A classic board game night with a theme (Horror). Learn to play some of the best horror themed Board Games out there on the Market with a gaming group who loves horror gaming.
Description:
A strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.
Armageddon came. Humanity fell. Which Elder God will rule the last remains of Earth?
Description:
All the things. Come play your favorite Elder Cult on the expansive 9-11 player board. Recruit Horrors and mercenary Gods on your way to total ritual annihilation.
Armageddon came. Humanity fell. Which Elder God will rule the last remains of Earth?
Description:
All the things. Come play your favorite Elder Cult on the expansive 9-11 player board. Recruit Horrors and mercenary Gods on your way to total ritual annihilation.
Take the part of alien races and gods of H.P. Lovecraft's Cthulhu mythos in this incredible asymmetric achievement of gaming goodness! Includes Expansions
Description:
Is it still a "miniature" if it's seven inches tall? At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.
Take the part of alien races and gods of H.P. Lovecraft's Cthulhu mythos in this incredible asymmetric achievement of gaming goodness! Expansions included.
Description:
Is it still a "miniature" if it's seven inches tall? At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.
The Old Ones have risen. Monsters walk the Earth. Which Great Old One will rule the ruins of Earth? Now, you take charge in this miniatures board game.
The Old Ones have risen. Monsters walk the Earth. Which Great Old One will rule the ruins of Earth? Now, you take charge in this miniatures board game.
The Old Ones have risen. Monsters walk the Earth. Which Great Old One will rule the ruins of Earth? Now, you take charge in this miniatures board game.
Celeano map with the High Priest expansion. Great Old Ones for players include Cthulhu, Shub-Niggurath, Hastur, Nyarlathotep, Ithaqua and Yog-Sothoth.
Description:
With Earth already conquered, the Great Old ones have set their sights on other worlds. This game will thus take place on the Library of Celeano Map. Great Old Ones for players include Cthulhu, Shubb-Niggurath, Hastur, Nyarlathotep, Ithaqua and Yog-Sothoth. The High Priest expansion will be used.