As part of a Nomad Pack, your job's to intercept some cargo and find a way to turn that sweet loot to your family's advantage. Your Family's counting on you, so get to it!
As part of a Nomad Pack, your job's to intercept some cargo and find a way to turn that sweet loot to your family's advantage. Your Family's counting on you, so get to it!
Life's pretty short in Night City. If you don't reach for the ring you'll end up with nothing. Maybe you'll win the prize. Maybe you'll go out in a blaze of glory. Only one way to find out.
A unique Cyberpunk RED mission as four different crews work independently to complete the same mission - with each crew's work intersecting as they play on. Run by the High Shelf Collective.
A dead Netrunner. A grieving parent. A classic mystery. As agents of Danger Gal, Night City's premiere P.I. agency, it is your job to find the killer, dispense some justice, and give some closure.
A dead Netrunner. A grieving parent. A classic mystery. As agents of Danger Gal, Night City's premiere P.I. agency, it is your job to find the killer, dispense some justice, and give some closure.
With nearly empty credsticks, your team needs this job. You've all worked together before, so this should be another piece of cake. But there is always a first for it to all go off the tracks...
Description:
The rain has been falling for days. The neon reflects a constant wet smear of light as you wait in the small nightclub for your contact to present the details of the job. The job promises more pay than your team has usually received, but the bills are piling up and debts need to be paid. Confidence is high among your teammates that this should be the usual quick run in the shadows. Besides, how bad can it get when your team is this good?
The PCs must retrieve the body of a corporate Face from before the time of the bomb from the Hot Zone. Radiation, Homicidal Gangers and a decimated lethal maze landscape. What could go wrong?
Description:
Night City guards it's mistakes. The Hot Zone is strictly off limits without authorization. A No-Fly Zone, Monitor drones, Stout Walls, Guards and automated weapons ensure that no one enters, right? OK, it keeps the lawfully minded and overt intrusions out, choomba. What goes on inside? Meh, does anyone really care?