Adventurers down on their luck must take the only job that has come their way.
Description:
An excursion into Blood Wood. Presented with an open path, player choices will shape the direction and challenge faced in this adventure. New players welcome; characters provided.
In the piercing sun and blinding ash of the Wastes, Vasgothians, Barsaivians, and Sereathans clash over long forgotten secrets.
Description:
Advanced 4th Circle characters will be provided for this adventure on Barsaive's western border. Different cultures clash as opposing forces rush to investigate a newly discovered kaer deep in the Wastes. Tensions mount when a Dust Storm seals everyone in and members of all crews begin to drop like flies.
Characters Provided. The orders come from the Grand Vizier: stop the grave robbers in the resting place of a Pharon!
Description:
The orders come down from the Grand Vizier himself: grave robbers have breached the resting place of a Pharon for plunder! As loyal subjects of Creana, you must stop them. Ah, but it appears the records of the defenses in the tomb are lost. Tread lightly.
A Legends of Barsaive Adventure. A new face has come to town to help clean up Haven, but it's never that easy.
Description:
With the leadership vacuum in Haven, work is drying up and people are looking for some hope. A new Questor has come in, pledging to clean things up and make Haven safer. To do that, she'll need to delve into a dangerous, forgotten part of Parlainth and enact a cleansing ritual - can you keep her safe and get out alive?
A Legends of Barsaive Adventure. A new face has come to town to help clean up Haven, but it's never that easy.
Description:
With the leadership vacuum in Haven, work is drying up and people are looking for some hope. A new Questor has come in, pledging to clean things up and make Haven safer. To do that, she'll need to delve into a dangerous, forgotten part of Parlainth and enact a cleansing ritual - can you keep her safe and get out alive?
A Legends of Barsaive adventure. An unlikely ally has made the Adventuring Companies an offer, one that requires your assistance to carry out their end of the deal.
A Legends of Barsaive adventure. The elves of Blood Wood call for a group of adepts willing to carry out some less than official negotiations in exchange for knowledge.