Characters are set up to take the fall for the death of the Sheriff; all evidence points to them. The Prince gives them 72 hours to clear their names or there will be Blood Hunt & Final Death.
Characters are set up to take the fall for the death of the Sheriff; all evidence points to them. The Prince gives them 72 hours to clear their names or there will be Blood Hunt & Final Death.
Characters are set up to take the fall for the death of the Sheriff; all evidence points to them. The Prince gives them 72 hours to clear their names or there will be Blood Hunt & Final Death.
Lesson #1, don't breach the Masquerade. Unfortunately you have made some mistakes in the past. But if you do the job right & avoid any costly mistakes your status will be returned to you.
Description:
Lesson #1, don't breach the Masquerade. Apparently someone missed that portion and is trying to do just that by fixing a rather televised fight. Unfortunately you have made some mistakes in the past are indebted to the Prince for one year. But if you do the job right and avoid any costly mistakes, you'll be free from your servitude and your status will be returned to you. Appear before the Senschal at midnght for a small job that will erase all your sins.
A coterie has been formed with the expressed purpose of retrieving a hard drive with sensitive information that would expose kindred activity. The stakes are high, but so is the reward- your life.
You are undead but that hasn't stopped your thirst for not only blood but adventure. This job, however, may be too much even for you. Someone has hired you and others to crack into the trading house of Ireland data center. Goal? Ruin the economy of Ireland. Start a nationwide riot. Security? Impressive. Danger? Plenty. Pay? Unimaginable. When do we start? This event is associated with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
This is the follow up to 'Sabbat incursion'. The plot is exactly what it sounds like. The players are Camarilla vampires defending against a Sabbat incursion against a Camerilla city in Ireland. This event is associated with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
It's inherent to our blood, the desire for power and doing whatever it takes to achieve it. For some licks, being a child of Caine ain't enough. Sometimes, in the dead of night, deals are made. That's where we come in, we call ourselves the Inquisition. An entire pack has gone missing and there's more than enough evidence that infernalism is behind it. This event is associate with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
With the commotion going on, certain rituals need to be upheld and preparation for the Palla Grande needs to be taken care of. 'Snacks' need to be kidnapped, wards to be placed and silver meat-hooks to be shined. The building picked by the Archbishop seems to be inhabited already. Guess which pack has been sent with the important task of extermination? This event is associate with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
There has always been strife in Ireland, why should things change now. Come and see if you are able to lower the violence. Or will you decide to be a champion of the 'cause'. Classic world of Darkness Vampire game. Players will take on the role of Camarilla members of Ireland. This event is associated with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
The plot is exactly what it sounds like. The players are Sabbat vampires attacking a Camarilla city in Ireland. This event is associate with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
2010: Beautiful Hawaii will host many strange events over the course of three nights for all Vampires, Werewolves, Changelings, and Mages. The fate of all rests on agreements made at a summit of all supernatural beings. Peace between all species is on the horizon; but will that path be chosen? This could be a chance at paradise… Vampire game that runs in congruence with 'A Chance at Paradise' 3 night WOD LARP.
2010: Beautiful Hawaii will host many strange events over the course of three nights for all Vampires, Werewolves, Changelings, and Mages. The fate of all rests on agreements made at a summit of all supernatural beings. Peace between all species is on the horizon; but will that path be chosen? This could be a chance at paradise… Vampire game that runs in congruence with 'A Chance at Paradise' 3 night WOD LARP.
2010: Beautiful Hawaii will host many strange events over the course of three nights for all Vampires, Werewolves, Changelings, and Mages. The fate of all rests on agreements made at a summit of all supernatural beings. Peace between all species is on the horizon; but will that path be chosen? This could be a chance at paradise… Vampire game that runs in congruence with 'A Chance at Paradise' 3 night WOD LARP.
2010: Beautiful Hawaii will host many strange events over the course of three nights for all Vampires, Werewolves, Changelings, and Mages. The fate of all rests on agreements made at a summit of all supernatural beings. Peace between all species is on the horizon; but will that path be chosen? This could be a chance at paradise… Vampire game that runs in congruence with 'A Chance at Paradise' 3 night WOD LARP.