Your team was supposed to be dropped behind enemy lines near Carentan. Flak sent your plane far off course. Now, you and your fellow Talents need to go find the war for themselves.
D-Day +1: After silencing some key artillery positions, your group of Talents are directed to join up with the 175th Infantry Regiment and make their way towards Carentan to join up with the 501st.
Final days of super-powered Talent training in Scotland hits a SNAFU. Is it another Commando School "surprise" or sabotage?
Description:
October 1942: Your team is one exercise away from graduating commando school and becoming super-powered US Army Talents. But when you hit a SNAFU in the Scottish highlands there is little time to uncover the truth: is this sabotage or another Commando School “surprise”? Superhero roleplaying in a world on fire. No experience necessary. Pre-generated characters will be provided.
While British 1st Airborne Division (Red Devils) Talents are assaulted by German supermen, they must protect a most unexpected ally.
Description:
September 1944: Your super-powered Talent team is part of the British 1st Airborne Division battalion that seized the bridge at Arnhem, Netherlands, as part of Operation Market Garden. Cut off, short of supplies and ammunition, and assaulted by Nazi supermen, you and your team are in dire straits when an unlikely ally appears, further complicating an already desperate situation. Superhero roleplaying in a world on fire. No experience necessary. Pre-generated characters will be provided.
Super-powered spies investigate mysterious Nazi shipments arriving in Casablanca in the lead-up to the American invasion.
Description:
September, 1942: Mysterious shipments arrive in Casablanca, Morocco in the lead-up to Operation Torch, the American invasion of North Africa. As super-powered Talents of the Office of Strategic Services (OSS), you must uncover the truth behind the shipments or the entire invasion is in jeopardy. Superhero roleplaying in a world on fire. No experience necessary. Pre-generated characters will be provided.
May of 1945, an Austrian castle containing notable French prisoners is unguarded. An unlikely team of American tankers & German soldiers must defend it from the SS & Ubermenschen.
Your group of Talents from the Special Operations Group is sent deep behind enemy lines on the night before D-Day. Your mission: capture field marshal Erwin Rommel!
The Allies are landing on the beaches of Normandy, but you won't be there. Instead, your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel!
The Allies are landing on the beaches of Normandy, but you won't be there. Instead, your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel!
Intelligence has learned that a high ranking Reich official will be in Prague at a specific day and time. They have a plan to kidnap him, & you're the lucky talent team selected to pull it off.
Description:
Intelligence has learned that a high ranking Reich official will be in Prague at a specific day and time. They have a plan to kidnap him, and you’re the lucky talent team selected to pull it off. All you have to do is infiltrate the city, meet with resistance, get them on board, get past the bodyguards, capture Hermann Göring (alive), and then sneak him out of the city without exposing the spy network or resistance fighters.
Intelligence has learned that a high ranking Reich official will be in Prague at a specific day and time. They have a plan to kidnap him, & you're the lucky talent team selected to pull it off.
Description:
Intelligence has learned that a high ranking Reich official will be in Prague at a specific day and time. They have a plan to kidnap him, and you’re the lucky talent team selected to pull it off. All you have to do is infiltrate the city, meet with resistance, get them on board, get past the bodyguards, capture Hermann Göring (alive), and then sneak him out of the city without exposing the spy network or resistance fighters.
Germany 1945. The 35th Talent Operations Group is to seize a cache of critical intel documents behind enemy lines. Everything's straightforward until the commandos find something far more valuable.
Germany 1945. The 35th Talent Operations Group is to seize a cache of critical intel documents behind enemy lines. Everything's straightforward until the commandos find something far more valuable.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
Operation Chariot is a large commando raid on the heavily defended Normandie dry dock at St. Nazaire in German occupied France. Your job is to neutralize the Talent’s defending the facility.
The second day of battle rages on in Morville-lès-Vic when your tank gets the order. A squad of Germans with at least one Talent has captured Cpt. Williams and are fleeing into the countryside.
Description:
The second day of battle rages on in Morville-lès-Vic when your tank gets the order. A squad of Germans with at least one Talent has captured Cpt. Williams and are fleeing into the countryside. He has vital intelligence and needs to be rescued at all costs. Can you find the Germans, save Cpt. Williams, and return to the battle before you run out of fuel? The clock is ticking as a good man's life and untold Allied intel hangs in the balance!
