Seen the AMAZING ENGINE system on the shelves and don’t know what it is? Shot’ em up in BUGHUNTERS or saved the empire in FAERIE, QUEEN, & COUNTRY & want to tell about it? Sit a spell and talk.
AH is looking for a few good programmers and software submissions in fantasy and science fiction. If you have a desire to turn your game ideas into silicon simulation, this is for you.
“The Future As It Should Have Been!’’ If you think you know the future, think again! BUCK ROGERS showed you the real future in 1929! Join us and discover the wild and WAHOOO 25th Century!
The universe is expanding and Battletech developer Scott Jenkins will be on hand to tell where things are going and why. Surprises, rumors, and innuendoes galore.
What's the dirt on your favorite comics?
What's about to be launched? Who's going to be killed? Sneak previews on your favorite heroes. Who’s working on what book, movie, cartoon, or game next?
Nicole Harsch and Mike Sakuta demo the exciting art of stage combat in an action-filled seminar. This is both fun and informative.
Mike & Nicole perform in numerous Renaissance Festivals.
Come and let us ask questions about what you'd like to see in the Dream Park line. Meanwhile you bring us those dream trivia questions. How many pounds can an unladen swallow carry in Dream Park?
From Ancient times to Modern, armaments have forced a change in tactics and even entire campaign strategy. What were the factors which caused this evolution? Presented by Major Matthew Caffrey—
At first air power was merely used for reconnaissance and harrying the ground troops. How has it evolved as the new cavalry of the modern army? Presented by Major Matthew Caffrey
Tired of linear adventures? Ready for a real challenge? Thy freestyle DMing where literally anything can happen. Tips on how to handle an alternate style free-wheeling campaign
Want to know how to become a freelance designer or editor for TSR? Tklk with the pros from TSR Games, and DRAGON magazine and DUNGEON! Adventures. Writers Guidelines will be handed out.
Meet the editors of DRAGON Magazine and DUNGEON Adventures, and find out how you can gain fame and fortune—and maybe even break into the writing field.
Providing your customers with quality, responsive service builds loyalty and repeat sales. A discussion of how you can benefit from a good service policy.
Maintaining good employee/employer relations with your store staff is vital to a successful retail team. Discussion of the pros and cons of good employee relations. Host Winston Hamilton
Playing or managing an AD&D campaign at high levels takes more than just hairier monsters. Find out from the overseers of the AD&D game how to make it functional & exciting at the top end of the power.
Wargames during World War II era. Fletcher Pratt was playing his famous naval wargame on ballroom floors in New York City. Find out what else was going on.
This is your chance to tell TSR what you think they should be doing. Come express your opinion about everything from types of products, to new lines, to length of products and pricing, and more!
"Playing for the Long Haul.” Learn how to build a campaign that designs itself and that can last for decades. Tbpics include: how to choose the big conflict top-down design & tips to keep interest. RPGA Network sanctioned. Standard XP.
A discussion of work-in-progress on Avalon Hill’s RuneQuest 4th Edition scheduled for release in Spring 1994. Comments and pleas from the peanut gallery are wholeheartedly solicited.
Could things be any worse in GAMMA WORLD adventures? Yes! A discussion presenting 6 easy steps to make any GW referee’s life easier and the heroes’ lives harder (and more fun)!
Explore the economics and politics of dominions & kingdoms. Collect taxes, raise armies, and build and operate a stronghold. Based on the D&D rules for the novice & experienced gamer.
The past year has been a time of great change in the possibility wars. Find out how these changes affect your campaign in this talk with Greg Farshtey, TORG editor.
Al-Qadim, a world of genies and viziers, flying carpets and desert raiders, has captured the gaming imagination, making it TSR’s latest and greatest campaign setting. Explore the deserts with us.
Do PCs mow down your villains without breaking a sweat? Do they scoff at ancient red dragons and creatures from the outer planes? Learn how to create the best bad guys anywhere!
Ever want to form your own boardgame club? The panelists here will show you how. Tbpics cover getting started, what problems you can expect to run into, and how successful organizers solve them.
An examination of how design decisions are made, what factors go in to making an accurate, playable, &, fun historical game. At this time, panelists include Richard Berg, Frank Chadwick & Doug Niles.
Come hear what new computer products are planned from Strategic Simulations, Inc. SSI game developers will answer questions and solicit feedback regarding AD&D and other SSI computer games.
For the past few years, TSR’s staff of diabolical designers has brought you the best in gothic horror role-playing. This is your chance to find out what new terrors are about to shamble forward.
Learn about the clubs, events and conventions in the Midwest offering you low cost, fun gaming events year round. Be one of the first 50 attendees and receive a door prize.