Prepare to do battle by constructing your best 200-point warband from one Aberrations starter and one Angelfire booster and set to in a fight to become the League's supreme warband. Leagues are weekend-long events but on a casual basis. Just play when you are able.
Win one of four invitations to the D&D Minis Gen Con So Cal Championship! Sealed Deck format. Winner receives $250, and the top 4 receive 4-day passes to Gen Con So Cal.
Having qualified as one of the elite it's time to do battle for only eight can compete in the ultimate finals! Do you have what it takes? INVITES ONLY - NO TICKET NECESSARY
D&D Miniatures 200-point Limited - Convention League
Description:
Using two War of the Dragon Queen boosters players compete all weekend to prove who is the best at marshalling their Warbands. REGISTER FOR ONLY ONE LEAGUE SLOT TO PLAY ALL WEEKEND.
D&D Miniatures 200-point Limited - Convention League
Description:
Using two War of the Dragon Queen boosters players compete all weekend to prove who is the best at marshalling their Warbands. REGISTER FOR ONLY ONE LEAGUE SLOT TO PLAY ALL WEEKEND.
D&D Miniatures 200-point Limited - Convention League
Description:
Using two War of the Dragon Queen boosters players compete all weekend to prove who is the best at marshalling their Warbands. REGISTER FOR ONLY ONE LEAGUE SLOT TO PLAY ALL WEEKEND.
D&D Miniatures 200-point Limited - Convention League
Description:
Using two War of the Dragon Queen boosters players compete all weekend to prove who is the best at marshalling their Warbands. REGISTER FOR ONLY ONE LEAGUE SLOT TO PLAY ALL WEEKEND.
D&D Miniatures Online Community 4th Annual Draft Event
Description:
This event is a draft using 2 200 point boosters (these include AR, GoL, DK, AF, UD, WD, WotDQ, BW, UH, NB). Please bring 2 of these boosters as well as a prize to add to the prize pool. Prizes can be anything from boosters, rares, repaints, custom pieces, D&D books or misc gaming items. All games will be run on one of 2 custom maps. Each player will receive one of the maps at the end of the event. For more details visit: www.tinyurl.com/3clua8
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
The Arena format mimics a standard encounter in the RPG. It’s a great way to learn DDM. Players must bring their best five-figure, 200 point Constructed warband and a legal half-size battle map. One equipment item per creature is allowed. Assault VP scoring rules are used.
Challenge all league participants in our weekend long league. Build a 150 point warband from 2 Monster Manual: Dangerous Delves boosters. Change your warband after every game with minis from your pool. Win a new mini every 3 games to add to your pool. Players only need to provide tickets once for the whole weekend of play.
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
You have no fear of death, but what happens if they are already dead? Play on the Good side and see if you can take the bad guys. You control one iconic D&D good guy (or gal!) in a fight where only one may win.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you bad enough to be considered 'Bad to the Bone'. Take out the "good guys" before they take you down. You control one or more iconic D&D monster in a fight to be the last one standing. All miniatures are provided.
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
D&D Minitaures 100 pt. Standard Constructed - Assault
Description:
Standard Constructed format tournament. Bring your best 100 pt. Standard Constructed warband. Prizes to top finishers. Registration begins 1 hour prior to start. Players MUST bring a legal half-size Battle Map.
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
Are you ready to take up the fight for the Good. Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
Are you ready to take up the fight for the Good? Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
Are you ready to take up the fight for the Good? Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.
D&D Miniatures 2009 Constructed Championship: Stage I
Description:
The top players in the world will compete for fame, glory, and prizes! Bring your best 200 point Constructed Standard warband and a legal battle map. This event is open to all. Top finishers in this event qualify for Stage II. Previously qualified players may skip Stage I completely. Registration starts 1 hour prior to start.
D&D Minitaures 500 pt. Epic Standard Constructed - Assault
Description:
Standard Constructed format tournament. Bring your best 500 pt. Standard Constructed warband. Prizes to top finishers. Registration begins 1 hour prior to start. Players MUST bring a legal Battle Map.
Challenge all league participants in our weekend long league. Build a 150 point warband from 2 Monster Manual: Dangerous Delves boosters. Change your warband after every game with minis from your pool. Win a new mini every 3 games to add to your pool. Players only need to provide tickets once for the whole weekend of play.
Are you ready to take up the fight for the Good? Try this returning game in a 'Battle Royal' Good vs Evil style play. Quick and Fast play for everyone.