An expedition to darkest Africa to find the lost temple guarding the great elephant’s graveyard promises a fortune in ivory. Beware the jungle and the King of Beasts. Mature role-players.
Take a left at Doc Seven’s office. Go down the road 20 more miles and there is your cabin. Nobody ever goes up there. You could yell “Fluffy” and nobody would hear you. A MARKCON Event.
You’re stuck in the wrong dimension, and the only portal around is hidden in a crazy mage’s maze. Will you ever get home to make your report to Mr. Everlightly? Or will you be lost for all time?
Plunging into the Amazon jungle in a desperate, deadly race, can you find the Heart of Darkness before its curse finds you? Don’t miss this thrilling episode of Tales of Adventure.
After spending two years at a research station on a frozen planet, people start to act funny, right? I mean vivisection of your companions is normal isn’t it? A MARKCON Event.
Time is of the essence. Or is it? What is? What is going on here? Where is MacCleary? MAC-CLEARY?! What is going on at research station G? A MARKCON Event.
A local banker offers to loan his mansion to Delta Tau for your big Christmas Party. Only one problem—it’s still decorated for Halloween. That’s odd—no mirrors either. Say, is that a coffin??
Five residents of Hawthorne, NV encounter a change of pace from the hardships of 1867 Emphasis will be placed on role-playing in this original adventure using
Take 90 minutes to learn all about GURPS, the award-winning Generic Universal Role-playing System, which lets you play in any background. Experienced GMs take you through a scenario.
In an isolated mining town, the city council watches in horror as the mayor is brutally murdered. Was it an inside job? But worst of all the supply ship is late. A MARKCON Fantasy Event.
Bring your fantasy hero characters (or provided) to the Pitts Inn. What could be more relaxing after adventuring than a bath, a hot meal & rest? A brawl of course. Fun and hero interaction
To stop Skynet, the resistance hew sent you back in time. Skynet hew sent something back in time to guide its development. I wonder if you will have any problems
GURPS Old West! Play a gang of outlaws trying to get rich and be outta town by sundown. Use plastic cowboys and Indians as miniatures! From the GM who brought you Once Upon A Time last year. Ages 16 +
In the 24th Century, Earth is quiet, peaceful and boring. At least it was until you showed up. So hop in the pickup truck, grab your 8 track tapes and teach the future to party.
Murder and intrigue in the stranger’s quarter of the Arabian tournament city of Siriwardana. Role playing and problem solving will be stressed. This is a GUDGE event.
A Caribbean fairy-tale of courage, love and honor. Place your faith in god, but keep your powder dry. Brandish your gleaming rapier under the jeweled sky. Mature role-players
Ronald and friends are spending New Years Eve 1999 in a church in East L.A. Divine intervention is in the air. Will you survive to see the year 2000. A Mark-Con Event.
What message do the drums of darkness beat out in the tropical night? What evil lairs in seagirt paradise? Adventurers brave the loa’s curse in this GURPS pulp serial. Roleplaying emphasized.
Ronald and friends ... last year town of St. Christopher, this year City of Bangladesh. Rampaging monsters, magic, riddles, distressed damsels, etc. A MARKCON EVENT.
A bloody coup looms in the air. The royal guilotine is over your friend’s head. A princess to wed, but who will it be. And what is with that spider monkey? A MARKCON EVENT.
You’ve seen the movie, now play the module. Forty stories of action and adventure. From the GM who brought The Warriors and Escape from New York to you. Guaranteed fun for all.
"Garrison duty is by definition boring. Just guarding a bunch of accountants, or so they claim. I hope to test myself in battle soon, and show them what I am made of!"
Rules will be taught: Learn how to play this versatile RPG (using the basic & magic sets). It’s a snowy evening & you seek shelter in a remote keep. Don’t worry, we’re all just family.
IT’S A SWEET TRIP ... uh, hello is someone there?... TO THE CANDY SHOP ... what the AIEEE (sickening thud)... drip ... drip ... drip. Adventure on the High Seas. A Mark-Con Event.
Role play a fairy tale. Your multi-racial party of storybook characters must wake the King’s daughter from her 10 year slumber. Is the wicked witch responsible? Roleplaying stressed. Ages 16 and up.
Mr. Everlightly gets a dragon he does not want. You must dispose of it. You go off on an extra dimensional trip, but never fear! You can go home again ... if you’re lucky, smart, and fast
The annual campus scavenger hunt is rigged to give a wizard the elements for an evil spell! Delta Tau's pledges have a reputation to uphold! Save the college, kill the monsters, and party!
With the fleet out of fuel, the Galactica desperately searches for supplies. The star system ahead looks promising. But who are they at war with? Apollo & Starbuck take a patrol & find out.
It’s a countdown to disaster when the Village has 48 hours until destruction. Or, does it? By hook or crook you’ll have to find out. Strong emphasis on role-playing, not much combat. Test your wits!
While one of your party recovers from his wounds the rest of you have hired on to escort Duke Jared’s Census Taker on a circuit of the border baronies. Characters provided. GURPS Magic Rules.
