On the way to the police action. Your party is hired to stop raiders in a nearby Duchy. On your way to your new job you find, as usual, not all is as it seems. (Be skilled in FRP, DQ taught)
A child is lost in the Sorkin Mountains. The child’s uncle promises aid and much gold. The Gargun is swarming, there are beasties in the night, and a giant. That’s the easy part!
6 adventurers go in search of The Pearl Of Wisdom, the 4th of the 5 artifacts needed to stop the Black Circle of Estarant from calling back the dark gods.
Well, maybe just your life. After the war your unit decided to go for a vacation in the neutral west. Unfortunately so did the Mage you thought you had killed.
The players are part of a boarder patrol for a small kingdom w/ 2 Ig. greedy neighbs. to the N&S & primative barbarian nations constantly raiding the borders. War may break out any minute.
To avoid gambling debts your party took an ocean cruise (the dwarf voted to stay & fight). Your ship barely lasted thru a storm so you’ve stopped for repairs and decided to explore the desert isle