Rasheman, home to wild men and powerful women, has been beset by Thay. As small group of Thayans sneak in and capture one of the most powerful women of Rasheman. You are that group. Fail the Zulkirs and death is certain. Characters will be provided.
Rasheman, home to wild men and powerful women, has been beset by Thay. A small group of Thayans sneak in and capture one of the most powerful women of Rasheman. Your group will not let this affront go unpunished. Characters will be provided.
Rasheman, home to wild men and powerful women, has been beset by Thay. As small group of Thayans sneak in and capture one of the most powerful women of Rasheman. You are that group. Fail the Zulkirs and death is certain. Characters will be provided.
Rasheman, home to wild men and powerful women, has been beset by Thay. A small group of Thayans sneak in and capture one of the most powerful women of Rasheman. Your group will not let this affront go unpunished. Characters will be provided.
The intrepid Bob mercenaries sail south to retrieve and guard a shipment of royal mithril. During the voyage, a spectacular double eclipse is seen. Last seen 4000 years ago, the eclipses portend an event of doom. Do the Bobs need to look to the stars to save Bobland? Is "What's your sign?" more than just a good pickup line? Stresses action, dice rolls and puzzles but not acting. Characters level 6-7 are provided.
The intrepid Bob mercenaries sail south to retrieve and guard a shipment of royal mithril. During the voyage, a spectacular double eclipse is seen. Last seen 4000 years ago, the eclipses portend an event of doom. Do the Bobs need to look to the stars to save Bobland? Is "What's your sign?" more than just a good pickup line? Stresses action, dice rolls and puzzles but not acting. Characters level 6-7 are provided.
The intrepid Bob mercenaries sail south to retrieve and guard a shipment of royal mithril. During the voyage, a spectacular double eclipse is seen. Last seen 4000 years ago, the eclipses portend an event of doom. Do the Bobs need to look to the stars to save Bobland? Is "What's your sign?" more than just a good pickup line? Stresses action, dice rolls and puzzles but not acting. Characters level 6-7 are provided.
Time has buried an ancient evil. Such things are typically left alone to be lost to history. For a millennia this was so. Now a visitor, snatched from the distant past, wants this evil returned to help right a terrible wrong. A core adventure for character levels 1-15 (APLs 2-12). Part 8 of "Blight on Bright Sands."