All new sea adventure. You need not have played in previous rounds. Role-playing on the High Seas around Ham. Rules taught, walk ins and beginners welcome.
Sail West to the riches of the East. Don’t use Columbus as an analogy. This is Ham. You need not have played in previous rounds. Rules taught. Walk ins and beginners welcome.
Your band of reformed evil-doers thought you had found the perfect lair, so peaceful and isolated from society. You were wrong. Society is back with a vengeance. Mature role-players only.
The threat of massive and widespread violence looms over the kingdom. Can you calm the rebels and reharmonize the heretics with the True Church? Introductory adventure.
The Voyage North: Not too late to catch the boat on this exciting on-going event. New adventure to a continuing voyage. Rules taught. Walk-ins and Beginners Welcome. Min. Age 16.
The army of Ibanvaal is poised to crush the weak and disjointed army of Menglana. Of course, the dragon’s sudden appearance complicates matters. Beginners welcome, role-playing stressed.
The Thieves’ Guild has been robbed. The sorry souls who did it must be caught and ... dealt with. Sequel to last year’s Cleric Hunt. Beginners welcome, role-playing stressed. Watch your back!
Tired of the same old dungeon adventures? Why not take to the High Seas! Explore the deep waters around the island of Harn. Walk-ins and beginners to HarnMaster welcome. Rules taught. Min. age 16.
A renegade Cleric is on the loose. You must find him within 3 days. If you do not, you will become the hunted. Beginners are welcome, Rules taught, Role-playing stressed. Age 17 and up.
When the Rats Away/Return to Lorkin Castle By Randolph L Strommen and Gary Hamlin. To aid the king you must break into the mint of a neighboring country. OPEN TO ALL. Standard XP.
‘In Search of Greener Pastures’ by Calvin Stengel. Player character centaurs face perils and challenges in this stirring two round adventure. OPEN TO ALL. Network members receive Standard XP.
Adventure on the high seas around the island of Ham. No experience required, rules taught. Beginners and those interested in Harnmaster very welcome. Role playing emphasized.
It’s a dirty job, but somebody has to do it. It pays well enough, and it does have certain perks! It keeps trade flowing smoothly. Of course, problems can arise in any successful business.
Death has come to a country community of magicians and loremasters, and terror and confusion follow in its wake. Bloodless corpses, skittish servants, and a plague of ravens - new to this quiet valley.