The ISF has received tips that a mercenary group might be training trouble makers and idealist fanatics. The players now have to investigate further to see what is really going on.
The ISF has received tips that a mercenary group might be training trouble makers and idealist fanatics. The players now have to investigate further to see what is really going on.
Force #15A: What Are We Looking For? - Finding a Scout
Description:
The ISF has a mission to be completed. But this mission has originated from outside the organization and may have some odd things involved because of this. It all started with a strange message attached to an odder package. The party has to track down an old scout that doesn't want to be found in order to attempt to find out more about the strange delivery.
Force #15A: What Are We Looking For? - Finding a Scout
Description:
The ISF has a mission to be completed. But this mission has originated from outside the organization and may have some odd things involved because of this. It all started with a strange message attached to an odder package. The party has to track down an old scout that doesn't want to be found in order to attempt to find out more about the strange delivery.
Force #15B: What Are We Looking For? - Traveling to New Places
Description:
The ISF has a mission to be completed. But this mission has originated from outside the organization and may have some odd things involved because of this. It all started with a strange message attached to an odder package. After finding a reluctant scout now the party has to find out where the trail of messengers leads back to and why this being sent it in the first place.
Force #15B: What Are We Looking For? - Traveling to New Places
Description:
The ISF has a mission to be completed. But this mission has originated from outside the organization and may have some odd things involved because of this. It all started with a strange message attached to an odder package. After finding a reluctant scout now the party has to find out where the trail of messengers leads back to and why this being sent it in the first place.
The original Force adventure that gets it all started. The characters join the ISF and start a new double life when unrest and doubt in the Republic starts. Set 5 years before Star Wars: The Phantom Menace.
The Lianna system has had an increase in the amount of piracy within the system. The Lianna System Defense Force is on the brink of buckling from the barrage of pirate activity. The importance of the Lianna System has caused the ISF to step in and help the system defense forces. Can the team the ISF assembled aid the beleaguered Liana system?
The Lianna System has had an increase in the amount of piracy within the system. The Lianna System Defense Force, LSDF, has had no success in quelling the pirate organization Blood Star Mynocks. The ISF began to take action due to the failure of the Republic Senates lack of response to the plea for help from the LSDF. A race is now on to get information, but will past alliances help or hurt the mission?
ISF Operatives are being sent to the planet Bandomeer to investigate the failure of republic investigators to check in. What could have happened to the Republic investigators? Could it have something to do with what they were investigating? Or could the group of separatists on the planet have done something to prevent the investigators from performing their duties?
ISF Operatives are being sent to the planet Bandomeer to investigate the failure of republic investigators to check in. What could have happened to the Republic investigators? Could it have something to do with what they were investigating? Or could the group of separatists on the planet have done something to prevent the investigators from performing their duties?
Diplomatic immunity obviously does not apply to pirates. So when a diplomatic courier is stolen with a sensitive diplomatic pouch hidden onboard, the ISF is called in to recover it. Can they find it before the forces of evil do? What sensitive information is inside the pouch? Little do our heroes know as they meet on the planet Naboo that yet again the forces of darkness are moving against them. Preexisting characters only.
Diplomatic immunity obviously does not apply to pirates. So when a diplomatic courier is stolen with a sensitive diplomatic pouch hidden onboard, the ISF is called in to recover it. Can they find it before the forces of evil do? What sensitive information is inside the pouch? Little do our heroes know as they meet on the planet Naboo that yet again the forces of darkness are moving against them. For existing Force characters only.
When the modern world intersects with the ancient beliefs of a primitive world, death is a distinct possibility. And to avert catastrophe, the InterStellar Force is ready to be called to duty...
At a new colony, sabotage seems to have led to murder, and the colonists have called for help. The ISF has "volunteered" to go the colony and check out the trouble.
Our band of heroes has been summoned once again to The Nightsider for another ISF mission. Can they alone save the people of Retella from a doom unimaginable and unthinkable - a doom they are not even aware exists?
Interstellar shipping near Hutt space has always been a risky business. Recently though it's become downright dangerous. Your job is to find out why the pirate activity in the area has increased.