By Frank Cassarino. This is the introduction module to the Crimson Valor campaign, a sequel of the Song of the Sea campaign. Captain Hunter sailed into the West leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril...
By Kristin Wetherholt. Following clues from various Syrneth sites, the Captain seeks an uncharted island. What creatures will you face? What traps will test your skill? What secrets will you discover? And what does the Captain hope to find? Only time will tell.
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Caleb Weidner. Must have played CV01 or CV03. Ah, Vodacce! Where else can you find such fine wine and such beautiful women? Prepare for the excitement, the intrigue, and the murder?
By Frank Cassarino. Must have played CV01 or CV03. There are only two temperatures in Ussura; cold, and colder. Itâs a place where only the strong can survive, where they separate men from mice, or do they? Things are not always what they seem.
By Adam Beemer. Must have played CV01 or CV03. Come one, come all, and see the wonders that await you in the Big Top! Fun and excitement is to be had by all, and donât forget what they say; intrigue is Vodacceâs middle name.
By Mark Edwards. Must have played CV01 or CV03. To the esteemed members of the crews of the ships The Crimson Dawn and The Knightly Valor. You are invited to attend the coronation of the prince of Castile. Long live the King!
By Dan Webber. Must have played CV01 or CV03. If your looking for someplace to get some good, strong ale, then look no farther then Eisen! But watch how much you drink. One pint too many, and you could experience some deja vu, or even experience some deja vu.
By Dan Webber. Must have played CV01 or CV03. If your looking for someplace to get some good, strong ale, then look no farther then Eisen! But watch how much you drink. One pint too many, and you could experience some deja vu, or even experience some deja vu.
By Kristin Wetherholt and Frank Cassarino. Must have played a CV module. Spend experience points, join a secret society, spend money, pursue personal goals, and have an adventure.
You are coming of age and are excited about going to Festival Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
You are coming of age and are excited about going to Festival Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
You are coming of age and are excited about going to Festival Day. You will have a choice of joining the military, various guilds, secret societies, etc. But you must first complete your Right of Ascension by going to Mystery Island.
The raids on the northern territories of the Kingdom have been increasing and the evidence points conveniently to the northern barbarians, but they claim that they are being raided by forces of the kingdom. A party of newly recognized citizens has been gathered and sent to sort out the truth.
You have been hired by the Dafoe family, noble family native to Danai Kordath, to escort their youngest son, Duncan, to a wedding celebration on Danai Borvath. An escort job and a party at the end, this should be simple enough.
A great discovery of an ancient magical artifact has been made. But no mage has been able to unlock its secrets. Perhaps the Hymagefolk can? Only you can bring it to them in secret, but there are those who would kill for such an item.
A minor danai to the east of the Dragon Isles Kingdom, not yet officially part of the Kingdom, has petitioned the Kingdom for aid. With an opportunity to prove your worth to king and country you hire on to investigate the unusual goings on. But things are not exactly as they seem...