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ID:
1995-400393
Year:
1995
Title:
Beigebeards's Treasure!
Description:
Beigebeard’s treasure hasn’t been found, but you have the map! Using a new game system in which the science of magic is a reality.
ID:
1995-170000
Year:
1995
Title:
Figure it Out
Description:
Teams compete in a real-life quest for clues that may lead them anywhere from the depths of the Arena to the frozen wastes of the Computer Concourse.
ID:
1995-400446
Year:
1995
Title:
Hard Week's Night
Description:
Armed with powers and abilities far beyond normal humans, players have one week to pull off the caper of a lifetime. Game takes only minutes to learn.
ID:
1995-400409
Year:
1995
Title:
Ironmans
Description:
What do Einstein, Moe Berg, Aristotle, and Frankenstein all have in common? Answer: you play them in this time-traveling, historically creative event!
ID:
1995-400162
Year:
1995
Title:
Live Interactive Chess
Description:
Back by popular demand! Take the field and fight for honor, glory, and a nearly illegal amount of fun! Stand and deliver— with magic and combat, it’s a blast!
ID:
1995-400406
Year:
1995
Title:
No Dye
Description:
A diceless role-playing game invented by the gamemaster of this event. Assume a famous personality in a ridiculous mission of the utmost unimportance.
ID:
1995-400410
Year:
1995
Title:
No Magic!
Description:
Come to a world where magic is illegal. Of course you follow the law, or else you wouldn’t be in the castle! Would you? A political game using acting and skill.
ID:
1995-400255
Year:
1995
Title:
Orion Force
Description:
The evil Zeon Empire has corrupted the government of a minor planet. The objective of your Orion Force team is to bring order to a lawless world.
ID:
1995-400376
Year:
1995
Title:
The Dying Earth
Description:
Adventure in Jack Vance’s Dying Earth with a home-grown system emphasizing the magic and humor of Vance’s novels. Rules provided. Familiarity with novels required.