A top British weapons designer has been kidnapped, and now something resembling his most ambitious project is being constructed on the coast of Norway. Your team must find answers to what is going on.
Description:
A top British weapons designer, Geoffrey Pyke, has been kidnapped, and now something resembling his most ambitious project, an enormous aircraft carrier, is being constructed on the coast of Norway. Your team must find answers (and more than a few solutions) to what is going on.
A top British weapons designer has been kidnapped, and now something resembling his most ambitious project is being constructed on the coast of Norway. Your team must find answers to what is going on.
Description:
A top British weapons designer, Geoffrey Pyke, has been kidnapped, and now something resembling his most ambitious project, an enormous aircraft carrier, is being constructed on the coast of Norway. Your team must find answers (and more than a few solutions) to what is going on.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The latest Nazi super weapon is launching rocket artillery at London. Bombers can't destroy it without also leveling a POW camp. Your team must knock it out before all of London is flattened.
Description:
The latest Nazi super weapon is launching rocket artillery at London at a rate that will obliterate the city within a week. Ground forces won’t make it in time to stop it. Bombers can’t destroy it without also leveling a POW camp over the underground bunker. Your team must knock it out before all of London is flattened.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The Allies are about to land on the beaches of Normandy, but you won't be there. Your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
Leave is a precious commodity, and away from the front lines can disappear in moments. The latest buzz bombs aren’t bombs, they’re troop transports, and they just landed in London. Leave is cancelled.
Description:
TOG Talent teams see some of the worst action the war has to offer. Leave is a precious commodity, but the relative peace away from the front lines can disappear in moments. The latest German buzz bombs aren’t bombs, they’re troop transports, and they just landed in London. Leave is cancelled, time to get to work.
The Allies are landing on the beaches of Normandy, but you won't be there. Instead, your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
The Allies are landing on the beaches of Normandy, but you won't be there. Instead, your Talent commando team is going behind the lines. Your mission: Capture Erwin Rommel.
D-Day, 0016 - You and your fellow British Talents have been attached to an airborne division to take part in Operation Tonga. Objective: the Caen Canal Bridge.
In the invasion of Normandy, the Germans have dug in at St. Lo. Your Talents must help crack the city open -- and rescue a French agent before the Nazi supermen can destroy her.
In the invasion of Normandy, the Germans have dug in at St. Lo. Your Talents must help crack the city open -- and rescue a French agent before the Nazi supermen can destroy her.
The Enemy of My Enemy is My... What the Heck Is That?!?
Summary:
The Allies want to end war diplomatically. The Germans, desperate to win, want to release an otherworldly creature to change course of war. It's Godlike meets Cthulhu.
December, 1943: A German mountain position has withstood every attack. Can the elite First Special Service Force, spearheaded by the men of the Talent Section, take it down?
February 1944: In the brutal battle of Anzio, the First Special Service Force raids the German-held town Sessano. As a superpowered member of the Talent Section, you lead the way.
D-Day. German machine guns, artillery, and superhuman Talents make Omaha Beach a meat-grinder. Your job is to spearhead the invasion of Normandy. First you have to stay alive.
D-Day. German machine guns, artillery, and superhuman Talents make Omaha Beach a meat-grinder. Your job is to spearhead the invasion of Normandy. First you have to stay alive.
D-Day. German machine guns, artillery, and superhuman Talents make Omaha Beach a meat-grinder. Your job is to spearhead the invasion of Normandy. First you have to stay alive.
The Treasury Islands are taken, but a garrison of Japanese troops still hold the high ground. There’s a powerful mad Talent up there, and he’s not leaving peacefully. Kick him off the hill.
Description:
The NZ 8th Brigade have taken the rest of the Treasury Islands, but a garrison of Japanese troops on the highest point on Mono Island have thrown back everything that’s come their way. There’s a powerful mad Talent up there, and he’s not leaving peacefully. Your squad drew the short straw and now you have to deal with him.
Nazi Party elite are fleeing Paris, and they’re taking the city’s art treasures with them. One train holds the bulk of the ill gotten loot. The mission is stop the train, don’t destroy the art.
Description:
Nazi Party elite are fleeing Paris like rats from a sinking ship, and they’re taking the city’s art treasures with them. One train holds the bulk of the ill gotten loot. The mission is stop the train, don’t destroy priceless works of art. It sounds so simple when you state it like that.
