Assets in occupied China have brought in reports of a Japanese base that is nearing completion. Decoded messages indicate that this is a weapons laboratory, but not what two bridge-like structures, that seemingly don’t connect to anything, are intended for. The facility is outside bomber range, and that’s where your team comes in. Find out what’s going on, and if needed, knock out that weapon before it comes on line.
This is not the first time Allied Command has sent your team on a dangerous mission under mysterious circumstances, but hopefully it will be the last. Never mind the Russians have Berlin bottled up, and it's only a matter of time before the Germans surrender. Your team is being sent on a wild goose hunt for some Nazi super weapon Command doesn't want the Germans to use or the Soviets to get their hands on.
It's almost over. Berlin is on the brink of collapse. Your comrades surround the city, and move unmolested throughout much of it. Still the Fascists hang on like ticks. You should be in the reserves, but the Commissar has become obsessed with hunting Nazi super weapons. You've encountered plenty of 'war changing' weapons in the past few years and been less than impressed. What could possibly be different about this one?
This is the end. The army and Luftwaffe are broken. Most of your fellow defenders are old men or teenagers. The only hope lies in surrender. That, however, is not the Fuhrer's way. Hitler is determined to turn all of Berlin into his funeral pyre. You've heard rumors of a last resort weapon that may achieve that. The time for last resorts is now, and you fear the fanatics will carry out a madman's final wish. You must stop them from doing so.