A discussion of what are reasonable traps— small mechanical ones. Learn how your PC thieves can roleplay their way through a trap rather than roll play, for added fun.
Discuss what your favorite PC packs on his back. Is it only his sword & shield & some iron rations. ..or 400 feet of rope too? Can he survive on it? Can he lift it? See for yourself.
Designers and editors from Hero Games will answer questions and talk about Fantasy Hero. New product previews! Insider gossip! Lots of exclamation points! Informal get together to follow.
Introducing the Majesty and desolation of Rifts, from Palladium Books. Go behind the scenes in the making of Kevin Siembieda’s 3-year RPG masterpiece Learn how a game is put together.
Several TSR game designers will be giving a workshop on the current ins and outs of Dungeon Mastering. A must for any DM serious about keeping a good gaming club together.
It’s easy to gamemaster for your friends. But when you judge at GEN CON Game Fair, you have to keep the paying customers happy for hours. Find out how. Don’t be a judge—be a superjudge!
A discussion of planning a night’s adventure before your players arrive. Preparing the drama, the mystery, the climax, denouement and the PC’s rewards to create a fulfilling evening adventure.