The rumors of strange, golden humanoids have brought the party to the dead town of Deerld tracking the path of a retreating band of golden humanoids. Can you stop their terror?!
The rumors of strange, golden humanoids have brought the party to the dead town of Deerld tracking the path of a retreating band of golden humanoids. Can you stop their terror?!
The Guardians of the Galaxy have crash landed. Stuck in Gamma World, the team needs to find the parts to repair their ship. Play as Star Lord, Gamora, Drax, Groot or Rocket to complete your mission.
Description:
The ship of the Guardians of the Galaxy has crash landed in an alternate future. Stuck on earth-Gamma World, the team needs to find the parts to repair their ship and return to their dimension. Unfortunately, the guardians have drawn the attention of the locals who are trying to keep them from completing their mission. Play as Star Lord, Gamora, Drax, Groot or Rocket to complete your mission in the hostile setting of Gamma World
The Hermit was an ally & resource in your defeat of Shere Khan. Now time for you & your animal friends to return the favor as the Hermit's compound is attacked by the Knight of Genetic Purity.
The Pipe that provides water to your village ran dry today. You are Pure Strain Humans (Well, Hank has that 3rd eye, but...); dirty H2O won't do. Explore ancient ruins in a post-apocalyptic landscape.
Description:
Everyone knows you don't drink from Rad Lake. It is fine for the six-legged dogs known as hexnarls or the itinerant mutant traders who are as much rabbit as man. But you are Pure Strain Humans. (Sure, Hank has that 3rd eye, and Becka can start fires with her mind, but for the most part...) Your village has always gotten its water from The Pipe. That is, until yesterday when the pipe suddenly ran dry. Explore ancient ruins in a post-apocalyptic landscape to discover what has happened to the source of your community's lifeblood or find an alternate source of untainted water before it's too late. Characters provided.
The Pipe that provides water to your village ran dry today. You are Pure Strain Humans (Well, Hank has that 3rd eye, but...); dirty H2O won't do. Explore ancient ruins in a post-apocalyptic landscape.
Description:
Everyone knows you don't drink from Rad Lake. It is fine for the six-legged dogs known as hexnarls or the itinerant mutant traders who are as much rabbit as man. But you are Pure Strain Humans. (Sure, Hank has that 3rd eye, and Becka can start fires with her mind, but for the most part...) Your village has always gotten its water from The Pipe. That is, until yesterday when the pipe suddenly ran dry. Explore ancient ruins in a post-apocalyptic landscape to discover what has happened to the source of your community's lifeblood or find an alternate source of untainted water before it's too late. Characters provided.
Shere Kahn is threatening the home of Mowgli & his friends. Join the cast of the Jungle book as they have an adventure to the Hermit to discover the use of an artifact to hold off the assault.
Rumors are that the remains of Shere Kahn's Tigrin Warriors are terrorizing the local population. Join the cast of the Jungle Book as they finally put an end to this threat.
You've stolen the War Rig & grabbed Immortan Joe's secret map. Armed to the teeth with Thundersticks & whatever else you can carry, you're off to die historic, on the fury road!
The great mobile trading city of Bazaar has been stricken with disaster. The Director of Ancient Arts has been disintegrated! As a former students, determine what has happened.
A ride on a prison bus through a radioactive wasteland, but the real fun hasn't even started yet
Summary:
Welcome to the New Age. Prisoner Gang 14, the red gang, painted fresh each day. You scavenge through the ash and dust each morning. You are resistant to the radiation, but it eats at you each day.
Description:
Gang 14, the red gang. Your job each morning is to scavenge through the trash piles of ash and dust of long ago times. The air you breathe is full of chemicals and the ground you walk on is radioactive. The red gang, painted fresh each day, are resistant to the radiation. It is why your group gets the job, it is why your group was captured and imprisoned, it is why you ride the prison bus. Unfortunately each day you feel it a little more in your bones, each day you think you may blow. The new guy has other ideas though, he says he supposes it is a revolution, and your gang will fit right in. To you another day the sun hasn't died, they say this is the apocalypse.
It was a good camp but "Iern King" burned it down. You've been on his trail but now it's Winter & you have to take a job or starve. Word is the next town has a robot problem. Bring a sense of humor!
One spring evening a dozen warriors, in glowing yellow armor, appeared in the border village of Deerld. The soldiery reacted well, attacking with all weapons at their disposal, but to little avail.
Description:
Emphasis: campaign introduction, character creation.
The incident which precipitated the reward offer happened only three days ago. Three children, playing alone in the woods, were attacked by hideous insectoid monsters.
Description:
Only one of the children escaped the giant mutants. You will need to have a campaign character. Emphasis: Investigation, icky hive crawling.
You and the other candidates are gathered. The ceremonial meal is completed. The MOA stands before you holding its treasures. Will you survive the bargain hunt?
Description:
The chief requires his yearly gift. In a tradition passed down from age to age, those desiring to join the clan must make a dangerous journey. You have been fed the traditional meal of biogenic enhanced flightless bird, orange tubers, and sweetened oversized gourds, and now it is time to enter the MOA. You and the other candidates must enter and return with a gift fit for a chief. But beware the other inhabitants of the MOA, shopping is not for amateurs.
