Psychic Mystery novelist Vivianne Trevalyanne, Reporter Dianna Manderley and Company have their hands full as usual, but in England, not Chicago. Something wicked has taken up residence in the British Museum. Role Playing and Problem Solving stressed.
Singapore Sal and her companions travel the world, righting wrongs, seeking adventure and finding treasures. From Headhunters to Zombies, from Ancient Crypts to Modern Skyscrapers, The team will go anywhere to get the job done. Spies, a murderer and loose women should keep the crew busier than usual. Role Playing and Problem Solving stressed.
1926 superheroes have their hands full of something as strange messages are beamed down from space and reports of little grey men with burning flashlights are flooding the radio waves. Role Playing and Problem Solving stressed.
Harold Dobbins, the Mage Hamilton Crowe, Cassandra Sinclair and company have to deal with a string of mysterious murders, an artifact stolen from the Field Museum and the usual gang warfare while Vivianne and Dianna are in Europe. Detective Jefferson can’t do it alone! Role Playing and Problem Solving stressed.
Harold Dobbins, the Mage Hamilton Crowe, Cassandra Sinclair and company have to deal with a string of mysterious murders, an artifact stolen from the Field Museum and the usual gang warfare while Vivianne and Dianna are in Europe. Detective Jefferson can’t do it alone! Role Playing and Problem Solving stressed.