Welcome to role playing in the grim darkness of the 41st millennium. You are an Acolyte in the Emperor's Inquisition. The Acolytes have been tasked to meet with Lord Governor Reamon Terhorst-Vorel to discuss his failure to meet the Imperial Tithe.
Bad boys, bad boys, what'cha gonna do? What'cha gonna do when you ARE the Adeptus Arbites, that paramilitary group that's all that stands between the "peace" of the Imperium and the cults, heretics, and gangs that would wreak havoc on your assigned planet? This is your chance to play as a member of an Arbites precinct, bringing the Emperor's Law to the 40k universe.
Bad boys, bad boys, what'cha gonna do? What'cha gonna do when you ARE the Adeptus Arbites, that paramilitary group that's all that stands between the "peace" of the Imperium and the cults, heretics, and gangs that would wreak havoc on your assigned planet? This is your chance to play as a member of an Arbites precinct, bringing the Emperor's Law to the 40k universe.
The war-torn world of Kulth has seen the Imperium combat invading Orks for over 80 years. An Imperial Guard officer has exhibited signs that could be construed as wondrous or horrendous. On a world where mighty titans stride over fractured battlefields, simple survival may prove a challenge. Characters are provided, but you may bring you own Acolyte of Rank 3 (1500XP) with prior approval.
So, you want to be a Space Marine? Then you've got to show your Chapter that you're ready! All the implants and upgrades are yours, you tower above normal humans, your strength is awesome, your stamina the stuff of legends, your training has honed you to the razor's edge. All that's between you and glory is a measly horde of greenskin scum! Have you got what it takes to survive, Scout?! It's time to prove it!
So, you want to be a Space Marine? Then you've got to show your Chapter that you're ready! All the implants and upgrades are yours, you tower above normal humans, your strength is awesome, your stamina the stuff of legends, your training has honed you to the razor's edge. All that's between you and honor is a measly horde of greenskin scum! Have you got what it takes to survive, Scout?! It's time to prove it!
A rogue missionary preacher of the Adeptus Ministorum spreads his heretical cult into the brutal wilds of Sinophia. The pitiless terrain and harsh conditions will impede your search for this renegade, but he must be stopped before his depravity entwines the innocent. Characters are provided, but you may bring you own Acolyte of Rank 3 (1000XP) with prior approval.
Welcome to the world of Warhammer 40,000 Roleplay: Dark Heresy. Learn to play this fantastic game by Black Industries. You've been tasked with questioning a smuggler and suspected heretic on Donaris, moon of the cemetery world of Granithor, but you're not the only party interested in this transgressor's welfare.
Welcome to the world of Warhammer 40,000 Roleplay: Dark Heresy. Learn to play this fantastic game by Black Industries. You've been tasked with questioning a smuggler and suspected heretic on Donaris, moon of the cemetery world of Granithor, but you're not the only party interested in this transgressor's welfare.
Your Inquisitor has sent your group of Acolytes to retrieve a treasure trove of information from the newly-reappeared space hulk Indomitable Soul. According to ancient records, it may hold clues to a partial STC. The mission seems straight-forward enough; the Void Angels space marine chapter is in the process of cleansing the hulk, and a full squad will be escorting you to recover the primary cogitator systems. What could possibly go wrong?