A conflict at the end of time! On the eve of the Winter Solstice, long banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world.
Description:
A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world. Your party finds themselves torn from existance, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair the temple of time. Will you recover your abilities and solve the challenges of the world clock before the end of time itself?
Join us for possibly the most innovative adventure ever created. Written by Marc Bruner. A Level 4 Adventure
The Town is dying. Your family & friends are gone. The Wizard has gone bad & things are hunting you in the dark of night. Nobody is coming to save you. Fight or Flight? Death or Glory? Choose.
Description:
This is a character creation funnel adventure and could be used as a sort of tournament. The Party is made up of the last survivors of the townsfolk of WIZARD'S WATCH, an isolated lake community in a medieval fantastic forest. The town owed prosperity and security to it's Wizard who has gone bad. The local wildlife and the land itself have turned against the people. Monsters have started to appear and the townsfolk have either left, vanished, turned into evil creatures, or taken by the wizard to his nearby home. The time has come to either escape Wizard's Watch, take it back from the evil that lays siege to it, or die. Players will be provided a number of 0-Level characters and given the opportunity to create one, to learn about the system. Surviving characters will be permitted to Level up and play at another adventure during the weekend, although this is not required.
While questing for gold & glory, you're jumped & chased by monsters. Battered but alive, you need a place to rest.
Description:
While out searching for a hidden tomb, the party is ambushed and chased by a random evil force. They can choose to make their stand in the wilderness, but a nearby inn looks like a better option. The inn is seemingly deserted, but haunted, and it is built directly over the tomb the party was searching for to begin with. The Party needs to survive and if they’re clever enough, will piece together the puzzle that will reveal and open the tomb. Riches or death await them inside. Players will be given pre-generated low level characters, or they can use survivors from the END OF WATCH Funnel adventure if they played in an earlier session, though this is not required. The adventure contains some random elements and could potentially be re-played.
While questing for gold & glory, you're jumped & chased by monsters. Battered but alive, you need a place to rest.
Description:
While out searching for a hidden tomb, the party is ambushed and chased by a random evil force. They can choose to make their stand in the wilderness, but a nearby inn looks like a better option. The inn is seemingly deserted, but haunted, and it is built directly over the tomb the party was searching for to begin with. The Party needs to survive and if they’re clever enough, will piece together the puzzle that will reveal and open the tomb. Riches or death await them inside. Players will be given pre-generated low level characters, or they can use survivors from the END OF WATCH Funnel adventure if they played in an earlier session, though this is not required. The adventure contains some random elements and could potentially be re-played.
An ancient curse, a damsel in distress, flying dinosaurs, & dudes with big axes!
Description:
Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pace with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop behind the Dukes mountain-top keep, all who watch know it alights in the Magnussen family crypts, where the devilish secrets of the thirteen generations have been buried and forgotten- until now!
Seeking wealth & escape from their peasant lives, the characters investigate a supernatural portal that appears only once every half century when the stars are right.
Description:
Each player takes on the role of several budding adventurers, all hoping to uncover the secrets revealed by the passing of the Empty Star.
For the survivors, fortunes untold and glories unimagined. For the rest, not that.
Will any of your unprepared serfs and expendable townsfolk reveal a capacity for heroism?
A plundering, self-centered heroism perhaps, but heroism nonetheless.
Only a succession of deadly traps and wicked monsters stand between you and the answer.
Gather your makeshift weapons, and ready your semi-relevant skills, for the portal awaits!
Each night the village of Hirot is beset by a devil-beast. From the lords of the land to the lowliest tabletop star, no one is safe. Will your level 1 heroes save the day?
An ancient curse, a damsel in distress, flying dinosaurs, & dudes with big axes!
Description:
Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pace with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop behind the Dukes mountain-top keep, all who watch know it alights in the Magnussen family crypts, where the devilish secrets of the thirteen generations have been buried and forgotten- until now!
The galleon. The Royal Dawn, has run aground & Princess Kaeko is missing. Riches & glory await the brave who find the princess & deliver her back to safety - but others have a different idea.
Description:
The last several days severe thunderstorms,raging winds, and crashings waves have of Black Sand Port where the characters hail.The diplomatic vessel, The Royal Dawn, is several days overdue. This galleon was sailing the Princess Kaeko to her betrothed, a local prince.This was to cement a treaty between nations with blood ties but something isn't quite right....
The galleon. The Royal Dawn, has run aground & Princess Kaeko is missing. Riches & glory await the brave who find the princess & deliver her back to safety - but others have a different idea.
Description:
The last several days severe thunderstorms,raging winds, and crashings waves have of Black Sand Port where the characters hail.The diplomatic vessel, The Royal Dawn, is several days overdue. This galleon was sailing the Princess Kaeko to her betrothed, a local prince.This was to cement a treaty between nations with blood ties but something isn't quite right....