Duke Thornewood meets you in his cabin of the ship "Valiant". He has a plan to complete the blockade of Gytha by removing the enemy's allies. For characters level 3-10 (APL 3-9).
Duke Thornewood meets you in his cabin of the ship "Valiant". He has a plan to complete the blockade of Gytha by removing the enemy's allies. For characters level 3-10 (APL 3-9).
One of the local trade guild regents, Meslin Seatov, is looking for a group to travel to the giantdowns lands of Cerila to retrieve a family ring lost long ago.
Winter has come early to the mountain-side village of Esk'arten. Can you discover the cause before it's too late?
Description:
Winter has come early to the mountain-side village of Esk'arten. Can you discover the cause before it's too late? The Candleway campaign setting is a dangerous place. "An Early Winter" will use the Vigor/Wound points and Armor as Damage Reduction variants from Ultimate Combat.
Winter has come early to the mountain-side village of Esk'arten. Can you discover the cause before it's too late?
Description:
Winter has come early to the mountain-side village of Esk'arten. Can you discover the cause before it's too late? The Candleway campaign setting is a dangerous place. "An Early Winter" will use the Vigor/Wound points and Armor as Damage Reduction variants from Ultimate Combat.
The greatest low-level nobodies have come from around the known lands to eat, drink, and be merry. Debauchery -- likely. Mayhem and death -- certain. Characters provided, role-playing mandatory.
The greatest low-level nobodies have come from around the known lands to eat, drink, and be merry. Debauchery -- likely. Mayhem and death -- certain. Characters provided, role-playing mandatory.
The greatest low-level nobodies have come from around the known lands to eat, drink, and be merry. Debauchery -- likely. Mayhem and death -- certain. Characters provided, role-playing mandatory.
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. Part of a continuous campaign.
Description:
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. This is part of a continuous campaign.
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. Part of a continuous campaign.
Description:
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. This is part of a continuous campaign.
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. Part of a continuous campaign.
Description:
When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? Levels 13+. This is part of a continuous campaign.
An overdue ship and a personal memento are hardly proof of conspiracy plots. Are they the fanciful claims of a delusional man or something bigger that will rewrite the history of Amthydor? Levels 1-11
Play as goblins! In this event, players act as inhabitants of a thriving goblin tribe. Despite the rather filthy campaign setting, opportunities for glorious adventures (or shenanigans) abound.
A businessman wants an investigation done prior to making an investment. He wants you to learn if there is enough chance of success to make the business worthwhile. What could be easier? Level 1-6
Description:
A local businessman wants a little investigation done prior to his making an investment and he’ll happily pay a small fee to learn if there is enough chance of Success to make the business a worthwhile investment. What could be easier than that? Level 1-6
The taint of the Longest Night still hangs over the land. The only cure effective against the White Glut has begun to lose potency. Seeking answers, adventurers enter the Crypt of the Red Devil.
Action/horror game set in modern-day Detroit. Can you stop twisted cultists & respected academics from summoning eldritch horrors to feed on the city's despair?
Why are lizardmen arming themselves? Are they planning to assault the sleepy fishing village of Saltmarsh? This will be up to a group of 6 adventurers to discover.
Huge gaming session with multiple mini campaigns before the final fight of the night! Prepare to siege a castle & overthrow a tyrant. Did I mention she likes to throw fireballs indiscriminately?
Description:
This will be a grand night of gaming. Mini Campaigns that you choose. These change every year. Do you break out the rightful ruler from the dungeon, ferret out the spy in your ranks or do you send in a spy of your own? The night will be of your own making while you prepare for the final siege of the fortress. It will be a long night but a great one.
A celebration for the Lord Monarch's daughter Jocelyn's birthday should be fun, but the rumors of an assassination attempt could ruin the day. Levels 1-17
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
You seek the Southlands? Excellent choice. Danger, mystery & probable death - Riches? To be sure. Lost cities, mines of diamonds, more has been lost than ever discovered elsewhere in Midgard.
You have broken free of Jova's control, you're the only ones who can save all of humanity. You have made it through the city and stand before the temple. Make your own lvl 15 char 300000gp limit
You have broken free of Jova's control, you're the only ones who can save all of humanity. You have made it through the city and stand before the temple. Make your own lvl 15 char 300000gp limit
Adventurers stumble into a Dragon's lair, the host joins the party. Simplified 20th level characters provided. Prizes will be provided.
Description:
A group of adventurers stumble into a Dragon's lair. Awaken by a bump in the night, the host joins the party. 20th level Optimized characters provided. Each character is a simplified one sheet character. Prizes will be provided.
Part 1: You have been summoned to the church of Temorkin. A woman pleads you to join her on her quest.
