If you don't have an adventure ready, what do you do? Roleplay anyway with StoryCards! While one GM helps you create characters, the other will craft the adventure based on player input.
Description:
If you don't have an adventure ready, what do you do? Roleplay anyway with StoryCards! While one GM helps you create characters, the other will craft the adventure based on player input. Instead of dice, we use a special deck of cards for randomization and character creation. If you're looking for options beyond "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, what do you do? Roleplay anyway with StoryCards! While one GM helps you create characters, the other will craft the adventure based on player input.
Description:
If you don't have an adventure ready, what do you do? Roleplay anyway with StoryCards! While one GM helps you create characters, the other will craft the adventure based on player input. Instead of dice, we use a special deck of cards for randomization and character creation. If you're looking for options beyond "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Roleplay anyway with StoryCards: we'll show you how! While one GM helps you create characters, the other will craft a custom adventure based on player suggestions. Instead of dice, we use a special deck of cards for randomization and character creation. If you're looking for options beyond 'Roll the d20; hit the orc' then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Roleplay anyway with StoryCards: we'll show you how! While one GM helps you create characters, the other will craft a custom adventure based on player suggestions. Instead of dice, we use a special deck of cards for randomization and character creation. If you're looking for options beyond 'Roll the d20; hit the orc' then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create characters, the other will busy crafting a custom adventure based on players' suggestions. Instead of dice, we will use a special deck of cards for randomization and character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create characters, the other will busy crafting a custom adventure based on players' suggestions. Instead of dice, we will use a special deck of cards for randomization and character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
Shaggy, Scooby and the rest of the gang travel to sunny California on vacation, and it looks like vampires are running wild! The Scooby Gang (Fred, Daphne, Velma, Scooby, and Shaggy) meets the "Scooby Gang" (Buffy, Xander, and Willow) in this crossover adventure.
Princess Xelda has been kidnapped... again! And the elf-suited heroes of Myrule will have to travel through strange temples - collecting hearts, fighting rock-throwing octopi, and finding pieces of the Golden Triangle - to rescue her. Who knows what cool weapons they'll pick up?
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create characters, the other will busy crafting the adventure based on players' suggestions. Instead of dice, we will use a special deck of cards for randomization and character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create characters, the other will busy crafting the adventure based on players' suggestions. Instead of dice, we will use a special deck of cards for randomization and character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
Princess Plum has been kidnapped... again! And the mustachioed Plumber Brothers will have to travel through strange worlds--collecting coins, eating mushrooms, and fighting evil turtles--to rescue her. Who knows what weird power suits they'll have to wear?
Zoinks! It's a mystery! Join Shaggy, Scooby and the whole gang as they try to figure out the clues and unmask the ghosts, with special guest stars: The Harlem Globetrotters, Arnold Schwarzenegger, and Al Gore! Like, wow, man! Instead of dice, we will use a special deck of cards for randomization. Jinkies!
Join Shaggy, Scooby and the whole gang as they try to unravel the mystery and unmask the ghosts. Includes special guest stars Don Knotts and the Harlem Globetrotters. Instead of dice, we will use a special deck of cards for randomization. We will be using the Storycards system, however characters will be be provided, and previous experience with the system is not necessary.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create characters, the other will busy crafting the adventure. Instead of dice, we will use a special deck of cards for randomization and character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create a character, the other will craft your adventure on the fly! Instead of dice, we will use a special deck of cards for randomization/character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
If you don't have an adventure ready, or your normal GM is sick, what do you do? Role play anyway with StoryCards. We'll show you how. While one GM helps you create a character, the other will craft your adventure on the fly! Instead of dice, we'll use a special deck of cards for randomization & character creation. If you're tired of "Roll the d20; hit the orc" then you've come to the right place.
It's not just roleplaying, it's improvisational interactive storytelling! First, as a group, we'll pick an environment for the game. You will work with a GM to create an interesting character complete with history and personality. Meanwhile, a second GM will be busy crafting the adventure. Then we put them together for a unique and memorable adventure. Instead of dice, we will use a special deck of cards for randomization. If you're tired of "Roll the d20; hit the orc" then you've come to the right place. Storycards provide the inspiration, you provide the imagination.