In the whispers of spirits and the gibbering of prophets, a dire warning of destruction falls on San Francisco. Will we fall to apocalypse? Or transmute ruin to renewal?
In the whispers of spirits and the gibbering of prophets, a dire warning of destruction falls on San Francisco. Will we fall to apocalypse? Or transmute ruin to renewal?
In the whispers of spirits and the gibbering of prophets, a dire warning of destruction falls on San Francisco. Will we fall to apocalypse? Or transmute ruin to renewal?
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
Join us in Monte Carlo in the world of darkness where the games of chance being played aren't always the ones on the table. Go big or go home in this multi-genre classic World of Darkness LARP.
Description:
The Moon and Stars Casino a high class casino. Where, Mages and Merfolk stroll the halls with Vampires and Ananasi. The tension can be palpable, but here blood shed is a no no. Everyone playing the tables has an angle and a price. A gemstone with a rich history has just been put up for grabs and those who want it will go ‘all in’ to get it. But the gem isn't the only game, members of the Sabbat, Camarilla, and Anarchs are being hosted by the Giovanni in a special session to deal with the threat of a new Inquisition rising up. In some cases, the end of the world has essentially come and members of the Garou nation won't leave well enough alone. Looking to restore their lost brothers, wont be easy because. Unfortunately for them, the Changelings believe in the finders keepers rule. For a few Technocrats the job puts them face-to-face with the Reality Deviants called Mages.
The Sabbat are constantly at war from within as much as from without, but within the Crossroads of America it is apparent that the battlefield is shifting. Time has come to hear the counsel of others.
Vancouver, the bastion of peace, may soon be plunged into war. Will the vampiric prince's return be enough to save the tenuous peace with the werewolves? Or will the City of Glass be shattered?
Vancouver, the bastion of peace, may soon be plunged into war. Will the vampiric prince's return be enough to save the tenuous peace with the werewolves? Or will the City of Glass be shattered?