You and your group are researchers hired to explore the Pre-Rifts city of Denver. Sounds simple enough!
Description:
A recent report from Erin Tarn has the academia of Lazlo & New Lazlo in a stir. Her report details an unusual Native American tribe living near the ruins of the pre-Rifts mega-city of Denver, calling themselves the "Tribe of the Eagle." They display spiritual icons that are possibly remnants of the time before the coming of the Rifts combined with traditional Native spiritual rituals and claim to be descended, in part, from the survivors of Denver and the U.S. military. The players must negotiate passage through Coalition held territory with the CS and hire a Mercenary company as escorts and heavy guards in case of trouble with demons/monsters or other threats while learning of the fate that befell Denver.
You have learned of the existence of powerful, pre-Rifts stones that can create worlds and even deities. Find and retrieve these stones before they fall into the wrong hands!
Description:
You have learned of the existence of powerful, pre-Rifts stones that can create (and destroy) worlds and even deities. It is imperative that you retrieve these stones so that they do not fall into the wrong hands. Your extensive research has led you to the approximate location of these stones, residing in the ruins of a pre-Rifts city. But you are not the only ones in pursuit of these artifacts, so you must hurry! Play as one of the classic Rifts characters: Juicer, Crazy, Mystic, Rogue Scholar, Cyber-Knight and, of course, the Glitter Boy!
A team of soldiers has a plan to escort locals to safety from bloodthirsty vampires. Here's the catch: YOU are the vampires in this adventure! Can you keep the 'heroes' from stealing your livestock?
Description:
A border town between Arizona and Mexico has become overrun with vampires. A group of brave adventurers and soldiers have been sent to escort the local humans to safety from bloodthirsty vampires. They have an elaborate plan to pull off the rescue, but here's the catch: YOU are the vampires in this adventure! Can you keep the adventurers from stealing your livestock?
The New German Republic rebuilt from The Apocalypse through discipline, hard work, & robotic expertise. However you play an NGR patrol & you're about to encounter a danger from the past.
The Minion War is in full swing! Fort Apache is fending off the demonic hordes pouring out of Four Corners. The nation is in desperate need of more war materiel in order to break the stalemate.
Description:
The Minion War is in full swing! In the New West, Fort Apache leads the campaign to drive back the demons out of the Four Corners region. The nation needs more supplies to break the stalemate. The Cyberworks Training Facility at White Sands Missile Range may house a treasure trove of technology and material critical to the fight. Prior to the Cataclysm, the Cyberworks Aerospace Corporation built an facility to train colonists to inhabit moons and planets throughout the solar system. Rumor has it that is also a proving ground for the latest tech. The players are hired to inspect the site and report back. Unfortunately, White Sands is in a very hostile area. Hundreds of years ago, a great war took place between the hordes of Hades and the Apache nation. The hordes were driven off at a heavy cost. The region is a wasteland where only the most hardy and adepraved creatures roam freely.
2 years after the collapse, but no one bothers counting anymore. The residents of Oyonnax still breathe irradiated ash & the Disciples of Destruction lay siege upon the once proud city.
A diverse crew of thieves, cutthroats, wizards, & psychics band together to delve into an unexplored section of the Paris Catacombs to loot the tomb of an infamous Dark Age warlord.
December 21st, 2097: A mysterious new cartel is making their move into the newly annexed Argentine territories. They're well armed, ruthless, & need to be stopped at all costs.