As the Allied advance presses deeper into the Italian countryside, the superpowered Talents of the Black Devils Brigade find themselves constantly in danger with nightly raids into enemy territory. Things become decidedly more complicated, as the politics of war begin to interfere with the Talent's morale just as they find themselves targeted by a group of talent-hunting Ubermensch.
December, 1943: Elements of two divisions failed to wrest Hill 960 from the Germans. In their first real combat mission, the job of taking Monte la Difensa now falls to the joint American-Canadian First Special Service Force. Can this elite unit, spearheaded by the men of the Talent Section, do the impossible and succeed where so many others have failed?
December, 1943: Elements of two divisions failed to wrest Hill 960 from the Germans. In their first real combat mission, the job of taking Monte la Difensa now falls to the joint American-Canadian First Special Service Force. Can this elite unit, spearheaded by the men of the Talent Section, do the impossible and succeed where so many others have failed?
Summer, 1943. The Allied advance in Italy plunges on and with it go the superpowered Talents of the Black Devils Brigade. Close to the town of San Cesareo, the Talents stumble across one of the Reich's infamous superweapons, and must face terrible odds to stop it, or suffer the consequences.
February 1944: The First Special Service Force holds the right flank of the Anzio beachhead when the Germans launch a major attack on another part of the line. To relieve pressure and boost Allied morale, the Force launches a major raid on the German held town of Sessano. Will you join the spearhead as a superpowered member of the Talent Section?
February 1944: The First Special Service Force holds the right flank of the Anzio beachhead when the Germans launch a major attack on another part of the line. To relieve pressure and boost Allied morale, the Force launches a major raid on the German held town of Sessano. Will you join the spearhead as a superpowered member of the Talent Section?
Assets in occupied China have brought in reports of a Japanese base that is nearing completion. Decoded messages indicate that this is a weapons laboratory, but not what two bridge-like structures, that seemingly don’t connect to anything, are intended for. The facility is outside bomber range, and that’s where your team comes in. Find out what’s going on, and if needed, knock out that weapon before it comes on line.
This is not the first time Allied Command has sent your team on a dangerous mission under mysterious circumstances, but hopefully it will be the last. Never mind the Russians have Berlin bottled up, and it's only a matter of time before the Germans surrender. Your team is being sent on a wild goose hunt for some Nazi super weapon Command doesn't want the Germans to use or the Soviets to get their hands on.
It's almost over. Berlin is on the brink of collapse. Your comrades surround the city, and move unmolested throughout much of it. Still the Fascists hang on like ticks. You should be in the reserves, but the Commissar has become obsessed with hunting Nazi super weapons. You've encountered plenty of 'war changing' weapons in the past few years and been less than impressed. What could possibly be different about this one?
This is the end. The army and Luftwaffe are broken. Most of your fellow defenders are old men or teenagers. The only hope lies in surrender. That, however, is not the Fuhrer's way. Hitler is determined to turn all of Berlin into his funeral pyre. You've heard rumors of a last resort weapon that may achieve that. The time for last resorts is now, and you fear the fanatics will carry out a madman's final wish. You must stop them from doing so.
Berthed in Casablanca harbor is the German pocket battleship Lutzow, mounting a new, weird weapon. The Lutzow must be sunk before the Americans land at Casablanca in Operation TORCH. As superpowered saboteurs, can you outmaneuver foreign spies and German patrols, and sink the Lutzow?
Berthed in Casablanca harbor is the German pocket battleship Lutzow, mounting a new, weird weapon. The Lutzow must be sunk before the Americans land at Casablanca in Operation TORCH. As superpowered saboteurs, can you outmaneuver foreign spies and German patrols, and sink the Lutzow?
The Black Devils Brigade: The Battle for Sessano, February 1944
Description:
The First Special Service Force holds the right flank of the Anzio beachhead when the Germans launch a major attack on another part of the line. To relieve pressure and boost Allied morale, the Force launches a major raid on the German held town of Sessano. Will you join the spearhead as a superpowered member of the Talent Section?
The Black Devils Brigade: The Battle for Sessano, February 1944
Description:
The First Special Service Force holds the right flank of the Anzio beachhead when the Germans launch a major attack on another part of the line. To relieve pressure and boost Allied morale, the Force launches a major raid on the German held town of Sessano. Will you join the spearhead as a superpowered member of the Talent Section?
