The Demon-Mage controlling the city is defeated ond the population is free. Now only the vampires in the nearby caves remain. Your Hero/Merc team must
complete this contract before continuing south... and it's getting dark. This three-day event is the sequel to lost years "The Low Rood to Mexico". Same PCs
will be provided. Many more NPCs. Lets cross the border and storm the pyramids! GSB! Ya-Ho! Part two will run on Saturday from 12:00 P.M. - 4:00
P.M., and part three on Sunday from 12:00 P.M. - 4:00 P.M. GM Peter Hortman.
Join the coalition of heroes from last years operation Citizen X, as they investigate a possible conspiracy deep within the coalition empire. GM Jeff Faber.
The Demon-Mage controlling the city is defeated and the population is free. Now only the vampires in the nearby caves remain. Your Hero/Merc team must
complete this contract before continuing south... and it's getting dark. This three-day event is the sequel to last years "The Low Road to Mexico". Some PCs
will be provided. Many more NPCs. Lets cross the border and storm the pyramids! GSB! Ya-Ho! This is a continuation of Event #226, Thursday at 12:00
P.M. GM Peter Hartman.
Three-round elimination tournament of temporal world jumping to keep you on your foes. The game will start in the wodd of Ninjas & Superspies as a U.S.
Navy SEAL team in the year of 2002. While on a covert mission you are given on offer you do not have a chance to refuse. A quick visit to Free Quebec and
then The Old Kingdoms. Sign up now and join the Navy Special forces, full speed ahead. GM Rick Hughes.
Three-round elimination tournament of temporal world jumping to keep you on your toes. The game will start in the world of Ninjas & Superspies as a U.S.
Navy SEAL team in the year of 2002. While on a covert mission you are given an offer you do not have a chance to refuse. A quick visit to Free Quebec and
then The Old Kingdoms. Sign up now and join the Navy Special Forces, full speed ahead. GM Rick Hughes.
Join the coalition of heroes from last years operation Citizen X, as they investigate a possible conspiracy deep within the coalition empire. GM Jeff Faber.
The Demon-Mage controlling the city is defeated and the population is free. Now only the vampires in the nearby caves remain. Your Hero/Merc team must
complete this contract before continuing south... and it's getting dark. This three-day event is the sequel to last years "The Low Road to Mexico". Same PCs
will be provided. Many more NPCs. Lets cross the border and storm the pyramids! GSB! Ya-Ho! This is a continuation of Event #226, Thursday at 12:00
P.M. GM Peter Hartman.
The mighty has fallen.Commander Barantus has paid the ultimate price to give new hope for survival to the people of Neoberon.Can the mercenary heroes of the Southern Brigade continue their mission without their greatest champion? The evil hordes of undead night-stalkers certainly don't think so. Same six players play all three days. GM Peter Hartman.
Got a tough character? REAL tough? Take it to the pit and prove it! This is arena combat, Rifts style! Be the best and win your life. If your best isn't good enough, you're the next main course at J'hrrptbgh's! Only "played" characters are allowed. Minimal roleplaying. Munchkins will be punished.Two heats, top two from both advance to final round. GM Peter Hartman.
To save your town, you must infiltrate the high-tech city of Melbourne, steal the cure to a horrible disease, and transport it across the wasteland."You wanna get out of here, you talk to me."GM Dennis Pipes.
Got a tough character? REAL tough? Take it to the pit and prove it! This is arena combat, Rifts style! Be the best and win your life. If your best isn't good enough, you're the next main course at J'hrrptbgh's! Only "played" characters are allowed. Minimal roleplaying. Munchkins will be punished.Two heats, top two from both advance to final round. GM Peter Hartman.
Who is Private Ryan? Why is the Coalition willing to risk your unit to rescue him? Why did he disappear on a Recon mission into Canada? Five minutes to the drop zone. Lock and Load! GM Dennis Pipes.
