Another five-way brawl for control of Neal's head, this time in a volcanic hellscape! Kill a mech, KEEP the mini! Survive the event KEEP your mini! Prizes for winning team and MVP awarded! Special, customized victory conditions for each team.
There’s nothing on Sigmus Prioria 5. This is the most boring outpost in the IS, if moss grows on a tree everyone cheers. Only the rawest recruits, or the most desperate merc units work on this planet. A hodge-podge of equipment & people, w/little experience & damaged equipment “defends” this little slice of paradise. But who cares? No one cares about this planet. So why are House Davion SF mechs appearing outside?
A cat and mouse game plays out in the badland’s canyons. The invaders must clear this area in order to move on the capital. But the defenders’ tenaciousness and knowledge of the canyons allows them to lay ambush after ambush, keeping the invaders constantly on their guard and moving slowly. You can play one, many or all of the battles. You don’t need to have played in any of the previous or later battles.
The final showdown as the invading forces enter the capital and savage urban combat ensues. The grind of the long campaign weighs heavily on both sides, yet the weary combatants continue to slug it out in the streets. No more reserves, no more fallback positions, the war will be decided here…now. You can play one, many or all of the battles. You don’t need to have played in any of the previous or later battles.
Two forces have landed near a village. Both are trying to grab Dr. Bock? Where is he? Where did he stash the plans for the top secret laser system? Grab the doctor or his plans or better yet both.
The planetary magistrate has cutoff your water supply for your region. All of your pleas to the proper channels have failed. The crops are dying and your babies are crying. 3D miniature rules.
Thirsty Times Call for Desperate Measures Quickstrike
Summary:
This is the Quickstrike version of the Saturday 10am to 2pm event under Classic Battletech, Total Warfare rules. Map will be played using miniature rules.
Neal's Head has been tracked off world & now is the time to strike! Make an assault onto the Jumpship in a fully-realized 3D environment. Keep any minis you kill! Prizes offered.
Neal's Head has been tracked off world & now is the time to strike! Make an assault onto the Jumpship in a fully-realized 3D environment. Keep any minis you kill! Prizes offered.
During the Battle of Wing Cranston Snord's Irregulars heard a rumor of artifacts nearby. He went AWOL to track them down A full company of the 30th Marik Militia was sent after him