Description:
She must travel to the City of Splendor to find and help the mysterious Merronis. Your group feels her anguish. Without much hesitation the group agrees to go along. Make haste to the Inn of the Yawning Portal before it is too late.
What could be so important to be summoned to the Gilded Cage? Nileena Quinn's letter was short and to the point. Maybe it will be clear once we get there. Levels 1-8
A Regatta is announced to an island a day from Amthydor. Fastest time wins! But what happens when the race becomes a terror trap? Can the PCs defeat the enemy and win the race? Levels 2-7
Description:
A Regatta is announced, a race to Fool’s Point, an island a day from Amthydor. Fastest time wins! But what happens when the race becomes a terror trap? Can the PCs defeat the enemy and win the race? Levels 2-7
Aurora has called this party together and you journey to the shores of the moonsea.
Description:
Strange dreams must be delt with before you can speak with the dragon Orical. Many of you have crossed paths before…or was that in a distant dream. This is a new module from Scott Fuce of the Vecnians...check us out on facebook.
At the request of a friend, you have traveled to the small town of Brexton. Now that you’ve arrived, you find that you’re the only ones here! Where has everyone disappeared to? Levels 1-5.
Description:
At the request of a friend, you have traveled to the small town of Brexton. Now that you’ve arrived, you find that you’re the only ones here! Where has everyone disappeared to? Levels 1-5.
What is the fate of the Gravebinder's Daughter? Why did she disappear? What happened to her? Can she be saved? Or is she lost to the terrible appetites of the sands? Will you be joining her?
When people begin to go missing in the Services District, stories abound that gargoyles adorn the buildings have become something more than mere decoration. Levels 1-9
Description:
When people begin to go missing in the Services District, stories abound that the many gargoyles that adorn the buildings throughout this historic district have become something more than mere decoration. Levels 1-9
Intro to World of Uteria: The Goblins of Kaelnor Forest
Summary:
1st level adventure takes you into the Kaelnor Forest. Are there supernatural creatures in the woods taking the farmer's stores? Will they survive the forest?
Welcome to the World of Aden! Use steel, steam, and sorcery to take back the world from the nightmarish minions of the Darkfall. It’s post-apocalyptic industrial fantasy at its finest!
Welcome to the World of Aden! Use steel, steam, and sorcery to take back the world from the nightmarish minions of the Darkfall. It’s post-apocalyptic industrial fantasy at its finest!
Welcome to the World of Aden! Use steel, steam, and sorcery to take back the world from the nightmarish minions of the Darkfall. It’s post-apocalyptic industrial fantasy at its finest!
Welcome to the World of Aden! Use steel, steam, and sorcery to take back the world from the nightmarish minions of the Darkfall. It’s post-apocalyptic industrial fantasy at its finest!
Pathfinder 12th level Bring Your Own Character. Prizes for 1st and 2nd place
Description:
Pathfinder 12th level Bring Your Own Character. Complete Character Completion rules https://www.facebook.com/events/922679831084809 Prizes for 1st and 2nd place
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Discover the world of the Tyrants of Saggakar, where evil forces are in control and those who seek to oppose them do so from the shadow. Can be played with your NeoExodus Legacies character.
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe.
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe.
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe.
The Old One Woke! Bring a pre-rolled level 20 character (25 point buy) using only Paizo’s core products. Know your class. Equip any items you want. Survival Not Guaranteed.
The Old One Woke! Bring a pre-rolled level 20 character (25 point buy) using only Paizo’s core products. Know your class. Equip any items you want. Survival Not Guaranteed.
The Old One Woke! Bring a pre-rolled level 20 character (25 point buy) using only Paizo’s core products. Know your class. Equip any items you want. Survival Not Guaranteed.
The Old One Woke! Bring a pre-rolled level 20 character (25 point buy) using only Paizo’s core products. Know your class. Equip any items you want. Survival Not Guaranteed.
You knew this wouldn’t be a simple job. No one would pay your rates if the job was simple. As you look at the rest of the crew you just hope to come out of this alive. Inspired by the Dresden Files.
Description:
(Inspired by The Dresden Files: Skin Game). You knew this wouldn’t be a simple job. After all no would pay your rates if the job was simple. Now as you look at the rest of the crew you just hope to come out of this one alive. Knowledge of the Dresden files is a plus but not a requirement. Role-playing will be emphasized over rules so knowledge of the Pathfinder system is welcome but not required.
You knew this wouldn’t be a simple job. No one would pay your rates if the job was simple. As you look at the rest of the crew you just hope to come out of this alive. Inspired by the Dresden Files.
Description:
(Inspired by The Dresden Files: Skin Game). You knew this wouldn’t be a simple job. After all no would pay your rates if the job was simple. Now as you look at the rest of the crew you just hope to come out of this one alive. Knowledge of the Dresden files is a plus but not a requirement. Role-playing will be emphasized over rules so knowledge of the Pathfinder system is welcome but not required.
