Players are spies in this co-operative play game trying to race against the clock that ticks down to the game's end. The object is to get the four keys that open the safe and return to the vault to stop the clock. The keys are found under booby traps that require a specific tool to disarm. Walk the halls cautiously as there is also a guard and guard dog that will send you to jail if they catch you.
Throw It ... Don't Show It Rock Paper Scissors Tournament - Qualifying Round
Description:
Rock beats Scissors, Scissors beats Paper, Paper beats Rock ... duh?!? Double elimination qualifying round. All ages accepted. Real-time statistics provided so you can outthink your opponents. Winners of each block of eight advance to the finals to compete for passes to Gencon 2008!
Throw It ... Don't Show It Rock Paper Scissors Tournament - Qualifying Round
Description:
Rock beats Scissors, Scissors beats Paper, Paper beats Rock ... duh?!? Double elimination qualifying round. All ages accepted. Real-time statistics provided so you can outthink your opponents. Winners of each block of eight advance to the finals to compete for passes to Gencon 2008!
Throw It ... Don't Show It Rock Paper Scissors Tournament - Qualifying Round
Description:
Rock beats Scissors, Scissors beats Paper, Paper beats Rock ... duh?!? Double elimination qualifying round. All ages accepted. Real-time statistics provided so you can outthink your opponents. Winners of each block of eight advance to the finals to compete for passes to Gencon 2008!
Throw It ... Don't Show It Rock Paper Scissors Tournament - Qualifying Round
Description:
Rock beats Scissors, Scissors beats Paper, Paper beats Rock ... duh?!? Double elimination qualifying round. All ages accepted. Real-time statistics provided so you can outthink your opponents. Winners of each block of eight advance to the finals to compete for passes to Gencon 2008!