It hangs like a grim moon, fashioned from the remains of a dead god. Within is an evil so powerful that even the Scions of Law could not destroy it. Soon its long imprisonment may be at an end.
Description:
An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison, unleashing even stranger foes into the God-Skull. As the Keepers of the prison and their monk allies fight the invaders, that ancient evil begins to plot its escape. Can the heroes intervene to both repel the alien invaders before they reach the world below and keep a terrible power imprisoned? Or will one or both threats tear the world apart in a campaign of conquest and revenge?
It hangs like a grim moon, fashioned from the remains of a dead god. Within is an evil so powerful that even the Scions of Law could not destroy it. Soon its long imprisonment may be at an end.
Description:
An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison, unleashing even stranger foes into the God-Skull. As the Keepers of the prison and their monk allies fight the invaders, that ancient evil begins to plot its escape. Can the heroes intervene to both repel the alien invaders before they reach the world below and keep a terrible power imprisoned? Or will one or both threats tear the world apart in a campaign of conquest and revenge?
It hangs like a grim moon, fashioned from the remains of a dead god. Within is an evil so powerful that even the Scions of Law could not destroy it. Soon its long imprisonment may be at an end.
Description:
An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison, unleashing even stranger foes into the God-Skull. As the Keepers of the prison and their monk allies fight the invaders, that ancient evil begins to plot its escape. Can the heroes intervene to both repel the alien invaders before they reach the world below and keep a terrible power imprisoned? Or will one or both threats tear the world apart in a campaign of conquest and revenge?
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
K.E.S.T.U.S. returns to the arenas of Umerica with a new heavyweight division. Pilot your wrecker, mech, bulldozer or land mover in a heavy metal throwdown of televised violence.
Description:
Umerica's premier reality slaughtergames is back for a new season with a new division. Ultra heavyweight monstrositites will do battle in the blood-soaked battledome of the Killing Engines. Using the vehicle combat rules from the Umerican Survival Guide, contestants will test their skill and luck in a number of scored skirmish-based scenarios.