A group of adventurers are stopped on their journey by a cry for help. The investigation leads them to an unknown part of the forest that hides some of the worst horrors imaginable.
In a ghost town, a single child walks the lonely roads looking for someone else. A group of adventurers traveling by the ghost town catch her eye & excitement floods through her mind!
Description:
In a ghost town, a single child walks the lonely roads looking for someone else. She does not remember what happened to everyone else but only knows that the trees are covered in ice and the world seems to be frozen too. The cold doesn’t get to her though, she stays warm no matter what. A group of adventurers traveling by the ghost town catch her eye and excitement floods through her mind! “People to play with!”
A powerful magic is found by the party. The party tests the magic's power and quickly finds that they have discovered a science so dangerous that they possibly could destroy everything they know.
Description:
An odd but powerful magic is found by the party as they explored an abandoned workshop. Without too much thought, the party tests the magic’s power and quickly finds that they have discovered a science so dangerous that they possibly could destroy everything they know.
A group of adventurers visit the Princess Cortessa to find that she has fallen ill to an extremely contagious illness. Can the party save her & find how this happened?
A group of adventurer's are commissioned to bring a famous knight to the famous Saint Alberich's Cathedral. However, on the way a most formidable & frighting foe stalks the party.
A group of adventurers are challenged to travel to an archipelago in which 3 active volcano's exist in order to collect volcanic ashes. The only problem is, they are not alone on the islands.
The kindness of a stranger is a blessing, but their motives may be far worse than you can imagine. Your party will have to survive & discover the root of a village's darkness. Good luck.
The kindness of a stranger is a blessing, but their motives may be far worse than you can imagine. Your party will have to survive & discover the root of a village's darkness. Good luck.
The kindness of a stranger is a blessing, but their motives may be far worse than you can imagine. Your party will have to survive & discover the root of a village's darkness. Good luck.
A group of adventurers become stuck during a supply run on the remote island of Dullfrost. The party must survive against the freezing cold, endless darkness, & what terror it brings.
The city of Melwan has been attacked. A small group of survivors try to pick up the ashes of their lives & find who is responsible.
Description:
In this scenario the players role play a series of adventurers who all from Melwan, a small town in the mountains. After a brutal attack, the town is destroyed and the players are left with almost nothing to call home. Lost and angry, they players will investigate what happened and who is responsible in order to bring them to justice.
Adventure in the medieval penitentiary & sulfur mine of the volcanic Ashen Archipelago, where Magienstist scholars plumb the secrets of both the mystical & natural world. Sessions are independent.
Description:
An introductory adventure to the French medieval roleplaying game Shadows of Esteren. Choose between pre-generated characters representing the world’s factions and explore the mysteries and horrors of a Reizhite penitentiary, located on the volcanic Ashen Archipelago. Character options range from savage warriors and druidic Demorthèn charged with protecting reclusive villages, emissaries of the Temple seeking the expansion of the Faith by blade and miracle, and strange Magienstist scholars using incredible machines powered by the destructive regent Flux. (Part 1 and Part 2 are designed to be played separately or together.)
Adventure in the medieval penitentiary & sulfur mine of the volcanic Ashen Archipelago, where Magienstist scholars plumb the secrets of both the mystical & natural world. Sessions are independent.
Description:
An introductory adventure to the French medieval roleplaying game Shadows of Esteren. Choose between pre-generated characters representing the world’s factions and explore the mysteries and horrors of a Reizhite penitentiary, located on the volcanic Ashen Archipelago. Character options range from savage warriors and druidic Demorthèn charged with protecting reclusive villages, emissaries of the Temple seeking the expansion of the Faith by blade and miracle, and strange Magienstist scholars using incredible machines powered by the destructive regent Flux. (Part 1 and Part 2 are designed to be played separately or together.)
Adventure in the medieval penitentiary & sulfur mine of the volcanic Ashen Archipelago, where Magienstist scholars plumb the secrets of both the mystical & natural world. Sessions are independent.
Description:
An introductory adventure to the French medieval roleplaying game Shadows of Esteren. Choose between pre-generated characters representing the world’s factions and explore the mysteries and horrors of a Reizhite penitentiary, located on the volcanic Ashen Archipelago.
Character options range from savage warriors and druidic Demorthèn charged with protecting reclusive villages, emissaries of the Temple seeking the expansion of the Faith by blade and miracle, and strange Magienstist scholars using incredible machines powered by the destructive regent Flux.
(Part 1 and Part 2 are designed to be played separately or together.)
Adventure in the medieval penitentiary & sulfur mine of the volcanic Ashen Archipelago, where Magienstist scholars plumb the secrets of both the mystical & natural world. Sessions are independent.
Description:
An introductory adventure to the French medieval roleplaying game Shadows of Esteren. Choose between pre-generated characters representing the world’s factions and explore the mysteries and horrors of a Reizhite penitentiary, located on the volcanic Ashen Archipelago.
Character options range from savage warriors and druidic Demorthèn charged with protecting reclusive villages, emissaries of the Temple seeking the expansion of the Faith by blade and miracle, and strange Magienstist scholars using incredible machines powered by the destructive regent Flux.
(Part 1 and Part 2 are designed to be played separately or together.)
A group of adventurers rest in a city name Bregan which is known for its famous glassblowers. In the night the city is viciously attacked by some unknown creature. Can the adventurer's find out why?