Battles rage across the galaxy between the clones and separatists. You have the lesser job of ferrying Republic corporate executives between planets as they ramp up military production. Your latest passenger, Chazz Heinous, seems gifted at stirring up trouble. Will it be you or someone else who does him harm? Role-playing encouraged, combat inevitable. Seventh-level characters provided.
Battles rage across the galaxy between the clones and separatists. You have the lesser job of ferrying Republic corporate executives between planets as they ramp up military production. Your latest passenger, Chazz Heinous, seems gifted at stirring up trouble. Will it be you or someone else who does him harm? Role-playing encouraged, combat inevitable. Seventh-level characters provided.
Sent to an exclusive resort run by a criminal syndicate to retrieve an informant. You can do anything you want as long as you follow one rule... get a permit first. Ongoing campaign: start a character or bring an existing one. Authored by S. Tucker
By N. Mildebrandt. A comm from ISF operative Tinks on Naboo requests help investigating an unusual turn of events. Do you len assistance to a fellow operative? Ongoing campaign: start a character or bring an existing one.
The ISF intercepts a distress signal from a Separatist droid engineer that was on her way to meet with the ISF to defect. Will the ISF rescue her before the Separatist's send their own team in this on going campaign? Start a character or bring an existing Force campaign character.
The ISF intercepts a distress signal from a Separatist droid engineer that was on her way to meet with the ISF to defect. Will the ISF rescue her before the Separatist's send their own team in this ongoing Star Wars campaign? Start a character or bring an existing Force campaign character.
Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the ISF. Get in a little training or just brush up on your social skills. Players must have an existing Force character for this event.
You are clone commandos that have shipped out with master Yoda and two young Jedi knights to the planet Kashyyyk to help the Wookiees defend their home from the Separatist Army. The battle is going well and the droid army is near the braking point when all the clones receive a directive directly from the Chancellor to execute Order 66. Compelled by your conditioning, you do what must be done and turn on your Jedi comrades.
Sparks Interactive. Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the Rebellion. Get in a little training or just brush up on your social skills. Players must have an existing Sparks character for this event. Game Base 7’s WEG ongoing Star Wars campaign. Sponsored by: Game Base 7.
Sparks Interactive. Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the Rebellion. Get in a little training or just brush up on your social skills. Players must have an existing Sparks character for this event. Game Base 7’s WEG ongoing Star Wars campaign. Sponsored by: Game Base 7.
Conference at Paragon', by J. Miller. The Jedi knights and Jedi Masters, in fear of the growing influence of the new order and certain atrocities, are gathering at Paragon to work out a special petition letter to the Senate asking for the suspension of Senator Palpatine. The PC's are requested by the local rebel headquarters to attend and support any petition. Now all you have to do is find Paragon! Part of an ongoing Star Wars campaign.
The Choices We Make', by N. Mildebrandt. Why did you join the Rebellion? What guides your actions? Have you considered the various consequences of your actions? Time for reflection on the choices we make. Ongoing campaign: start a character or bring an existing campaign character.
Little Green Men', by D. Rivers. Coming back from a largely boring mission the party suddenly comes upon a firefight that will send them on a very different type of mission. Ongoing campaign: start a character or bring an existing campaign character.
Ettercapped', by A. French and J. McCash. Can you escape from this planet to rejoin the galaxy? Can you stop the evil plan in motion? Round 3 of 3. You must have completed Sparks 136A to play Sparks 136C with the same character. Ongoing campaign: start a character or bring an existing campaign character.
The Tyrant of Destiny', by D. Demarest. You find yourself in a race against an Imperial archaeoloty team to scout out a newly rediscovered Jedi temple to recover a lost Force artifact. Will you be able to deal with the natives? Will you find the fabled Loom of Destiny? Will you want to find it? Ongoing campaign: start a character or bring an existing campaign character.
Ride, Boldly Ride', by G. Boettcher and B. Taylor. A comm comes in from an acquaintance and Rebellion supporter who has a job that should be right up your alley. Will you lend assistance? Ongoing campaign: start a character or bring an existing campaign character.
The Corked Bottle', by E. Moore. With the death of the last Jedi, voices from the grave cry out to be heard. Ongoing campaign: start a character or bring an existing campaign character.
