You're part of Coalition security team protecting Joseph II during 106PA RoboDome championships. As the Heir Apparent, your job won't be easy.
Description:
Welcome to Ishpeming, the Shining Jewel of the Republic and home to Northern Gun!
As your Death Bringer banks over the city, you glimpse the factory complexes and high-rise office complexes of NG. It’s an impressive sight. Another banking turn, the cargo crates straining against the tie downs, you see the towering edifice of the RoboDome, a cathedral of destruction and entertainment. You can’t wait to see it up close. The Pilot announces that the flight is on final approach. As you all buckle in, a final bank shows the sprawling city of Ishpeming, and a familiar edifice. Like a mini Chi-Town, the Embassy is a welcome sight of home in an unfamiliar city.
The Crusade for Humanity has another beacon of hope in the war for Planet Earth
You're part of Coalition security team protecting Joseph II during 106PA RoboDome championships. As the Heir Apparent, your job won't be easy.
Description:
Welcome to Ishpeming, the Shining Jewel of the Republic and home to Northern Gun!
As your Death Bringer banks over the city, you glimpse the factory complexes and high-rise office complexes of NG. It’s an impressive sight. Another banking turn, the cargo crates straining against the tie downs, you see the towering edifice of the RoboDome, a cathedral of destruction and entertainment. You can’t wait to see it up close. The Pilot announces that the flight is on final approach. As you all buckle in, a final bank shows the sprawling city of Ishpeming, and a familiar edifice. Like a mini Chi-Town, the Embassy is a welcome sight of home in an unfamiliar city.
The Crusade for Humanity has another beacon of hope in the war for Planet Earth
You're part of Coalition security team protecting Joseph II during 106PA RoboDome championships. As the Heir Apparent, your job won't be easy.
Description:
Welcome to Ishpeming, the Shining Jewel of the Republic and home to Northern Gun!
As your Death Bringer banks over the city, you glimpse the factory complexes and high-rise office complexes of NG. It’s an impressive sight. Another banking turn, the cargo crates straining against the tie downs, you see the towering edifice of the RoboDome, a cathedral of destruction and entertainment. You can’t wait to see it up close. The Pilot announces that the flight is on final approach. As you all buckle in, a final bank shows the sprawling city of Ishpeming, and a familiar edifice. Like a mini Chi-Town, the Embassy is a welcome sight of home in an unfamiliar city.
The Crusade for Humanity has another beacon of hope in the war for Planet Earth
The oppressive C.S. is striking out against the Resistance with unprecedented accuracy. Your job, is to discover how they are getting their information & shut them down!
Description:
The Confederated States, an oppressively pro-human and anti-magic government, is striking out against the organized Resistance with unprecedented accuracy. How are they getting their information? You and your rag tag group of resistance members are tasked with discovering the source of the information behind these crippling attacks and shut it down! At stake is your lives and the lives of your fellow Resistance members… and any hope of resisting the C.S. and their tyrannical ruler
A local town lies near a ley line that erupts into a rift. Players are hired to defend the town from whatever comes through it. But are all aliens evil?
Description:
When a Rift opens near a town, the people become panicked and hire a group of Mercs (the players) to defend it, when a group of alien refugees from a shattered world come through, they have a decision to make. Do they slaughter unarmed alien civilians, or convince the town to give them amnesty? The decision is hampered by the arrival of the Coalition of States, who is determined to defend the earth from anything alien.
Play as a Coalition States special forces officer to infiltrate a Xiticix hive, deploy a secret experimental weapon, & live to tell the tale!
Description:
In this high-level Rifts adventure, you will play a member of a Coalition States elite special forces team. Your mission is to infiltrate a Xiticix hive and deploy a secret, experimental weapon that could slow down the spread of the Xiticix.
The characters in this adventure were made using the “Coalition War Campaign” book as well as “Heroes of Humanity”. Available characters include a Commando, Cyborg Strike Trooper, a few Dog Boys, and a Coalition Juicer!
Aid the UEEF in their fight to free the earth from the Invid!