Join the Luck Seven as they come to the aid of Princess Tai=Elana.
Description:
The Princess asks for your help and you feel compelled beyond words. The bones of Nareth-Dacam might be able to calm the darkness of the land. A true good vs. evil battle if ever there was one. Role playing stressed…the plot changes on the turn of a dime. Join the "Vecnians" in Facebook and be in the know.
Join the Luck Seven as they come to the aid of Princess Tai=Elana.
Description:
The Princess asks for your help and you feel compelled beyond words. The bones of Nareth-Dacam might be able to calm the darkness of the land. A true good vs. evil battle if ever there was one. Role playing stressed…the plot changes on the turn of a dime. Join the "Vecnians" in Facebook and be in the know.
You're medieval spies, the first of your kind. Retrieve the sensitive documents & let no one know what you're up to.
Description:
I have seen this mission accomplished a great many ways, which will you use? You're the first graduates from the unofficial intelligence agency of a United Worldwide Government. Kind of like a United Nations and NATO but with bigger teeth. If you show incompetence and your organization feels that you are risking exposing them they will come and assassinate you themselves. Your actually mission will be given in detail during the beginning of the game. Character will be premade. Please do not sign up unless you plan to attend.
An ambassador to Amthydor, is wooed by 3 organizations bent on establishing a new merchant house. But a 4th party is bent on assassination. Can you prevent a fall to an assassin’s blow? Levels 1-6
An ancient demi-goddess takes offense when the citizens of Hanging Tree capture the gnoll princeling promised to her as a sacrifice. Can the adventurers survive the night & save the town?
A cousin of the gnomish noble house is looking for a husband. Her criteria for a mate confounds the head of this house & he hires you to find the perfect man for her. Easy, right? Levels 1-15
Description:
Tiffany Brandywine, a cousin within the gnomish noble house of Krimpach, is looking for a husband. But her criteria for a mate confounds even the head of this unusual noble house that Lord Krimpach has hired you to find the perfect man for this finicky woman. Easy, right? Levels 1-15
The Rosenchild Finishing School for Wayward Nobles is hosting a rival school for a debate. But when students go missing, it's up to you to find them before it's too late.
Description:
The Rosenchild Finishing School for Wayward Nobles is hosting the Karloff Klein School of Postmortem studies for a debate. But when your friend Alison vanishes along with several of their students, it’s up to you to find them before it’s too late.
The Rosenchild Finishing School for Wayward Nobles is hosting a rival school for a debate. But when students go missing, it's up to you to find them before it's too late.
Description:
The Rosenchild Finishing School for Wayward Nobles is hosting the Karloff Klein School of Postmortem studies for a debate. But when your friend Alison vanishes along with several of their students, it’s up to you to find them before it’s too late.
The Rosenchild Finishing School for Wayward Nobles is hosting a rival school for a debate. But when students go missing, it's up to you to find them before it's too late.
Description:
The Rosenchild Finishing School for Wayward Nobles is hosting the Karloff Klein School of Postmortem studies for a debate. But when your friend Alison vanishes along with several of their students, it’s up to you to find them before it’s too late.
The Rosenchild Finishing School for Wayward Nobles is hosting a rival school for a debate. But when students go missing, it's up to you to find them before it's too late.
Description:
The Rosenchild Finishing School for Wayward Nobles is hosting the Karloff Klein School of Postmortem studies for a debate. But when your friend Alison vanishes along with several of their students, it’s up to you to find them before it’s too late.
The Rosenchild Finishing School for Wayward Nobles is hosting a rival school for a debate. But when students go missing, it's up to you to find them before it's too late.
Description:
The Rosenchild Finishing School for Wayward Nobles is hosting the Karloff Klein School of Postmortem studies for a debate. But when your friend Alison vanishes along with several of their students, it’s up to you to find them before it’s too late.
Baron Samedi's plot has been foiled, but the zombie apocalypse continues in our 36th year at Gen Con. Role-Playing! Puzzles! Winning teams advance to the final.
Description:
NASCRAG presents: Revenge of the Night Otter – NASCRAG’s 36th consecutive adventure at Gen Con - a two-round Pathfinder tournament. The mutineers of the Night Otter have foiled Baron Samedi’s plot to turn the Land of the Living into the Land of the Dead by interrupting the spell and crushing the High Priest Negral Sangre de la Sepultura into oblivion. But the dead still rise with a hatred for the living and a taste for brains. Something is keeping them from reaching the afterlife. Unless the Moonpaths can be cleared, civilization is doomed. The mutinous crew includes a beautiful voodoo priestess, a cursed sorcerer, a zombie sea-elf, a crazed dwarven bomber, a hippy druid scout, and the dashing young captain. NASCRAG adventures feature role-playing, puzzles-solving, and character interaction. Teams advance to round 2 on Saturday @ 7pm. Awards party and prizes: Saturday @ 11pm.