The mighty has fallen.Commander Barantus has paid the ultimate price to give new hope for survival to the people of Neoberon.Can the mercenary heroes of the Southern Brigade continue their mission without their greatest champion? The evil hordes of undead night-stalkers certainly don't think so. Same six players play all three days. GM Peter Hartman.
Got a tough character? REAL tough? Take it to the pit and prove it! This is arena combat, Rifts style! Be the best and win your life. If your best isn't good enough, you're the next main course at J'hrrptbgh's! Only "played" characters are allowed. Minimal roleplaying. Munchkins will be punished.Two heats, top two from both advance to final round. GM Peter Hartman.
The mighty has fallen.Commander Barantus has paid the ultimate price to give new hope for survival to the people of Neoberon.Can the mercenary heroes of the Southern Brigade continue their mission without their greatest champion? The evil hordes of undead night-stalkers certainly don't think so. Same six players play all three days. GM Peter Hartman.
He is Nemesis. He began a crusade against vampirism on the same day he un-died, 97 years ago. Now he needs help to complete his mission. Will Southern Brigade ally with a vengeful undead to better defeat their night-stalking adversaries? Sixteen hour event over the course of the weekend.
Gaming in Rifts Russia.Warlord Boris Orloff has captured and condemned 48 of your comrades. Sonya the Great believes you’re their only hope. Are you up to the task!
Gaming in Rifts Russia.Warlord Grigori Levka Sokolov has declared war on any and all gypsies who enter his domain. Can you use your skills to guide your kindred to safety!
Saddle up your favorite saurian steed and grab your trusty TW six shooter because it is time to move' em out. The Rex Ranch and Aviary is getting ready to drive their herd of Brontosaurus to market, but recent frontier reports of Simvan Monster Riders have got rancher Gustavson a little worried, so he has called in Demon Busters Expeditionary Force: Delta for a little insurance. Will they be up to the challenge of guarding a herd of dinosaurs from the dangers of the wild west, or will this be just another Bug Hunt?
Demon Busters Expeditionary Force: Delta has seen some strange things in their time. So why would a glowing demon and an old Japanese sword give them pause? Well, these things keep showing up in the mist laden valley beyond the village of Turntill, which is also where Demon Busters Expeditionary Force: Alpha went missing. The frightened villagers have no answer except that the once quiet forest is now filled with strange creatures that seem to appear out of the mist, and the last time they saw D.B.E.F. Alpha, they were heading that way.
In the wilds north of Free Quebec, a boy is being hunted by Coalition forces on both sides. Your team of heroes and mercenaries are given an impossible task: beat the Coalition commandoes and find the child first. Who is this child and why does the Coalition want him so bad? Can you and your allies protect him from the best commandoes the Coalition has to offer?
Desperate times require desperate measures. And with the Coalition hot on your tail and a group of refugees to protect, your only recourse is to flee through the nearest Rift. Of course, you expected to end up in Phase World, or perhaps even Wormwood. Instead, as you look around at the cloud covered sky and the stench of sulfur fills your nose, it becomes obvious, you're in Hades. Only you and your band of adventurers can protect the dozen or so refugees while you try and find your way out. Those with a fear of demons need not apply.
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
The island known as Alcatraz, one of history's most notorious prisons, has been transformed. It has been taken over by an individual only known as "X." His true form has never been seen. There is also a rumor of a Sword of the Fates, a Greatest Rune Weapon, on the island. The true power of the sword is not known, but it is said the holder will have the power of the gods. The island is heavily patrolled by ships, power armour, and dragons. This army is said to be a threat even to the mighty Coalition Army.
The island known as Alcatraz, one of history's most notorious prisons, has been transformed. It has been taken over by an individual only known as "X." His true form has never been seen. There is also a rumor of a Sword of the Fates, a Greatest Rune Weapon, on the island. The true power of the sword is not known, but it is said the holder will have the power of the gods. The island is heavily patrolled by ships, power armour, and dragons. This army is said to be a threat even to the mighty Coalition Army.
