An introductory adventure in the Fading Suns universe using 4th edition rules.
Description:
In the 51st century, a group of unlikely heroes: guilders, clerics, & nobles, goes slumming in Acheon's low strata looking for a missing prize only to get swept up in a mystery! Can they find their prize & get out from under Mr. Von Bonham's thumb? Not without your help.
The wicked lords & ladies of House Decados invite grandees of high station & low character from across the Known Worlds to a masquerade ball where trysts & deadly intrigues abound!
Description:
The Grand Mantis Ball is a decadent masquerade where trysts & deadly intrigues abound! But is this merely a pleasant social gathering amid an environment of depraved luxury, or part of a larger scheme to cast the shadow of the mantis across the whole of the Empire?
When a noble family gathers to celebrate on the holiest day of the year, their rivalries, jealousies, and farcical misunderstandings threaten the throw the Known Worlds into chaos!
The fading suns are the least of the Known World’s problems when Earl Earl Decados, shameful scion of his sinful House, leads a safari on the savage planet Ungavorox!
A plague ravages the holy planet of Icon. As noble & peasant alike waste away into nothing, priests, guilders, & charlatans bring miracles & cures - for a price.
Description:
All is not well on the holy planet of Icon. The noble and just Count Vicardo Maximo Naganaka is afflicted by a strange wasting illness, and as goes the Count, so goes his subjects. As the plague spreads travelers, clerics, nobles, adventurers, arrive with cures, comforts, and a lust for coin. They may discover far too late this isn’t the first plague to lay waste of Icon, but it may be the last!
When the most feared corsair in the Known Worlds calls every pirate, raider, & freebooter in charted space to a secret rendezvous, only fools & cowards fail to heed the summons!