Finger of the Wind by Robert Wiese. Rumors of luz on his throne and demons moving into Furyondy have caused Furyondy's king to call for a search for the Rod of Seven parts. But Mordenkainen knows that another solution is needed, and the Citadel of Eight embarks on a dangerous quest to restore the balance to the war-torn area.This adventure is part of the Living Greyhawk Campaign, but with characters (levels 7-8) provided. Eight-player teams, team advancement. Uses 3rd edition D&D rules. Standard RPGA experience points.
Do Me a Favor by Scott Magner.The King requires six seasoned adventurers for a delicate mission. Unfortunately, those people have asked you for a little help.... Characters provided. Uses 3rd Edition D&D rules. Standard RPGA experience points.
Barbarian Lives by Daniel Llewellyn, Jeff Bull, and Tim White. Your tribe has existed for as long as your elders can remember.The vile tribe across the river has been your enemy since the great split almost as long ago. Now the stranger from the forest has called the two tribes together to deal with the end of the world. You will take your weapons and solve this the barbarian way. An adventure for characters levels 4-6, characters provided. Uses 3rd Edition D&D rules. Standard RPGA experience points.
Brother of Death by Keith Polster. Lost in a magical sleep, the daughter of a powerful King enlists your help in finding a cure. Everything from steel to magic to intrigue stands in your way. Will sword or common sense save the day? An adventure for characters levels 4-6, characters provided. Uses 3rd Edition D&D rules. RPGA paying members 3rd level and above.Triple RPGA experience points.
Ze royale family and ze evil Baron, zey are missing"Membuhs of Pahliment ah in jail? Use your cheesiest accent while restoring sanity to this hayseed capitol...er...uh..solving universal problems. Characters provided. Standard RPGA experience.
At Time of Need by Dave Wolin.The army of the enemy is two days'march from your homes. All that stands between them and your village is a crippled captain, a band of shopkeepers, shepherds and cooks, and you. An adventure for 1st level characters (provided). Uses 3rd Edition D&D rules. Standard RPGA experience points.
Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Barbarian Lives by Daniel Llewellyn, Jeff Bull, and Tim White. Your tribe has existed for as long as your elders can remember.The vile tribe across the river has been your enemy since the great split almost as long ago. Now the stranger from the forest has called the two tribes together to deal with the end of the world. You will take your weapons and solve this the barbarian way. An adventure for characters levels 4-6, characters provided. Uses 3rd Edition D&D rules. Standard RPGA experience points.
In Another Man's Shoes by Tom Prusa. It came to you in a dream."You may not know it, but you have a twin. Now, you will walk in his shoes, for only so can the evil be defeated." When you woke up something was wrong.This is not your room. But that's your picture on the wall, wearing clothes you would never wear. And the dream does not fade."l have a brother!" An adventure for characters levels 4-8, characters provided. Invitation-only tournament. Uses 3rd Edition D&D rules. Double RPGA points.