A crazy psychology-themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2-hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments, and a whole lot more.
A crazy psychology-themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2-hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments, and a whole lot more.
A crazy psychology-themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2-hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments, and a whole lot more.
A crazy psychology-themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2-hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments, and a whole lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted, humorous psychology - themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted, humorous psychology - themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted, humorous psychology - themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted, humorous psychology - themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a whole lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a whole lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a whole lot more.
A crazy psychology themed card game that is played in half an hour Laugh at all the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
Description:
A twisted humorous psychology themed 1/2 hour card game. Your increasing emotional baggage begins to restrict your choices; while you must also balance your mental energy and play your cards wisely. Scoring is measured by how well you meet your 4 basic needs. To win, you need to be just a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, Backhanded Compliments and a whole lot more.
A crazy psychology themed card game that plays in a half hour. Laugh at all of the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
A crazy psychology themed card game that plays in a half hour. Laugh at all of the psychology stuff that you've heard over the years. A "take that" game that will leave you with emotional baggage!
A twisted, sarcastic, humorous psychology themed card game. Deal with emotional baggage, mental energy defense mechanisms, phobias, neurosis and more. Based on actual psychological theories.
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A twisted humorous psychology themed strategic 1/2 hour card game. To win, you need to be a little bit better than everyone else. Defense Mechanisms, Phobias, Neurosis, & emotional baggage included!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A humorous, twisted psychology-themed strategic 1/2 hr game. Employing a unique mechanic, your increasing emotional baggage begins to restrict your choices. Just like life, but much more fun!
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?
A psychology themed card battle where you try to thwart your opponents while trying to meet your needs. Different player archetypes means each player has their own agenda for victory.
Description:
The strategic 1/2 hour card game. A psychology themed battle where you try to thwart your opponents while trying to meet your needs. All games incorporate psychology, this one takes it head on. The included character archetypes means each player has their own agenda for victory. You will be using Backhanded Compliments, Clever Insults, Paranoia, Stress and Phobias to manipulate scores on four dimensions. It has twists, multiple tactics, and counter-actions that keep the game fresh and replay-able. The flavor of the game is light, but the strategy is intense. You choose to lower another player’s score with a clever insult, they block that change with resiliency, but you overcome their resilience with persistence. All of these actions use Mental Energy… is that where you want to spend it?