2nd oldest rpg and still one of the easiest. Make a character go to dark places meet interesting things kill them before they kill you. What can I say it's old school role playing
The Convention Special version of the famous Dungeon of the Bear is back for its 10th year. This year, love is in the air, in the water, & probably poisonous!
The Convention Special version of the famous Dungeon of the Bear is back for its 10th year. This year, love is in the air, in the water, & probably poisonous!
A convention-unique take on the famous dungeon. The characters need to loot & escape. Grimtooth may also make an appearance. Get free swag for playing!
A convention-unique take on the famous dungeon. The characters need to loot & escape. Grimtooth may also make an appearance. Get free swag for playing!
Introductory game to learn how to play or start a new character. Delving is a dangerous business, but think of all stories you can tell if you survive.
Description:
You awaken to the sounds of crashing waves and muffled shouts. The knot on the back of your head does not seem to be something you remember, but neither were you on a ship out to sea the previous evening. Pressed into service on a ship with a fanatical captain and crew, what adventure awaits you and your fellow prisoners? Learn to play T&T, or if you are an old salt, start a new character.
Roll dice with the author of Dungeon of the Bear & Catacombs of the Bear Cult, one of the most entertaining you'll play with. Who knows where this improv session will go?
Roll dice with the author of Dungeon of the Bear & Catacombs of the Bear Cult, one of the most entertaining you'll play with. Who knows where this improv session will go?
Roll dice with the author of Dungeon of the Bear & Catacombs of the Bear Cult, one of the most entertaining you'll play with. Who knows where this improv session will go?
Roll dice with the author of Dungeon of the Bear & Catacombs of the Bear Cult, one of the most entertaining you'll play with. Who knows where this improv session will go?
What should be a pleasant caravan ride through the desert is interrupted by a bandit attack. The heroes need to rescue the prisoners before they are sacrificed to wake an ancient horror.
A convention-unique take on the famous dungeon. The characters need to loot & escape. Grimtooth may also make an appearance. & get free Flying Buffalo Swag for playing!
A convention-unique take on the famous dungeon. The characters need to loot & escape. Grimtooth may also make an appearance. & get free Flying Buffalo Swag for playing!
The previous 10 have failed. What nefarious & inept plan will the intergalactic yet conquering-challenged aliens have next in their efforts to 'save' the Earth from itself?
Description:
In the midst of a series of global natural weather related disasters, a research facility in the Midwest hides its own little secret that may well be the key to saving the planet. The alien plot to rid the Earth of its most dangerous threat, mankind itself, is well under way. But who in the building is really who they claim to be and what are they hiding in the secret underground bunker?
Every year the fairies & goblins engage in a violent war of "hide & seek." This year, things get interesting. Get free Flying Buffalo Swag for playing!
Modern-day misadventure as misfits find miscreants & mythical monsters in America's great outdoors. Part of Para-natural Thursday events, this is actually a detective story with a paranormal twist.
He hasn't been to Gen Con in over ten years. He'll be happy to show you how to play our game. Maybe you've purchased a copy of an adventure he wrote. Maybe this will be different!
Face vertical challenges, severe weather, & deadly monsters in search of the Jade Tower.
Description:
Trek through the high mountain passes of Ode Antor, the biggest mountain in three universes, in search of the Immortal's Lair. This is a high level adventure for T&T.
You've made it to the city, now it is time to make a name for yourself. With the annual festival underway, there is plenty to do & even more gold to earn for the motivated delver.
Description:
You've made it to the city, now it is time to make a name for yourself. With the annual festival underway, there is plenty to do and even more gold to earn for the motivated delver.
2nd in a series - bring your character if you played in the first session.
One of Ken St Andre's adventures. Or maybe he'll bring out a different one. He won't decide until the last minute. But it will be fun (& probably deadly).
Introductory game to learn how to play or start a new character. Delving is a dangerous business, but think of all stories you can tell if you survive.
A classic adventure written by Liz Danforth. Experienced delvers are invited to join in the this hunt for fame and glory. Bring your own character, or one will be provided.