The Battle of Elbaz Station', by Z. Rajput and J. Gilmour. What starts as a routine escort mission quickly reveals major efforts underway... and the Empire has become aware of them! As the only Rebel forces present, it's up to you to lead the resistance in the Battle of Elbaz Station. Ongoing campaign: start a character or bring an existing campaign character.
The Birth at Elbaz Station', by Z. Rajput. An explosive disturbance in the Force brings the entire galaxy once more to Elbaz Station's doorstep, and you're being asked to find out what's going on. Bounty Hunters, Imperial Spies, Insane Scientists, Slavers, and more come together in the exciting finale of the Elbaz Station series! Ongoing campaign: start a character or bring an existing campaign character.
The Ruusan Incident', D. Rivers. The party is asked by Alliance intelligence to infiltrate a previously unknown smuggling group for possible recruitment. Ongoing campaign: start a character or bring an existing campaign character.
The Ruusan Incident', D. Rivers. The party is asked by Alliance intelligence to infiltrate a previously unknown smuggling group for possible recruitment. Ongoing campaign: start a character or bring an existing campaign character.
The Ruusan Incident', D. Rivers. The party is asked by Alliance intelligence to infiltrate a previously unknown smuggling group for possible recruitment. Ongoing campaign: start a character or bring an existing campaign character.
A Day at the Races', by S. Tucker. Start your Engines! You never thought things would be so desperate that you would be on some backwater planet strapped into a pod racer getting ready for the race of your life. I guess you will do anything for the Rebellion. This module contains a visual pod race. Ongoing campaign: start a character or bring an existing campaign character.
Return of the Deadeyes', by J. Miller. A strange twist of fate has landed our heroes on a strange planet that is still in the gunpowder age. There is little or no law to stop the horde of outlaws rampaging the towns and countryside. Or is there? Ongoing campaign: start a character or bring an existing campaign character.
Smuggler's Run: Socorro', by D. Demarest. In the heart of the Arkanis sector lays the desert world of Socorro. Can our team of rebel smugglers make the necessary connections to supply the Rebellion and survive this world of smugglers and dangerous natives? Ongoing campaign: start a character or bring an existing campaign character.
By B. Lands. A chance is offered to the Crucible Sector Rebel Alliance to gain a relationship with an individual who could open many doors of opportunity for them – but you are going to have to earn the privilege. Will you and your crew have what it takes? Round 1 of 2. Ongoing campaign: start a character or bring an existing campaign character.
By B. Lands. Yeah, but you didn't. So now what are you going to do about it? It's time to wow this mysterious benefactor your employer is so impressed with. So what you gonna' do about? Round 2 of 2. You must have completed Sparks 102A to play Sparks 102B with the same character. Ongoing campaign: start a character or bring an existing campaign character.
By B. Lands. The Crucible cell Rebels learn the age old wisdom of this key phrase in this next chapter of their lives! Ongoing campaign: start a character or bring an existing campaign character.
By J. Whelan Capell. The Rebel Alliance wades into the labyrinth of Cloud City's underworld hoping to obtain rare, valuable and very illegal tibanna gas to power its weapons systems. Indications are that in order to get the goods, gambling, forgery, slicing and all manner of negotiations (maybe even 'agressive' negotiations) will need to be made under the table. Ongoing campaign: start a character or bring an existing campaign character.
By D. Demarest. After narrowly escaping an Imperial blockade the PCs find themselves traveling to a distant part of the galaxy, a side not ventured to in almost 20,000 years. Does your team have what it takes to uncover the mysteries of an ancient people and their precious treasure? Part of the Xim the Despot series. Ongoing campaign: start a character or bring an existing campaign character.
By J. Guillemette. A new high luxury resort just opened on Af’El. Out of the way and rarely visited before by the public, some say the skys are bluer than anywhere else in the galaxy. A select group of operatives are being sent to make some contacts in this virgin territory for the rebellion. Remember to bring your sunglasses! Ongoing campaign: start a character or bring an existing campaign character.
By J. Guillemette. A new high luxury resort just opened on Af’El. Out of the way and rarely visited before by the public, some say the skys are bluer than anywhere else in the galaxy. A select group of operatives are being sent to make some contacts in this virgin territory for the rebellion. Remember to bring your sunglasses! Ongoing campaign: start a character or bring an existing campaign character.