You and the other candidates are gathered. The ceremonial meal is completed. The MOA stands before you holding its treasures. Will you survive the bargain hunt?
Description:
The chief requires his yearly gift. In a tradition passed down from age to age, those desiring to join the clan must make a dangerous journey. You have been fed the traditional meal of biogenic enhanced flightless bird, orange tubers, and sweetened oversized gourds, and now it is time to enter the MOA. You and the other candidates must enter and return with a gift fit for a chief. But beware the other inhabitants of the MOA, shopping is not for amateurs.
After the fall, when all hell had broken loose, they came! Only a few warriors at first, soon however many sought the prize. Champion of Gamma Dome. 1 player WILL win a free copy of Morton's List
Description:
After the fall of the world when all hell had broken loose, they came. At first it was just a few brave warriors, soon however many more sought the prize. Champion of Gamma Dome. Look among the detritus for hidden surprises, Test energy fields and unknown liquids for strange effects. This event will be using the new D&D Gamma World 4.0 rules from WOTC. Players will roll up random warriors and take each other on to rule the Gamma Dome. Some may join forces but alliances will not, can not last. And because it's Gamma World it will mean zany and chaotic events through out the battle. Bring your lucky dice or get some from a vendor. (WE WILL NOT BE SUPPLYING DICE) Knowledge of D&D 4.0 will be helpful. We will be supplying character sheets, pencils, Gamma World game instruction and fun. One player WILL win a free copy of Morton's List!
Level 1 characters face mischief and mayhem trying to lower some diplomatic tensions between a roving PSH (Pure Strain Human) band of warrior scholars and the local tribe of Hoops.
Somewhere deep within the foul swamps of central Floodia lies a forgotten castle rumored to be an untouched storehouse of Omega tech. If you find it, the rewards are great. But hordes of cannibalistic munchkins, hillbilly gatormen, and even the deadly swamp itself stand in your way. And once you arrive, you will have to contend with the forces of the Wizard of Diz himself. All in all, a normal day for a hard-working mutant of Gamma Terra, right?
Somewhere deep within the foul swamps of central Floodia lies a forgotten castle rumored to be an untouched storehouse of Omega tech. If you find it, the rewards are great. But hordes of cannibalistic munchkins, hillbilly gatormen, and even the deadly swamp itself stand in your way. And once you arrive, you will have to contend with the forces of the Wizard of Diz himself. All in all, a normal day for a hard-working mutant of Gamma Terra, right?
Somewhere deep within the foul swamps of central Floodia lies a forgotten castle rumored to be an untouched storehouse of Omega tech. If you find it, the rewards are great. But hordes of cannibalistic munchkins, hillbilly gatormen, and even the deadly swamp itself stand in your way. And once you arrive, you will have to contend with the forces of the Wizard of Diz himself. All in all, a normal day for a hard-working mutant of Gamma Terra, right?
Your immediate family and friends set out for California to reunite with long lost relatives who have been trapped by a new warlord... can you rescue them before they are executed?...
A band of misfits finds a map to the ancient and mystical Candy Mountain. The group will travel through crater marked plains and across a splintery bridge over a precipice to find out what is in Candy Mountain. What will they find when they arrive? Join the game to find out!
In the year 2112, a small town in the American northwest is under fire from missile robots. Your merry band of mutates have been assigned to go and investigate theses attacks. We will be making characters in the game session itself using the blind roll method. You can bring your own Omega Tech and Alpha Power decks but they are not required.
In the year 2112, a small town in the American northwest is under fire from missile robots. Your merry band of mutates have been assigned to go and investigate theses attacks. We will be making characters in the game session itself using the blind roll method. You can bring your own Omega Tech and Alpha Power decks but they are not required.
A journey into the old school renaissance. Neither mutant, megafauna, beast, or ancient annihilation installation could stop this living legend. As the player characters, you may indeed. Precision dice recommended.
A journey into the old school renaissance. Neither mutant, megafauna, beast, or ancient annihilation installation could stop this living legend. As the player characters, you may indeed. Precision dice recommended.
A journey into the old school renaissance. Neither mutant, megafauna, beast, or ancient annihilation installation could stop this living legend. As the player characters, you may indeed. Precision dice recommended.
You and your fellow traveling companions are chosen by the Chieftain of the Mountain people to be tossed into the fiery volcano, Mount Death in order to save his people.
You and your fellow traveling companions are chosen by the Chieftain of the Mountain people to be tossed into the fiery volcano, Mount Death in order to save his people.
Ahhhh! The hunt! Itâs great to be out! Nothing but you, fresh meat on the hoof and... uh oh... no, not a twister boomer!! Droong! Better find cover quick...
Join Mowgli, Bagheera, Baloo and friends for an adventure to finally free their jungle home of the Tiger Kahn and his Tigrin Warriors. Characters are loosely based on the Disney animated movie in a Gamma World Setting.