Description:
Near the prow of a wind-lashed, barren cliff overlooking seething surf stands a tall stele over a barrow. On the stone, weathered as it is, may be discerned writing in four tongues – Common, Dwarvish, Elvish, and Orcish – which reads: The sons of Daegal SeaReaver have erected this monument to the honor of their father, lord of the clans. Let none disturb his bones while he dwells with the gods! Written by Liz Danforth
The witch Grezelda has aged all the children of Hilltop to preserve her false youth. Only the Time Piece from the altar can help. A place in Ymir's Tongue, a glacier coming down from Mount Epp.
It is the late 19th century & the world is filled with monsters. You have been invited to join a group that secretly fights the things that go bump in the night. Will you survive your first mission?
If "Old School" is your thing come join in a romp with some original "old school" rules & an original "old school" adventure, published in 1981 Sorcerer's Apprentice Magazine.
Description:
If “Old School” is your thing come join in a romp with some original “old school” rules and an original “old school” adventure,” The Tomb of Axton”, by Paul O’Conner and published in 1981 Sorcerer’s Apprentice magazine issue 9/10. This adventure takes characters across a cold landscape to rob the tomb of an ancient king. Strap on your bag full of 6 sided dice and dare to face the unknown dangers that dwell beneath the cold tundra.
Play the new version of our game, GMed by the Trollgod himself. He probably won't kill your character. (1st time I played, he killed my wizard in 1st 3 minutes. Surely you can do better!)
Try out the new version of the game with the designer as he makes up a scenario on the fly! Will he kill off your character? Who knows? (But probably).
The world has gone crazy as the dead have seemingly come back to consume the living. You have survived the night, but can you escape the campus? What new terrors await you in this new world?
Get your swords sharpened and your sandals patched as your adventurer climbs off the Argo to explore the mysterious island before you, the island onto which last night's storm has swept the vessel.
Wanted: Adventurers to rescue survivors in the ravaged city of Swynhollow
Description:
The Wizard Tower in the northern city of Swynhollow exploded and the city is aflame. While most of the townsfolk have escaped and are living in refugee camps in the nearby towns, many others are unaccounted for. The guards have barred the city gates from the outside fearing the strange creatures lurking within. Are you brave enough to enter the city, rescue any survivors, and perhaps find out what happened? Pre-made characters will be provided in this classic fantasy setting.
Get your parazonium and hoplon ready. No experienced Delver expects anything but trouble when it comes to Pan and his wild minions. Was that a minotaur's bellow?
Learn the new rules (not much different from the old rules!) and maybe you can get your character killed by the guy who invented the game. Puzzles! Combat! Painful and glorious death!
Old-school style RPG with less cumbersome rules and more entertaining role-play. Your roaring foe with the Golden Arm awaits in a serious quest with more than a hint of humor and crazy encounters.
Get your character killed by the author himself, Ken St Andre. We should make tshirts. "My character was killed by Ken St Andre". Maybe we will. Come to this event and find out.
You don't know what adventure Ken will be running. Neither do I. Ken probably doesn't either - he'll be deciding at the last minute. But you can be sure it will be dangerous. No, make that "deadly".
Play in an adventure run by the guy who created the second (ever) role playing game. Ken is still writing them, and Flying Buffalo is still publishing them, and this will be one of his newer ones!
The first time I played with Ken, he killed my character in less than ten minutes. Can you survive longer than that? If so, let me know. Maybe we'll give you a tshirt!
A new pandemic races across the globe and a vaccine has been rushed to market to ease public concern, but a new problem has developed. What would you do when the dead start to walk again?
Description:
This is a Tunnels & Trolls Horror Variant. In this scenario, the zombie apocalypse is upon you. What will you and your group of survivors do to Stay Alive?
A new pandemic races across the globe and a vaccine has been rushed to market to ease public concern, but a new problem has developed. What would you do when the dead start to walk again?
Description:
This is a Tunnels & Trolls Horror Variant. In this scenario, the zombie apocalypse is upon you. What will you and your group of survivors do to Stay Alive?
The Sky Folk are coming together for their Centennial meeting. The Ethereal, the Fairy, and the Avian are meeting at Stormhedge, or above it really. Something dark is waiting there for them.
When Mount Agni erupted thirty years ago, no one ever knew that the shattered lands around it would become the in-between the World and the Great Under Depths. And why does that crazy old sorcerer want to go there?
Mega Tunnels and Trolls event, 10 plus hours of pure-dee straight T&T. From "the Dread Plane of Heck" to "the Tower of Funk." Three or more GM's involved. Prizes. Even pizza and dancing afterward.