Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.
Build guilds of fantasy classes to recruit more adventurers to your guilds while drawing them away from your opponent's guild. Assemble your adventurers & prepare for glory.
Description:
In Guildhall: Fantasy, 2-4 players compete to collect guildhalls of fantasy themed classes into the guildhall. As players collect more of a specific guildhall, the effects on those cards grow more powerful, allowing players to collect more classes into their guildhall or pull those class cards away from their opponent. Once a guildhall has been completed, it may be traded for victory points and the first player to 20 points wins.