An old fashion dungeon crawl with a couple of twists. First, this game is set in the post apocalyptic world of Rifts Earth. Second, the adventure begins with all of the players waking up in a dungeon surrounded by strangers (their fellow gamers). A straightforward role-playing adventure with a healthy mix of puzzle solving and hack & slash gaming.
Your party owes the local magistrate a favor, and he is calling on you in his time of need. The population of a local village has disappeared without a trace. He fears the worst and calls on you to save the day. Can you rescue them from a 3-D dungeon before it's too late?
The CS has come up with a dangerous new weapon, and the Black Market wants it! Can the PC's infiltrate a heavily-guarded Chi-Town facility to steal the prototype, or will they be its first victims?
Out of the ashes of the Juicer Uprising arose the Juicer Nation, a Merc outfit composed solely of Juicers and other 'augments.' Strange things begin happening at a Juicer Bar called The Last Call, in the ruins of old Dallas, and members of the Houstown Chapter House are sent to investigate. Are things at The Last Call more sinister than they first appear?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
An archelogical team from Lazlo has gone missing on an important dig. Now, Lazlo gathers a Force of Arms to investigate. Characters will be pre-generated for players to choose from.
An archelogical team from Lazlo has gone missing on an important dig. Now, Lazlo gathers a Force of Arms to investigate. Characters will be pre-generated for players to choose from.
An archelogical team from Lazlo has gone missing on an important dig. Now, Lazlo gathers a Force of Arms to investigate. Characters will be pre-generated for players to choose from.
A Coalition shipment was "compromised," leaving wreckage strewn over miles of the transport route. Offical salvage operations have begun, but that's not going to stop a few people from trying to profit from gathering what they can. Also, the groups of DBs who won't understand official Coalition directives to "stand down" will be there, taking what they can as well. No sense for you not to turn a buck too, right? http://infinite.www3.50megs.com
A Coalition shipment was "compromised," leaving wreckage strewn over miles of the transport route. Offical salvage operations have begun, but that's not going to stop a few people from trying to profit from gathering what they can. Also, the groups of DBs who won't understand official Coalition directives to "stand down" will be there, taking what they can as well. No sense for you not to turn a buck too, right? http://infinite.www3.50megs.com
Northern Otlam. Once a quiet and secure colony of Utah City, now a quarantined urban battlefield with hordes of zombies roaming the streets, feasting on the flesh of the living and adding the fallen to their ever-growing ranks. As part of an elite strike team trapped within the dead zone, you must strive to eliminate the undead menace while protecting the remaining survivors. And ammoâs getting low. This event is sponsored by Palladium Books.
A gang of Pecos Bandits has stumbled upon your little frontier community, and decided to make it their own. The standing army of farmhands, mill workers, and that bum from the saloon has neither tools nor talent to stand against them. How can you hope to defend your home from such a superior foe? You must decide your own path, and then succeed upon it. Otherwise, what little hope remains is lost forever. This event is sponsored by Palladium Books.
So your pioneer mission was successful... You now have the means of defense you so desperately sought. But can you properly utilize it to vanquish the Pecos Bandits that threaten your homes and families? Victory and survival, or defeat and death? Itâs time to find out if the quest was worth the sacrifice. This event is sponsored by Palladium Books.
Reports of a cache of scientific artifacts have been discovered by Coalition Scouts. The emperor has assigned your recovery team to validate the find and secure the site.
Just some folks trying to make a living in a world gone wrong. The captainâs got money in the bank, itâs even legitimate work. Everythingâs fine as long as it goes according to plan... Why doesnât it ever go according to plan? More at www.roguejudges.org
Just some folks trying to make a living in a world gone wrong. The captainâs got money in the bank, itâs even legitimate work. Everythingâs fine as long as it goes according to plan... Why doesnât it ever go according to plan? More at www.roguejudges.org
The height of the golden age of man lays broken and haunted. Home to ghost monsters and mutants, Madhaven is a nightmare city. Will citizens of New York’s past recognize its tattered ruin, and more importantly will they survive?