Allied forces are pushing towards the Rhine. German positions are collapsing, and resistance is getting thinner and thinner. One stretch of the Rhine is different though. Patrols, recon aircraft and bomber formations all disappear when they cross that section of river. Command needs to know why, and fast, before Patton marches into a trap.
The battle for Guadalcanal goes poorly for the 1st US Marine division. Japanese forces are being reinforced and resupplied from nearby Makin Island. Your team’s mission is simple, destroy enemy supplies and cause a big enough distraction to take some pressure off the marines in the Solomons.
November 1942: The Allies are landing on North Africa! Every sign indicates that this landing ought to go smoothly as long as French forces don't put up a fight - and as long as there are no German Talents around... This scenario is a preview of the upcoming campaign book "Operation Torch."
November 1942: The Allies are landing on North Africa! Every sign indicates that this landing ought to go smoothly as long as French forces don't put up a fight - and as long as there are no German Talents around... This scenario is a preview of the upcoming campaign book "Operation Torch."
November 1942: The Allies are landing on North Africa! Every sign indicates that this landing ought to go smoothly as long as French forces don't put up a fight - and as long as there are no German Talents around... This scenario is a preview of the upcoming campaign book "Operation Torch."
Victory in Europe is at hand. Allied troops advance in all theaters, and rumors are spreading that Hitler and much of the Nazi leadership are already dead. That’s why it’s so alarming to find your talent squad on a plane bound for the North Sea with a commanding officer who is acting as though the outcome of the war, and maybe even the fate of the world, rests on his shoulders.
January, 1944: The American-Canadian First Special Service Force are relieved from their successful attack on Monte Majo, only to learn that their relief force has lost the mountain. The Force must, again, take the last hill blocking the Allies from Liri Valley and a drive on Rome.
German troops and artillery occupy a monastery the locals want kept intact. Unfortunately, it's on heights that can observe our troop movements, and shell allied positions. Your mission is to take out the guns without destroying the monastery.
Days after D-Day, and everything's gone to hell. You've got three problems. First is a high ranking German defector you have to get to command. Second is the SS company hell bent on getting him back. Third is the defenseless French farming village you're hiding in. You just have to have hold out till the cavalry, or at least the 101st airborne, arrive.
You've been sent on your first mission as part of your newly-formed Talent commando team: to rescue a powerful Talent who is crucial to the war effort and has also been captured by the Nazis. En route, however, your plane is shot down, leaving you miles from your objective. As if the mission itself wasn't going to be hard enough, now you have to get there as well. The odds are certainly not in your favor, but when are they?
Brave soldiers of the Republic: the Mandalorians now hold the outer rim world of Onderan. Their fortress on the jungle moon of Dxun must be taken if Onderan is to be liberated. May the Force be with you.
You were making your way back from a mission deep in enemy territory when you got the word. The Germans had begun a massive offensive and have the 101st airborne surrounded in a town named Bastogne. You've got new orders, make for Bastogne, and do what you can to relieve the 101st.
The Germans are encircleing Stalingrad, and Stalin has ordered that it must not fall at any cost. The politicol officer has given you a mission. Hunt down and kill the German parahuman "hounds" before they have a chance to wipe the Special Directive here. If you suceed, your lives will be safer, you may even be rewarded. If you don't, well you know the consequences of refusing orders.
In the gritty world of Supers and Nazis that is Godlike, a reconnaisance squad sets out to learn what opposition the British at Sword Beach can expect from a German panzer division gathering at Caen. This adventure is a winner of Arc Dream's D-Day scenario contest and is being run by its author. New and experienced Godlike players are invited for invited for action, adventure and troupe-style roleplaying in a superpowered World Two scenario.
Allied Command is planning the big push across the Rhine into the heart of Germany. It has been decided that the time is now to pull out certain intelligence assets from the region. Your Talent squad has been chosen to make the pick up. Insertion will not be the problem, it's getting back through all those miles of desperate German resistance that is. Good luck soldier, you'll need it.
In Amber Clad made a blind jump following a Covenant cruiser on unknown trajectory. They came out of hyperspace in orbit of another Forerunner Halo. Captain Keyes gave the orders to disrupt Covenant operations, and if possible capture their Prophet of Regret. The Master Chief got the capture mission. Your team drew the "cakewalk" assignment of retrieving some Index from a library. Sounds easy, but it never is. Based on the video game series.