find <item>” for an example.