Baron Samedi's plot has been foiled, but the zombie apocalypse continues in our 36th year at Gen Con. Role-Playing! Puzzles! Winning teams advance to the final.
Description:
NASCRAG presents: Revenge of the Night Otter – NASCRAG’s 36th consecutive adventure at Gen Con - a two-round Pathfinder tournament. The mutineers of the Night Otter have foiled Baron Samedi’s plot to turn the Land of the Living into the Land of the Dead by interrupting the spell and crushing the High Priest Negral Sangre de la Sepultura into oblivion. But the dead still rise with a hatred for the living and a taste for brains. Something is keeping them from reaching the afterlife. Unless the Moonpaths can be cleared, civilization is doomed. The mutinous crew includes a beautiful voodoo priestess, a cursed sorcerer, a zombie sea-elf, a crazed dwarven bomber, a hippy druid scout, and the dashing young captain. NASCRAG adventures feature role-playing, puzzles-solving, and character interaction. Teams advance to round 2 on Saturday @ 7pm. Awards party and prizes: Saturday @ 11pm.
Baron Samedi's plot has been foiled, but the zombie apocalypse continues in our 36th year at Gen Con. Role-Playing! Puzzles! Winning teams advance to the final.
Description:
NASCRAG presents: Revenge of the Night Otter – NASCRAG’s 36th consecutive adventure at Gen Con - a two-round Pathfinder tournament. The mutineers of the Night Otter have foiled Baron Samedi’s plot to turn the Land of the Living into the Land of the Dead by interrupting the spell and crushing the High Priest Negral Sangre de la Sepultura into oblivion. But the dead still rise with a hatred for the living and a taste for brains. Something is keeping them from reaching the afterlife. Unless the Moonpaths can be cleared, civilization is doomed. The mutinous crew includes a beautiful voodoo priestess, a cursed sorcerer, a zombie sea-elf, a crazed dwarven bomber, a hippy druid scout, and the dashing young captain. NASCRAG adventures feature role-playing, puzzles-solving, and character interaction. Teams advance to round 2 on Saturday @ 7pm. Awards party and prizes: Saturday @ 11pm.
Baron Samedi's plot has been foiled, but the zombie apocalypse continues in our 36th year at Gen Con. Role-Playing! Puzzles! Winning teams advance to the final.
Description:
NASCRAG presents: Revenge of the Night Otter – NASCRAG’s 36th consecutive adventure at Gen Con - a two-round Pathfinder tournament. The mutineers of the Night Otter have foiled Baron Samedi’s plot to turn the Land of the Living into the Land of the Dead by interrupting the spell and crushing the High Priest Negral Sangre de la Sepultura into oblivion. But the dead still rise with a hatred for the living and a taste for brains. Something is keeping them from reaching the afterlife. Unless the Moonpaths can be cleared, civilization is doomed. The mutinous crew includes a beautiful voodoo priestess, a cursed sorcerer, a zombie sea-elf, a crazed dwarven bomber, a hippy druid scout, and the dashing young captain. NASCRAG adventures feature role-playing, puzzles-solving, and character interaction. Teams advance to round 2 on Saturday @ 7pm. Awards party and prizes: Saturday @ 11pm.
Baron Samedi's plot has been foiled, but the zombie apocalypse continues in our 36th year at Gen Con. Role-Playing! Puzzles! Winning teams advance to the final.
Description:
NASCRAG presents: Revenge of the Night Otter – NASCRAG’s 36th consecutive adventure at Gen Con - a two-round Pathfinder tournament. The mutineers of the Night Otter have foiled Baron Samedi’s plot to turn the Land of the Living into the Land of the Dead by interrupting the spell and crushing the High Priest Negral Sangre de la Sepultura into oblivion. But the dead still rise with a hatred for the living and a taste for brains. Something is keeping them from reaching the afterlife. Unless the Moonpaths can be cleared, civilization is doomed. The mutinous crew includes a beautiful voodoo priestess, a cursed sorcerer, a zombie sea-elf, a crazed dwarven bomber, a hippy druid scout, and the dashing young captain. NASCRAG adventures feature role-playing, puzzles-solving, and character interaction. Teams advance to round 2 on Saturday @ 7pm. Awards party and prizes: Saturday @ 11pm.
Who is killing the Bards of Amthydor? It is up to the heroes to find out whom and stop it before another bard dies. Perhaps the joke is on them? Levels 1-6
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.