By D. Demarest. It’s that time of the year again Gentlebeings and Humans of the Galaxy, time to strap on your flightsuits, tighten down the crash helmet, and tune that “hot” starship of yours. This time out, the course has been completely redesigned to avoid some of the accidents and loss of life from last year. This year's corporate sponsor is the SoroSuub family of businesses. Does your team have a chance?
By J. McCash. A small part of a search and rescue mission to an empty area of space turns into a fight for survival. Can our heroes escape the ancient evil that has kept this dead world a secret for over five thousand years? Round 1 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By A. French. The search continues as our heroes journey to the place history tried to forget. What can one being do against so much power begging to be used. Round 2 of 3. Ongoing campaign: start a character or bring an existing campaign character.
By A. French and J. McCash. Can you escape from this planet to rejoin the galaxy? Can you stop the evil plan in motion? Round 3 of 3. You must have completed Sparks 136A to play Sparks 136C with the same character. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#137 Bounty Hunters: Showdown at Starforge Station
Description:
By D. Demarest. It is a desperate time in the Galaxy, and sometimes people you thought you could trust turn out to be less than ideal members of the Galaxy. Ralltiir Securities have offered to give you a one-week head start on the competition for an important bounty collection before they post the bounty to the general galaxy. Ongoing campaign: start a character or bring an existing campaign character.
By J. Moon. While on board the transport ship 'Virtually Intact' we find our heores carrying needed supplies to the Crucible Sector Rebel Fleet. However your group is forced to make an emergency landing on Arbra, a planet in a previously uncharted system. What else could possibly go wrong? Ongoing campaign: start a character or bring an existing campaign character.
By J. Adkins and K. Guervara. There are the best of Hutts there are the worst of Hutts... and there are some Hutts that fit oh so perfectly in between. The question is, with what kind of Hutt are you dealing? Ongoing campaign: start a character or bring an existing campaign character.
By E. Moore. Rebels on a mission to obtain Imperial codes have discovered information pointing them to a research project which will uncover ancient technology once feared throughout the galaxy. Ongoing campaign: start a character or bring an existing campaign character.
By E. Moore. Rebel heroes chase down clues about the mysterious project 112. Will they find more than they bargained for? Ongoing campaign: start a character or bring an existing campaign character.
By M. VandeBunt and N. Mildebrandt. Pirates, The Empire, Alderaan’s Graveyard and Lum. Accept this mission to find out “Why is the Lum gone?”. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#152A The Perfect Mission: So What's the Mission?
Description:
By J. Guillemette. A special team is assembled for a very special mission on Ruon, a system in the core close to Coruscant. They will need to plan and prepare carefully for this one. Round 1 of 2. Ongoing campaign: start a character or bring an existing campaign character.
Sparks#152B The Perfect Mission: What Happened Again?
Description:
By J. Guillemette. The team has returned from the very special mission in the core and now must go to the debriefing… So what happened? Round 2 of 2. Ongoing campaign: start a character or bring an existing campaign character.
By J. Romppainen. An inhospitable planet, a research team and a rediscovered drug are the basis for another mission for your Spec-ops team. Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput and J. Gilmour. With the loss of Yavin, the Rebel Alliance is desperately investigating new locations to stage operations from. A mysterious sector seems to be devoid of all spacecraft traffic... is it a trap, or the perfect haven for the Alliance? Ongoing campaign: start a character or bring an existing campaign character.
By Z. Rajput and J. Gilmour. A fledgling freeport asks for delegates from both the Alliance and the Empire to meet peaceably and discuss where the new space station can fit in the galaxy. What could possibly go wrong? Ongoing campaign: start a character or bring an existing campaign character.
By K. Guervara. El Blotto: (1.) n. A cylindrical roll of tobacco and spices cured for smoking, usually rolled in a thick circumference and wrapped in tobacco leaves. (2.) A seemingly demure recreational drug that will leave you messed up for days and cause you to wake up in strange and lurid circumstances...
By Z. Rajput and J. Gilmour. A telepathic tree begs you to return to Elbaz Station to take part in events that will determine the fate of the galaxy... And no, you're not high on death sticks. An unexpected turn of events puts you in a pivotal role in the Memories of Elbaz Station. Ongoing campaign: start a character or bring an existing campaign character.