Maintaining good employee/employer relations with your store staff is vital to a successful retail team. Discussion of the pros and cons of good employee relations. Host Winston Hamilton
Playing or managing an AD&D campaign at high levels takes more than just hairier monsters. Find out from the overseers of the AD&D game how to make it functional & exciting at the top end of the power.
Wargames during World War II era. Fletcher Pratt was playing his famous naval wargame on ballroom floors in New York City. Find out what else was going on.
This is your chance to tell TSR what you think they should be doing. Come express your opinion about everything from types of products, to new lines, to length of products and pricing, and more!
"Playing for the Long Haul.” Learn how to build a campaign that designs itself and that can last for decades. Tbpics include: how to choose the big conflict top-down design & tips to keep interest. RPGA Network sanctioned. Standard XP.
A discussion of work-in-progress on Avalon Hill’s RuneQuest 4th Edition scheduled for release in Spring 1994. Comments and pleas from the peanut gallery are wholeheartedly solicited.
Could things be any worse in GAMMA WORLD adventures? Yes! A discussion presenting 6 easy steps to make any GW referee’s life easier and the heroes’ lives harder (and more fun)!
Explore the economics and politics of dominions & kingdoms. Collect taxes, raise armies, and build and operate a stronghold. Based on the D&D rules for the novice & experienced gamer.
The past year has been a time of great change in the possibility wars. Find out how these changes affect your campaign in this talk with Greg Farshtey, TORG editor.
Al-Qadim, a world of genies and viziers, flying carpets and desert raiders, has captured the gaming imagination, making it TSR’s latest and greatest campaign setting. Explore the deserts with us.