Fraternity means more than, Party! When a U. F. O. Lands on the Frat House roof, you naturally offer to help them go home. Unfortunately they need more than help. They need Plutonium!
Can 8 Mages solve the mystery of an impossible crime without compromising the prestige of their masters? Pregenerated characters provided. Gurps Magic experience needed.
The scourge of the kingdom has invited a group of the best young knights & mages oppossed to him to his own funeral. The invitations are in his handwriting. Is it a trap? Will you attend?
Draagekriekian youths on the verge of adulthood are tested on a wilderness journey. It is rigorouss but seldom fatal. Something is terribly wrong & this years group must face extermination!
You and your newly formed band of adventurers have been hired by the town council to assassinate the evil sorcerer Pellam. Easy as 1,2,3. Right? A MarkCon event.
Ronald and friends have landed in the wild west of the 1880’s. They must rescue a lady from murderous outlaws, restore a boy’s honor, find a lost fortune in gold, and ride 3 days into the desert.
Ronald and his friends have thwarted one evil plot but another is waiting in the wings. Can you save the town from the howling in the night? A MarkCon event.
Bad things come in threes. Ronald and his friends have stopped 2 evil plots but now they face a third plot hatched from deep in the earth, that threatens to destroy the entire town.
Ronald and his friends have gotten lost while time traveling. Where have they landed? When have they landed? What evil lurks behind the scene of this quiet village. A MarkCon event.
A group of thieves go for the ultimate loot-the guild of Mages. Can they do it with no Mages themselves? Pregenersted characters provided. Gurps Magic experience needed.
Your band of intrepid sleuths heads for the Tropics for a well-deserved vacation. Mr. Everlightly forgot to mention the Timewarp, The Pirates,the Cannibals... Are you surprised?
Baron Thedrus needs a magic item for the Megalan Emperor’s birthday present. You are to collect ten enchantors to make it. Simple? Ever see ten wizards agree on anything? Can you say, ‘Chaos’?
The ores and trolls attacked the camp at night. You were lucky to escape with your life. Can you fight your way to safety? Test your tactical skills working as a group in this combat event.
School just isn’t going well this year. Your frat house is falling down, the caretaker ran off with the party funds, and there’s purple mold all over the refrigerator. What else could go wrong?
A halloween party with everything! Rock music, ghosts, inept ghost eradicators, a mad scientist and hordes of zombie gerbils. What’s a rock band to do? Laughing hysterically might help.
TransStellar Information Net’s best investigative news team has disappeared while doing a story on Noval Mining. TSIN has hired expert help from Xeno Solutions to find them.
A beautiful woman offers outrageous sums of money for your firm to bring a large crate of dirt from a small Iowa town to her chalet in Italy.
The boss says go. Oh yeah—you might want to bring garlic.
For 200 years the Pentacle trapped the Dominator. So the legends say. Few people believe he is more than a myth. But then why does an augury of the Pentacle’s weakening so worry a few old mages?
Cadet autoduelists must save the Happy Vale Insane Asylum from destruction by evil mutant major appliances. Can you rid your force of mutant spies and loonies, and make the world safe for Insanity?
The rivers are running blood red, the soil burns at the touch, peasants lie dead in the fields. Things are serious, and the king is desperate. Can you find and correct the problem?
Back by popular demand! FGU’s Bunnies & Burrows translated into GURPS! If you love Watership Down, this is the game for you—-adventure, heroics, rescue, puzzles—what gaming is all about!
A trading and diplomatic mission on its way from Caithness to Zarack encounters a Banes-torm and gets a little more than they bargained for. (Characters supplied, or BYOC 100 pts).
They were 8 ordinary travelers, refugees from an unexplained disaster, occupants of the same life boat. It all happened quite by chance. Or did it? Then the life boat crashed on Prism.
Save the world! Find weird magical devices. Tour exciting Nullville, IL. All this and more as you work for the mysterious Mr. Everlightly. Your 1st job: Find the Phoenix Egg...before it hatches!
Your band of intrepid investigators is hired to look into a rash of unexplained occurrences at a posh Calif, resort. What lethal secrets are hidden here? Can you find them before it’s too late?
For 4 centuries, the Pentacle has held the Dominator in his tower. Or so the legend says. Few believe he is more than a myth. But then why does the Pentacle’s weakening worry the
old mages?
The free trader This Way Up’ makes a forced landing on Thryman’s Haven. The broken hyperdrive is no problem compared with the Theocracy’s spaceport administration.
Paris, 1627. A woman is insulted in your presence. Of course your code of honor leaps into play! As you rescue her, you learn she has many enemies, some very powerful—you can’t back out now!
A challenge! 1988 ordinary folk (well, a little above ordinary) are swept in a time vortex to eras unknown. If you want to get back, there is a way— but can you survive long enough to find it?
Ronald and his relatives have been invited to the reading of his uncle’s will. A storm comes up, a few unexpected guests drop in and relatives start dropping out. Who’s killing who and why?
A group of modern college students on vacation in Maine get lost and end up in the improbable village of Wy, ME. Things rapidly get weirder after that. Characters supplied, BYOC 100 pts.