Everyone in the local villages is suddenly getting sick. Could this be related to the strange lights that have been seen recently in the distance and overhead? And what is that strange droning noise? You and your friends, young and eager to prove yourselves, have volunteered to travel to the lights and hopefully stop whatever is sickening all of the local villagers.
Racial tensions run high in the wasteland. The Pure Strain Humans have the economic upper hand, by claiming control of the nomadic city of Bazaar. Can the Altered overcome the persecution and return balance to their world?
Racial tensions run high in the wasteland. The Pure Strain Humans have the economic upper hand, by claiming control of the nomadic city of Bazaar. Can the Altered overcome the persecution and return balance to their world?
Racial tensions run high in the wasteland. The Pure Strain Humans have the economic upper hand, by claiming control of the nomadic city of Bazaar. Can the Altered overcome the persecution and return balance to their world?
"The Jungle Book" has been adapted for a post nuclear holocaust setting. Join Mowgli and company on an adventure to obtain a much needed "artifact" for the protection of the forest. Participants will have a chance to play some of their favorite "Jungle Book" characters as well as other species of the "Gamma World" game setting.
The nomadic trading city of Bazaar is looking for volunteers to investigate the closing of the Great North/South Road. Can the strange group of misfits and mutants pave the way?
The nomadic trading city of Bazaar is looking for volunteers to investigate the closing of the Great North/South Road. Can the strange group of misfits and mutants pave the way?
The nomadic trading city of Bazaar is looking for volunteers to investigate the closing of the Great North/South Road. Can the strange group of misfits and mutants pave the way?
For untold ages, you have dwelt in the peaceful, isolated land of Green Valley. Suddenly, your world is dying. Deadly glowing pollution is flowing downriver and slowly poisoning your family and friends. Venture forth into Gamma World, and stop the glowing death. GM Kris Reeves.
For untold ages, you have dwelt in the peaceful, isolated land of Green Valley. Suddenly, your world is dying. Deadly glowing pollution is flowing downriver and slowly poisoning your family and friends. Venture forth into Gamma World, and stop the glowing death. GM Kris Reeves.
For untold ages, you have dwelt in the peaceful, isolated land of Green Valley. Suddenly, your world is dying. Deadly glowing pollution is flowing downriver and slowly poisoning your family and friends. Venture forth into Gamma World, and stop the glowing death. GM Kris Reeves.
The schematic for an unfinished, legendary project lures the most bizarre characters to see it to completion. You are their guide in what is guaranteed to be a treat for long-time Gamma World enthusiasts. GM Steven Conner.
The schematic for an unfinished, legendary project lures the most bizarre characters to see it to completion. You are their guide in what is guaranteed to be a treat for long-time Gamma World enthusiasts. GM Steven Conner.
The schematic for an unfinished, legendary project lures the most bizarre characters to see it to completion. You are their guide in what is guaranteed to be a treat for long-time Gamma World enthusiasts. GM Steven Conner.
Pieces of forgotten ancient technology fall to the ground awaiting to be reclaimed. All the alliances believe in "finders, keepers." Some can't handle the
"losers, weepers" part. Help to insure it all lands in the correct hands and then figure out what to do with it. GM Steven Conner.
Pieces of forgotten ancient technology fall to the ground awaiting to be reclaimed. All the alliances believe in "finders, keepers." Some can't handle the
"losers, weepers" part. Help to insure it all lands in the correct hands ond then figure out what to do with it. GM Steven Conner.
Pieces of forgotten ancient technology foil to the ground awaidng to be reclaimed. All the alliances believe in "finders, keepers." Some can't handle the
"losers, weepers" part. Help to insure it oil lands in the correct hands ond then figure out what to do with it. GM Steven Conner.
Tales of the Silverstor Adventurers IV: 12-Gage, Ranger, Cactus Jack and the rest are back for another Wild Adventure. Their mission - escort a cargo of
ancient artifacts across Deadly Lake Mitchgloom. High-Seas adventure... Gamma Wodd style! GM Kris Reeves.
Tales of the Silverstar Adventurers IV: 12-Gage, Ranger, Cactus Jack and the rest are back for another Wild Adventure. Their mission - escort a cargo of
ancient artifacts across Deadly Lake Mitchgloom. High-Seas adventure... Gamma World style! GM Kris Reeves.
Restorationists are looking for lost artifacts of the ancients. The only thing standing in their way is a giant mutant monster. Gamma World at its wild and
wahoo best! GM Kris Reeves.
Restorationists are looking for lost artifacts of the ancients. The only thing standing in their way is a giant mutant monster. Gomma World at its wild and
wahoo best! GM Kris Reeves.
Jusdnian, the leader of Ascension, is dead from mysterious causes. Now the ranks of the fit want Ascension to join them. Can you find the cause of
Justinian's death, stop the ranks of the fit, and run for the presidency in time? GM Matthew Werda.
Justinian, the leader of Ascension, is dead from mysterious causes. Now the ronks of the fit wont Ascension to join them. Con you find the cause of
Justinian's death, stop the ronks of the fit, and run for the presidency in time? GM Matthew Werda.