The height of the golden age of man lays broken and haunted. Home to ghost monsters and mutants, Madhaven is a nightmare city. Will citizens of New York’s past recognize its tattered ruin, and more importantly will they survive?
As a reward for your surprising discovery Lord Lomax invited you to a celebration at his palace on Long Island. His promise of a hefty reward and a lavish party make the trip near Madhaven worth the risk. You arrive to discover that your host is dead and your crew is framed for the murder. The party is in full swing and no one seems to notice the passing of Lord Lomax. Can you solve the mystery, claim your reward and get out with your lives?
The town of Haven Pointe is plagued by bizarre and extreme weather, stranding your party. The only hope is for your party to investigate the suspected source of this disturbance: the lair of Elemental Fusionists, atop a nearby mountain. Can your party uncover the source of the disturbance and return balance to the weather? This adventure will utilize a 3D dungeon environment and minis.
Can different paths lead to the same destination? Will the path you take in the yellow wood make the difference? Find your destiny down the road not taken.
Coalition scientists have a theory on how to end the Xiticix menace. Your team was given the honor of testing their theory. Just deliver the package and return to report the results.
Coalition scientists have a theory on how to end the Xiticix menace. Your team was given the honor of testing their theory. Just deliver the package and return to report the results.
My dad used to tell me stories about the golden age, stories where people covered the earth and reached to the stars. Back then vampires, werewolves and ghosts we just stories used to frighten children into being good. One day I hope to make reality of that fairy tale for my children, but first I guess I have to live long enough to have them. So I guess I better do something about those pesky vampires.
My dad used to tell me stories about the golden age, stories where people covered the earth and reached to the stars. Back then vampires, werewolves and ghosts we just stories used to frighten children into being good. One day I hope to make reality of that fairy tale for my children, but first I guess I have to live long enough to have them. So I guess I better do something about those pesky vampires.
My dad used to tell me stories about the golden age, stories where people covered the earth and reached to the stars. Back then vampires, werewolves and ghosts we just stories used to frighten children into being good. One day I hope to make reality of that fairy tale for my children, but first I guess I have to live long enough to have them. So I guess I better do something about those pesky vampires.
This is a Chaos Earth adventure taking place in France. It will take place two months after the cataclysm. Players will encounter blood thirsty cults and a belligerent army of from all over Western Europe.
My dad used to tell me stories about the golden age, stories where people covered the earth and reached to the stars. Back then vampires, werewolves and ghosts we just stories used to frighten children into being good. One day I hope to make reality of that fairy tale for my children, but first I guess I have to live long enough to have them. So I guess I better do something about those pesky vampires.
Slavers had been hitting the east coast pretty hard recently, but just yesterday a large Splugorth raiding party was found wiped out, and the village they were attacking was leveled. As if things weren't bad enough apparently there is a new big bad on the block.
Slavers had been hitting the east coast pretty hard recently, but just yesterday a large Splugorth raiding party was found wiped out, and the village they were attacking was leveled. As if things weren't bad enough apparently there is a new big bad on the block.
Slavers had been hitting the east coast pretty hard recently, but just yesterday a large Splugorth raiding party was found wiped out, and the village they were attacking was leveled. As if things weren't bad enough apparently there is a new big bad on the block.
The Coalition has broken Tolkeen's defenses and all is lost. Everyone is running, hiding, or praying to the gods in hopes to be saved. You haven't. It is because of this that King Creed has picked you for one last mission. This isn't a revenge mission, but to protect the dream that was once Tolkeen.
Slavers had been hitting the east coast pretty hard recently, but just yesterday a large Splugorth raiding party was found wiped out, and the village they were attacking was leveled. As if things weren't bad enough apparently there is a new big bad on the block.
You are members of the Free World Council in a race against time to uncover ancient weapons of unspeakable power. With power armors, magic and super powers you must battle the monstrous Kreeghor Empire, and other menaces, on the ground and in space.
You are a group of Pecos Raiders trying to rob a Techno-Wizard train soaring across the plains to get a particular magic item back to its rightful owner. Of course, things never go easy and chaos.