Bring 5 separate 100-point Gladiator warbands (2 minis max). 4 40-min rounds, no elimination! Each round, you'll play 1 of your warbands. Maps provided.
Description:
Full details: 1) Each round, make a Groupthink test. Groupthink rating (GR) is the sum of the highest champion ratings from each of your unused warbands. Whoever has higher GR rolls 2d20. 2) Whoever wins the groupthink test decides who picks warband first. 3) Whoever picks warband first chooses their warband (which can't be used again). They also pick the map side they want to use (Pirate Cove or Pillars of Heaven), and then setup. 4) The other player now picks their warband (which can't be used again), and sets up. The number of warbands in your stable at the start of the tournament is equal to the number of rounds + 1. Therefore, bring 5 warbands in your stable to support a tournament of up to 4 rounds. If we decide to play less than 4 rounds, your stable will start with fewer than 5 warbands.
Bring 5 separate 50-point Gladiator warbands (2 minis max). 4 40-min rounds, no elimination! Each round, you'll play 1 of your warbands. Maps provided.
Description:
Full details: 1) Each round, make a Groupthink test. Groupthink rating (GR) is the sum of the highest champion ratings from each of your unused warbands. Whoever has higher GR rolls 2d20. 2) Whoever wins the groupthink test decides who picks warband first. 3) Whoever picks warband first chooses their warband (which can't be used again). They also pick the map side they want to use (Pirate Cove or Pillars of Heaven), and then setup. 4) The other player now picks their warband (which can't be used again), and sets up. The number of warbands in your stable at the start of the tournament is equal to the number of rounds + 1. Therefore, bring 5 warbands in your stable to support a tournament of up to 4 rounds. If we decide to play less than 4 rounds, your stable will start with fewer than 5 warbands.
Bring 4 separate 100-point Gladiator warbands (2 minis exactly). All players get bonus minis! 4 40-min rounds, no elimination! Each round, you'll play 1 of your warbands. Maps provided.
Bring a 200 point Assault warband (8 minis) & a large map. 60 minute rounds, no elimination! Beginners are welcome, & we'll have extra warbands & maps. All players get bonus minis!
Bring a 200 point Arena warband (5 minis) & a small map. 50 minute rounds, no elimination! Beginners are welcome, & we'll have extra warbands & maps. All players get bonus minis!
Bring 2 sealed boosters (8 minis total) & a prize for the prize table (~$20). All players get bonus minis! We'll open the boosters, draft, & play! 45 min rounds, no elimination, & beginners welcome!
Bring 2 sealed boosters (8 minis total). Bonus minis will be given to all participants! We'll open the boosters, make warbands, then play! 45 minute rounds, no elimination, & beginners are welcome!