This event is not for the timid or weak! Bring your own toughest, 60-health army and join in the night's battle of blood and mayhem. Unlike most other Dragon Dice events, there are no restrictions on the number of magicians that you may bring to the table. Beta format, revised DCM rules, routing is in effect.Visit http://home1.gte.net/papay/dd/GC2Kforadditional details.
Can you march your armies across Esfah, racking up victory after victory over all who would stand in your way? Bring your own 36-health army (no more than 50% magic troops) made entirely of either Nature or Death units. Sign up anytime at the playing area, and challenge other players to matches anytime from Thursday through Saturday.The top eight players will compete for the coveted title of Overlord! Revised DCM Rules, routing is in effect.
Can you march your armies across Esfah, racking up victory after victory over all who would stand in your way? Bring your own 36-health army (no more than 50% magic troops) made entirely of either Nature or Death units. Sign up anytime at the playing area, and challenge other players to matches anytime from Thursday through Saturday.The top eight players will compete for the coveted title of Overlord! Revised DCM Rules, routing is in effect.
What do you get when you combine Dragon Dice with the Risk board game? Find out in this special Dragon Dice event. Send your armies into battle for control of the kingdoms and empires of Esfah.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.
Sparks fly from slashing swords, volleys of arrows hiss through the air and spells flash across the landscape of war-torn Esfah! Players bring their own twenty-four-health army (no more than twelve health of magicians, no Magestorm! or promotional dice allowed).The best players advance to the finals. Revised DCM Rules, alpha tournament format.
Sharpen your blades, restring your bows, and ready your cavalry. Esfah will be a battleground this day, not a playground for magicians! Bring your own 36-health army, but don't include any magicians in this brutal slugfest. Beta format. Revised DCM rules.
Sharpen your blades, restring your bows, and ready your cavalry. Esfah will be a battleground this day, not a playground for magicians! Bring your own 36-health army, but don't include any magicians in this brutal slugfest. Beta format. Revised DCM rules.
New players experience the thrill of Dragon Dice combat while learning the details of the game. Entry fee includes one starter pack of dice. Round-robin format; simplified demo rules will be used for this event.