A shadowy danger threatens the 1936 World Series between the Yankees and Giants. Can Doc Justice and friends save the day and the National Pastime?
Description:
It's 1936 and the World Series between the New York Yankees and the New York Giants is about to get underway. But when the Major Leagues' premier event is threatened by a shadowy danger, it's up to Dr. Abraham "Doc" Justice and his band of associates to save the day and America's National Pastime. Role-playing emphasized.
A cryptic message from his black sheep brother brings Dr. Abraham 'Doc' Justice and his intrepid band of associates face to face with a bizarre cult intent on bringing about the end of the world in this 1930s adventure.
When an old friend asks for help, Doc Justice and his associates find themselves embroiled in an adventure that takes them to the heart of deepest darkest Africa. Role-playing emphasized.
Join Dr. Abraham "Doc" Justice and his intrepid band of associates as they journey to the Scottish highlands to unravel the secrets of centuries old Castle MacKillop. Murder, mayhem, and more await in this tale of 1930s mystery and adventure. Role-playing emphasized.
Journey back once again to the adventure-filled days of 1935. In a world full of Nazis, gangsters, maniacal masterminds, eccentric scientists, hidden cities, and ancient artifacts, who knows what danger and excitement awaits the intrepid Dr. Abraham 'Doc' Justice and his brave band of friends and family? The mysterious Mr. Fog knows. Role playing emphasized.
Journey back once again to the adventure-filled days of 1935. In a world full of Nazis, gangsters, maniacal masterminds, eccentric scientists, hidden cities, and ancient artifacts, who knows what danger and excitement awaits the intrepid Dr. Abraham 'Doc' Justice and his brave band of friends and family? The mysterious Mr. Fog knows. Role playing emphasized.
In the right hands, Emil Koska’s latest invention could make the world a better place for everyone. But what about the wrong hands? The world could find out when Koska and his invention go missing. It’s up to Abraham “Doc� Justice and his friends to solve the mystery and save the day in this 1930s two-fisted adventure. Role-playing emphasized.
In the right hands, Emil Koska’s latest invention could make the world a better place for everyone. But what about the wrong hands? The world could find out when Koska and his invention go missing. It’s up to Abraham “Doc� Justice and his friends to solve the mystery and save the day in this 1930s two-fisted adventure. Role-playing emphasized.
In the right hands, Emil Koska’s latest invention could make the world a better place for everyone. But what about the wrong hands? The world could find out when Koska and his invention go missing. It’s up to Abraham “Doc� Justice and his friends to solve the mystery and save the day in this 1930s two-fisted adventure. Role-playing emphasized.
A trip to California turns deadly for Doc Justice and his associates in this all new two-fisted 1930s adventure. Roleplaying emphasized. More information at www.supersquadamerica.com.