Description:
The UEEF has returned to drive the Invid from the Earth! Unfortunately UEEF losses have been overwhelming, but just when all hope seems lost, a new player arrives to tip the scales in humanity's favor! Who are these skeleton clad soldiers? Where do they come from? What do they want? Do they have pizza?
The Minion War is in full swing! Fort Apache is fending off the demonic hordes pouring out of Four Corners. The nation is in desperate need of more war materiel in order to break the stalemate.
Description:
The Minion War is in full swing! In the New West, Fort Apache leads the campaign to drive back the demons out of the Four Corners region. The nation needs more supplies to break the stalemate. The Cyberworks Training Facility at White Sands Missile Range may house a treasure trove of technology and material critical to the fight. Prior to the Cataclysm, the Cyberworks Aerospace Corporation built an facility to train colonists to inhabit moons and planets throughout the solar system. Rumor has it that is also a proving ground for the latest tech. The players are hired to inspect the site and report back. Unfortunately, White Sands is in a very hostile area. Hundreds of years ago, a great war took place between the hordes of Hades and the Apache nation. The hordes were driven off at a heavy cost. The region is a wasteland where only the most hardy and adepraved creatures roam freely.
A diverse crew of thieves, cutthroats, wizards, & psychics band together to delve into an unexplored section of the Paris Catacombs to loot the tomb of an infamous Dark Age warlord.
The New German Republic rebuilt from The Apocalypse through discipline, hard work, & robotic expertise. However you play an NGR patrol & you're about to encounter a danger from the past.
2 years after the collapse, but no one bothers counting anymore. The residents of Oyonnax still breathe irradiated ash & the Disciples of Destruction lay siege upon the once proud city.
December 21st, 2097: A mysterious new cartel is making their move into the newly annexed Argentine territories. They're well armed, ruthless, & need to be stopped at all costs.
The New German Republic rebuilt after The Apocalypse through discipline, unity, and technological prowess. But what will they do when a border patrol comes across an awakened foe from the past?
A town is beset by demons who have altered the weather and bridged their world to ours. Put an end to it.
Description:
Several months into the Minion War (an ageless conflict between forces of the twin Hells) our heroes are called to investigate a dimensional disturbance. A continuously open spatial tear (Rift) has de-stabilized the region’s local climate and is spilling demonic creatures into this world. Your group is charged with breaking the demon’s hold on the land and disrupting the Rift causing all this "mayhem". Hosted in Astral VTT, voice via Discord, you are not required to have Astral to play. Characters can be provided.
The Chi Town ‘Burbs are buzzing with rumors of a daring thief. He claims he has burgled the legendary Black Vault. It is up to you to learn the truth.
Description:
Working for the Chicago Network can be dangerous work. Occasionally, a job comes along that is worth the risk. A famous thief alleges to have stolen a legendary item from the Coalition’s Black Vault. The Black Market wants you to find him. If this braggart has indeed stolen a priceless artifact, you need to find out his price. But beware of the competition.
Hunted on a strange island after washing ashore, you luckily find a friend to save the day.
Description:
While crossing the Mississippi River, your boat gets caught in a ley line storm. Everyone blacks out and come to on the beach of some strange land with the ocean behind you. Your boat and captain are no where to be seen. You have no idea where you are or how to get home. You also soon realize that you are not the only inhabitants of this land. Vampires keen on making you their next meal surround you. Luckily, a new friend arrives to rescue you. She even offers to help you find your way home in exchange for your helping her in her mission to rid this land of the dreaded nighttime menace.
You and your group are researchers hired to explore the Pre-Rifts city of Denver. Sounds simple enough!
Description:
A recent report from Erin Tarn has the academia of Lazlo & New Lazlo in a stir. Her report details an unusual Native American tribe living near the ruins of the pre-Rifts mega-city of Denver, calling themselves the "Tribe of the Eagle." They display spiritual icons that are possibly remnants of the time before the coming of the Rifts combined with traditional Native spiritual rituals and claim to be descended, in part, from the survivors of Denver and the U.S. military. The players must negotiate passage through Coalition held territory with the CS and hire a Mercenary company as escorts and heavy guards in case of trouble with demons/monsters or other threats while learning of the fate that befell Denver.